2026-06-04 18:58:34 +10:00
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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2026-06-06 21:09:35 +10:00
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// Web entry point. Wires a WebViewportHost to a ViewportCore, brings up
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2026-06-09 17:16:14 +10:00
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// wgpu via emdawnwebgpu (the spec-compatible WebGPU header set that
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// shipped with Dawn), loads the embedded sample sidecar, and drives
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// render() per requestAnimationFrame from JS (shell.html).
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//
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// The RAF loop lives in shell.html — NOT here — because any call into
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// Emscripten's main-loop / RAF helpers (or even raw
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// requestAnimationFrame via EM_ASM) made from inside Dawn-web's wgpu
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// promise-resolution chain stalls the device callback. Having JS drive
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// the tick keeps the wasm init path callback-only.
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2026-06-06 21:09:35 +10:00
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#include "ViewportCore.h"
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#include "WebViewportHost.h"
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#include "Log.h"
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2026-06-04 18:58:34 +10:00
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#include <emscripten/emscripten.h>
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2026-06-29 10:50:11 +10:00
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#include <emscripten/html5.h>
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2026-06-04 18:58:34 +10:00
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2026-06-30 09:06:28 +10:00
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#include <cmath>
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#include <cstdint>
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2026-07-01 14:42:45 +10:00
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#include <cstring>
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2026-06-30 09:06:28 +10:00
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2026-06-04 18:58:34 +10:00
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namespace {
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2026-06-29 10:50:11 +10:00
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// CSS selector for the host <canvas>; must match shell.html + the
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// WebViewportHost selector below.
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constexpr const char* kCanvasSelector = "#viewer-canvas";
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2026-06-06 21:09:35 +10:00
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struct AppState {
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2026-06-29 10:50:11 +10:00
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WebViewportHost host{ kCanvasSelector };
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2026-06-06 21:09:35 +10:00
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ViewportCore core{ &host };
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int last_w = 0;
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int last_h = 0;
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2026-06-09 17:16:14 +10:00
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// Set true by the init callback once the device + pipelines are up.
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// raf_tick_c skips render() until then; before that point the wgpu
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// state pointers inside core are still null and any draw would crash.
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bool ready = false;
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2026-06-29 10:50:11 +10:00
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// ---- Mouse navigation state ----
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// A drag is armed on mousedown and released on mouseup. button is the
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// DOM button code (0 left, 1 middle, 2 right). Left orbits; middle or
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// right pans — matches common web 3D-viewer bindings and covers both
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// three-button mice and trackpad (right-drag) users.
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bool nav_active = false;
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int nav_button = 0;
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2026-06-30 09:06:28 +10:00
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// Accumulated |movement| since mousedown, in CSS px. A left release under
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// the click threshold (no real drag) is treated as a pick instead of an
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// orbit. Captures the down position (canvas-relative CSS px) for the pick.
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float nav_drag_px = 0.0f;
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long down_x = 0;
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long down_y = 0;
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2026-07-02 14:04:35 +10:00
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// ---- Fly (first-person) mode ----
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// Shift+F enters (pointer-locks the canvas), Esc exits. While flying, held
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// W/A/S/D/Q/E + Shift are integrated each frame via ViewportCore::flyMove,
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// and pointer-lock mouse deltas drive flyLook. dt from fly_last_ms.
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bool fly_mode = false;
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// True once the browser actually granted pointer lock for this fly session.
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// Distinguishes "lock lost" (Esc/click-out → exit fly) from "lock denied on
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// entry" (headless / permission) where fly stays keyboard-drivable.
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bool fly_locked = false;
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bool k_w = false, k_a = false, k_s = false, k_d = false, k_q = false, k_e = false, k_shift = false;
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double fly_last_ms = 0.0;
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2026-06-06 21:09:35 +10:00
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};
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2026-06-30 09:06:28 +10:00
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// Click vs drag threshold (CSS px). Below this total travel a left release is
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// a pick, above it the gesture was an orbit.
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constexpr float kClickDragThresholdPx = 4.0f;
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2026-06-09 17:16:14 +10:00
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// One global so the JS-side RAF loop can recover state through a
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// pointer round-trip (set into Module._app_ptr from on_complete).
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AppState* g_app = nullptr;
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2026-07-02 14:04:35 +10:00
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// Defined below (with the fly helpers); onMouseDown needs it to exit fly on click.
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void setFlyMode(AppState* app, bool on);
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2026-06-29 10:50:11 +10:00
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// Logical (CSS-pixel) height of the canvas. Mouse movementX/Y deltas are
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// in CSS pixels, so pan's world-units-per-pixel must use CSS-pixel height
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// too (not the DPR-scaled framebuffer height).
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int canvasCssHeight() {
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double w = 0.0, h = 0.0;
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emscripten_get_element_css_size(kCanvasSelector, &w, &h);
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return (h > 1.0) ? int(h) : 1;
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}
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EM_BOOL onMouseDown(int, const EmscriptenMouseEvent* e, void* user) {
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auto* app = static_cast<AppState*>(user);
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2026-07-02 14:04:35 +10:00
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// In fly mode a click exits (matches the desktop app).
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if (app->fly_mode) { setFlyMode(app, false); return EM_TRUE; }
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2026-06-29 10:50:11 +10:00
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if (e->button == 0 || e->button == 1 || e->button == 2) {
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2026-06-30 09:06:28 +10:00
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app->nav_active = true;
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app->nav_button = e->button;
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app->nav_drag_px = 0.0f;
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app->down_x = e->targetX; // canvas-relative CSS px
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app->down_y = e->targetY;
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2026-06-29 10:50:11 +10:00
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}
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return EM_TRUE;
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}
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EM_BOOL onMouseMove(int, const EmscriptenMouseEvent* e, void* user) {
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auto* app = static_cast<AppState*>(user);
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2026-07-02 14:04:35 +10:00
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if (!app->ready) return EM_FALSE;
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// Fly mode: pointer-locked mouse deltas turn the camera in place.
