2026-06-04 19:34:51 +10:00
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#include "ViewportCore.h"
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2026-06-05 13:32:19 +10:00
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#include "InstanceCompose.h"
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2026-06-04 19:34:51 +10:00
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ViewportCore::ViewportCore(ViewportHost* host) : host_(host) {}
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ViewportCore::~ViewportCore() = default;
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2026-06-05 13:32:19 +10:00
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2026-06-05 13:54:28 +10:00
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bool ViewportCore::findInstance(uint32_t object_id,
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InstanceCompose::InstanceLookup& out) const {
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return InstanceCompose::findInstanceInModels(object_id, models_gpu_, out);
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}
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bool ViewportCore::firstGeometryPointWorldM(uint32_t model_id,
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Eigen::Vector3d& out) const {
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auto it = models_gpu_.find(model_id);
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if (it == models_gpu_.end()) return false;
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const ModelGpuData& m = it->second;
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if (m.instances.empty()) return false;
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const InstanceCpu& inst0 = m.instances[0];
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if (inst0.mesh_id >= m.meshes.size()) return false;
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const MeshInfo& mesh0 = m.meshes[inst0.mesh_id];
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// Mesh-local AABB centre — a point that's actually on the geometry.
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// Using AABB centre (vs. literal vertex 0) gives a centroid-like
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// anchor rather than a corner, which is more representative of where
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// the mesh "is" for the false-origin guess.
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const Eigen::Vector3d local_center_m(
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0.5 * (double(mesh0.local_aabb_min[0]) + double(mesh0.local_aabb_max[0])),
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0.5 * (double(mesh0.local_aabb_min[1]) + double(mesh0.local_aabb_max[1])),
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0.5 * (double(mesh0.local_aabb_min[2]) + double(mesh0.local_aabb_max[2])));
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// placement_transformation is double[16] column-major in metres,
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// pre-CoordinateOperation / FederatedFalseOrigin / ModelTransformation
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// (same convention as InstanceLookup above).
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using Mat4dCol = Eigen::Matrix<double, 4, 4, Eigen::ColMajor>;
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const Eigen::Matrix4d P =
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Eigen::Map<const Mat4dCol>(inst0.placement_transformation);
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out = (P * local_center_m.homogeneous()).head<3>();
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return true;
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}
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2026-06-05 13:32:19 +10:00
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void ViewportCore::composeInstanceFromPlacement(InstanceCpu& inst,
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const ModelGpuData& m) const {
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if (inst.mesh_id < m.meshes.size()) {
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const MeshInfo& mi = m.meshes[inst.mesh_id];
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InstanceCompose::composeInstance(
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inst.placement_transformation,
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federated_false_origin_meters_,
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m.model_transformation_meters,
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m.coordinate_operation_meters,
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mi.local_aabb_min, mi.local_aabb_max,
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inst.transform,
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inst.world_aabb_min, inst.world_aabb_max);
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} else {
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// Unknown mesh id: still compose the transform (downstream may
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// use it for picking / readback even without geometry), but
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// emit a degenerate world AABB so cull doesn't pick this up.
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const float zero[3] = {0.0f, 0.0f, 0.0f};
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InstanceCompose::composeInstance(
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inst.placement_transformation,
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federated_false_origin_meters_,
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m.model_transformation_meters,
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m.coordinate_operation_meters,
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zero, zero,
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inst.transform,
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inst.world_aabb_min, inst.world_aabb_max);
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for (int a = 0; a < 3; ++a) {
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inst.world_aabb_min[a] = 0.0f;
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inst.world_aabb_max[a] = 0.0f;
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}
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}
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}
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