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IfcOpenShell/src/ifcgeom/ConversionResult.h
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/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef IFCSHAPELIST_H
#define IFCSHAPELIST_H
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#include "../ifcgeom/IfcGeomRenderStyles.h"
#include "../ifcgeom/IteratorSettings.h"
#include "../ifcgeom/taxonomy.h"
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#include <vector>
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namespace IfcGeom {
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namespace Representation {
class IFC_GEOM_API Triangulation;
}
class IFC_GEOM_API ConversionResultShape {
public:
virtual void Triangulate(const IteratorSettings& settings, const ifcopenshell::geometry::taxonomy::matrix4& place, Representation::Triangulation* t, int surface_style_id) const = 0;
virtual void Serialize(std::string&) const = 0;
virtual ConversionResultShape* clone() const = 0;
virtual int surface_genus() const = 0;
virtual bool is_manifold() const = 0;
// @todo this must be something with a virtual dtor so that we can delete it.
virtual double bounding_box(void*& b) const = 0;
virtual int num_vertices() const = 0;
virtual void set_box(void* b) = 0;
virtual ~ConversionResultShape() {}
};
class IFC_GEOM_API ConversionResult {
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private:
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int id;
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ifcopenshell::geometry::taxonomy::matrix4 placement;
ConversionResultShape* shape;
ifcopenshell::geometry::taxonomy::style style_;
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public:
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ConversionResult(int id, const ifcopenshell::geometry::taxonomy::matrix4& placement, const ConversionResultShape* shape, const ifcopenshell::geometry::taxonomy::style* style)
: id(id), placement(placement), shape(shape->clone())
{
if (style) {
style_ = *style;
}
}
ConversionResult(int id, const ifcopenshell::geometry::taxonomy::matrix4& placement, const ConversionResultShape* shape)
: id(id), placement(placement), shape(shape->clone()) {}
ConversionResult(int id, const ConversionResultShape* shape, const ifcopenshell::geometry::taxonomy::style* style)
: id(id), shape(shape->clone())
{
if (style) {
style_ = *style;
}
}
ConversionResult(int id, const ConversionResultShape* shape)
: id(id), shape(shape->clone()) {}
void append(const ifcopenshell::geometry::taxonomy::matrix4& trsf) {
// @todo verify order
placement.components() = placement.ccomponents() * trsf.ccomponents();
}
void prepend(const ifcopenshell::geometry::taxonomy::matrix4& trsf) {
// @todo verify order
placement.components() = trsf.ccomponents() * placement.ccomponents();
}
const ConversionResultShape* Shape() const { return shape; }
ConversionResultShape* Shape() { return shape; }
const ifcopenshell::geometry::taxonomy::matrix4& Placement() const { return placement; }
bool hasStyle() const { return !!style_.diffuse; }
const ifcopenshell::geometry::taxonomy::style& Style() const { return style_; }
void setStyle(const ifcopenshell::geometry::taxonomy::style& newStyle) { style_ = newStyle; }
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int ItemId() const { return id; }
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};
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typedef std::vector<ConversionResult> ConversionResults;
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namespace util {
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// @todo this is now moved to occt kernel, do we need something similar in cgal?
// bool flatten_shape_list(const IfcGeom::ConversionResults& shapes, TopoDS_Shape& result, bool fuse, double tol);
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}
}
#endif