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IfcOpenShell/src/ifcviewer/WgpuDynamicOffsets.cpp
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/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#include "WgpuDynamicOffsets.h"
#ifdef __EMSCRIPTEN__
#include <emscripten/em_js.h>
#endif
namespace ifcviewer {
#ifdef __EMSCRIPTEN__
namespace {
EM_JS(void, ifcv_set_bind_group_dynamic_js,
(WGPURenderPassEncoder pass, uint32_t group_index, WGPUBindGroup group,
uint32_t offsets_ptr, uint32_t count), {
// HEAPU32.slice() copies into a freshly allocated buffer of exactly
// `count` elements; .subarray() would alias the whole heap again and
// reintroduce the bug this function exists to avoid.
var start = offsets_ptr >>> 2;
var small = HEAPU32.slice(start, start + count);
WebGPU.getJsObject(pass).setBindGroup(
group_index, WebGPU.getJsObject(group), small, 0, count);
});
} // namespace
void setBindGroupDynamic(WGPURenderPassEncoder pass, uint32_t group_index,
WGPUBindGroup group, uint32_t count,
const uint32_t* offsets) {
if (count == 0) {
wgpuRenderPassEncoderSetBindGroup(pass, group_index, group, 0, nullptr);
return;
}
ifcv_set_bind_group_dynamic_js(pass, group_index, group,
uint32_t(reinterpret_cast<uintptr_t>(offsets)), count);
}
#else
void setBindGroupDynamic(WGPURenderPassEncoder pass, uint32_t group_index,
WGPUBindGroup group, uint32_t count,
const uint32_t* offsets) {
wgpuRenderPassEncoderSetBindGroup(pass, group_index, group, count, offsets);
}
#endif
} // namespace ifcviewer