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IfcOpenShell/src/ifcviewer/Federation.h
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/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef FEDERATION_H
#define FEDERATION_H
#include <Eigen/Dense>
#include <QObject>
#include <QString>
#include <QStringList>
#include <QDateTime>
#include <QVector3D>
#include <string>
#include <vector>
namespace ifcopenshell { class file; }
// === Stage-3/4 data model ===
//
// A federation places one or more IFC models in a shared scene. Each model's
// final per-instance transform is composed as
//
// stage3 · stage4 · stage2 · placement_stage1
//
// where:
// - stage1 is per-mesh vertex rebasing (load-time, immutable)
// - stage2 is the per-model georef matrix from IfcMapConversion etc.
// (load-time, immutable; can be toggled off)
// - stage3 is the federation-wide false origin (mutable, federation-scope)
// - stage4 is the per-model placement within the federation (mutable, per-model)
//
// All composed matrices are in metres. User-authored numbers are stored in
// their source units (model project unit / model map unit / federation unit)
// to round-trip without precision loss; conversion happens in the compose
// helpers.
// Federation-wide unit; the value space for FederationOrigin.xyz and
// ModelTransform::{b, pivot}.
struct FederationConfig {
// IfcSIUnit name ("METRE") or IfcConversionBasedUnit name ("foot", "inch").
std::string unit_name = "METRE";
// SI prefix ("MILLI", "KILO", ...) — empty for unprefixed or for
// conversion-based units.
std::string unit_prefix = "";
};
// Stage 3 — the federation false origin. Authoring intent is "nominate this
// XYZ as the new origin, with optional Z-axis heading rotation". Composed
// as stage3 = R_z(rz_deg) · T(-xyz_in_metres).
struct FederationOrigin {
Eigen::Vector3d xyz = Eigen::Vector3d::Zero(); // federation unit
double rz_deg = 0.0;
};
// Frame in which ModelTransform.a is expressed.
// ModelLocal — pre-stage2 model coordinates, in the model's project length unit
// ModelGlobal — post-stage2 model coordinates, in the model's map unit
enum class AFrame { ModelLocal, ModelGlobal };
// Stage 4 — the per-model placement within the federation. Authoring intent
// is "rotate the model around `pivot`, then translate so that point `a` lands
// at point `b`". Composed as
// R_local = R_z(rz) · R_y(ry) · R_x(rx) [intrinsic XYZ]
// R_at_pivot = T(pivot_m) · R_local · T(-pivot_m)
// stage4 = T(b_m - R_at_pivot · a_m) · R_at_pivot
struct ModelTransform {
AFrame a_frame = AFrame::ModelGlobal;
Eigen::Vector3d a = Eigen::Vector3d::Zero(); // model project / map unit
Eigen::Vector3d b = Eigen::Vector3d::Zero(); // federation unit
Eigen::Vector3d rxyz_deg = Eigen::Vector3d::Zero(); // degrees, intrinsic XYZ
Eigen::Vector3d pivot = Eigen::Vector3d::Zero(); // federation unit
};
// Per-model unit scales captured at load time. project_length_to_meters
// comes from calculateUnitScale(file, "LENGTHUNIT"); map_unit_to_meters from
// siScaleFromNamedUnit(getMapUnit(file)) and falls back to the project length
// scale when the model has no MapUnit.
struct ModelUnits {
double project_length_to_meters = 1.0;
double map_unit_to_meters = 1.0;
};
// Per-model georeferencing data derived from the IFC. `stage2_meters` is
// the helmert · inv(wcs) georef matrix in metres; consumers compose it
// before stage 3 / stage 4 at upload time. When the model has no map
// conversion, `has_stage2 == false` and `stage2_meters` is identity.
struct ModelGeoref {
ModelUnits units;
Eigen::Matrix4d stage2_meters = Eigen::Matrix4d::Identity();
bool has_stage2 = false;
};
// Read a model's project length unit, map unit, helmert parameters, and WCS
// from `ifc_file` and reduce them to a metres-in / metres-out georef matrix.
// Pure compute; safe to call repeatedly if the caller doesn't want to cache.
ModelGeoref computeModelGeoref(ifcopenshell::file* ifc_file);
// 1 federation_unit -> N metres.
double federationUnitToMeters(const FederationConfig&);
// Compose stage 3 (federation false origin) into a 4x4 matrix in metres.
Eigen::Matrix4d composeFederationOrigin(const FederationOrigin&,
const FederationConfig&);
// Compose stage 4 (per-model placement within the federation) into a 4x4
// matrix in metres. `stage2_meters` is the model's georef matrix (e.g.
// helmertMetersFromParameters · inv(wcs_meters)) — needed to lift `a` into
// metres when a_frame == ModelLocal. Pass identity when stage 2 is disabled
// or absent.
Eigen::Matrix4d composeModelTransform(const ModelTransform&,
const FederationConfig& fed_cfg,
const ModelUnits& model_units,
const Eigen::Matrix4d& stage2_meters);
// === Federation persistence (.ifcfed) ===
//
// In-memory representation of an .ifcfed file (IFC federation).
//
// A federation is a named, ordered list of model sources plus an optional
// "home view" camera state, a federation-wide unit + false origin, and per
// model an optional transform intent. Source paths can be relative
// (resolved against the .ifcfed's directory) or absolute. Save() reserialises
// paths relative when they live under the federation file's directory tree,
// absolute otherwise — Save As recomputes against the new location.
class Federation : public QObject {
Q_OBJECT
public:
struct HomeView {
QVector3D target;
float distance = 50.0f;
float yaw = 45.0f; // degrees
float pitch = 30.0f; // degrees
};
struct Model {
QString id; // stable, persisted
QString display_name;
QString source_kind = "local"; // future: "http", "speckle", ...
QString source_path; // resolved absolute when kind == "local"
ModelTransform transform_intent; // stage 4
bool visible = true;
};
explicit Federation(QObject* parent = nullptr);
// Round-trip
bool load(const QString& path, QStringList* warnings, QString* err);
bool save(const QString& path, QString* err);
// Mutations
void clear();
QString addModel(const QString& source_path,
const QString& display_name = QString());
void removeModel(const QString& fed_id);
void setHomeView(const HomeView& hv);
void clearHomeView();
void setConfig(const FederationConfig&);
void setOrigin(const FederationOrigin&);
void setModelTransform(const QString& fed_id, const ModelTransform&);
// Accessors
const std::vector<Model>& models() const { return models_; }
const Model* findById(const QString& fed_id) const;
bool isDirty() const { return dirty_; }
void markClean();
QString filePath() const { return file_path_; }
QString name() const { return name_; }
bool hasHomeView() const { return has_home_view_; }
const HomeView& homeView() const { return home_view_; }
const FederationConfig& config() const { return config_; }
const FederationOrigin& origin() const { return origin_; }
signals:
void dirtyChanged(bool dirty);
private:
void setDirty(bool d);
static QString generateId();
static bool isFederationPath(const QString& path);
QString file_path_;
QString name_;
QDateTime created_;
QDateTime modified_;
std::vector<Model> models_;
FederationConfig config_;
FederationOrigin origin_;
bool has_home_view_ = false;
HomeView home_view_;
bool dirty_ = false;
};
#endif // FEDERATION_H