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if (app->fly_mode) {
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app->core.flyLook(float(e->movementX), float(e->movementY));
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return EM_TRUE;
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}
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if (!app->nav_active) return EM_FALSE;
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2026-06-29 10:50:11 +10:00
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const float dx = float(e->movementX);
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const float dy = float(e->movementY);
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2026-06-30 09:06:28 +10:00
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app->nav_drag_px += std::abs(dx) + std::abs(dy);
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2026-06-29 10:50:11 +10:00
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if (app->nav_button == 0) {
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app->core.orbitBy(dx, dy);
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} else {
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app->core.panBy(dx, dy, canvasCssHeight());
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}
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return EM_TRUE;
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}
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2026-06-30 09:06:28 +10:00
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EM_BOOL onMouseUp(int, const EmscriptenMouseEvent* e, void* user) {
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auto* app = static_cast<AppState*>(user);
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const bool was_active = app->nav_active;
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const int button = app->nav_button;
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app->nav_active = false;
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// Left release with no real drag → pick the object under the cursor and
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// route it through selection (Shift add, Ctrl remove, plain replace).
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// Async readback: the highlight appears a frame after the result lands.
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if (was_active && button == 0 && app->ready &&
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app->nav_drag_px <= kClickDragThresholdPx) {
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const double dpr = emscripten_get_device_pixel_ratio();
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const int px = int(app->down_x * dpr);
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const int py = int(app->down_y * dpr);
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const bool add = e->shiftKey;
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const bool remove = e->ctrlKey;
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app->core.pickObjectAtAsync(px, py, [app, add, remove](std::uint32_t id) {
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app->core.applyPickToSelection(id, add, remove);
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2026-07-01 09:21:33 +10:00
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// Demo the v15 on-demand deferred fetch: log the picked object's
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// IFC GUID (first pick fetches the property block off the network).
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if (id != 0) app->core.logSelectedObjectGuidWeb(id);
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2026-06-30 09:06:28 +10:00
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app->host.requestFrame();
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});
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}
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2026-06-29 10:50:11 +10:00
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return EM_TRUE;
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}
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EM_BOOL onWheel(int, const EmscriptenWheelEvent* e, void* user) {
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auto* app = static_cast<AppState*>(user);
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if (!app->ready) return EM_FALSE;
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// Normalise to "notches" like the desktop wheel (one notch ≈ 120
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// angle-units ≈ 100 px of deltaY). Line/page modes are scaled to a
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// comparable pixel magnitude. Negate so wheel-up (deltaY < 0) zooms in.
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double dy = e->deltaY;
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if (e->deltaMode == DOM_DELTA_LINE) dy *= 16.0;
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else if (e->deltaMode == DOM_DELTA_PAGE) dy *= 800.0;
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// In fly mode the wheel tunes move speed (Blender convention), not zoom.
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if (app->fly_mode) { app->core.flyAdjustSpeed(-float(dy) / 100.0f); return EM_TRUE; }
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2026-06-29 10:50:11 +10:00
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app->core.dollyBy(-float(dy) / 100.0f);
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return EM_TRUE; // consume so the page doesn't scroll
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}
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2026-07-02 14:04:35 +10:00
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// Track a held fly movement key (W/A/S/D/Q/E/Shift). Returns true if `code` was
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// one. Physical `.code` so it's keymap-independent.
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bool setFlyKey(AppState* app, const char* code, bool down) {
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if (!std::strcmp(code, "KeyW")) app->k_w = down;
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else if (!std::strcmp(code, "KeyA")) app->k_a = down;
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else if (!std::strcmp(code, "KeyS")) app->k_s = down;
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else if (!std::strcmp(code, "KeyD")) app->k_d = down;
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else if (!std::strcmp(code, "KeyQ")) app->k_q = down;
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else if (!std::strcmp(code, "KeyE")) app->k_e = down;
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else if (!std::strcmp(code, "ShiftLeft") || !std::strcmp(code, "ShiftRight"))
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app->k_shift = down;
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else return false;
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return true;
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}
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// Enter/leave fly mode: pointer-lock the canvas for mouse-look on enter, release
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// on exit. Shared camera math is ViewportCore::flyMove/flyLook.
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void setFlyMode(AppState* app, bool on) {
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if (app->fly_mode == on) return;
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app->fly_mode = on;
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if (on) {
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app->fly_last_ms = emscripten_get_now();
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emscripten_request_pointerlock(kCanvasSelector, EM_TRUE);
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Log::info() << "[fly] on — WASD/QE move, mouse looks, Shift boosts, wheel = speed, Esc exits";
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} else {
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app->k_w = app->k_a = app->k_s = app->k_d = app->k_q = app->k_e = app->k_shift = false;
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app->fly_locked = false;
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emscripten_exit_pointerlock();
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Log::info() << "[fly] off";
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}
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app->host.requestFrame();
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}
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// Viewport hotkeys, matching the desktop bindings (ViewportWindow):
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// Home view all · F zoom to selected · P ortho/persp · X/Y/Z (+Shift) views
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// Shift+F enter fly · Esc exit fly · while flying: W/A/S/D/Q/E held + Shift.
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2026-07-01 14:42:45 +10:00
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EM_BOOL onKeyDown(int, const EmscriptenKeyboardEvent* e, void* user) {
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auto* app = static_cast<AppState*>(user);
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if (!app->ready) return EM_FALSE;
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2026-07-01 14:42:45 +10:00
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const char* code = e->code;
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const bool shift = e->shiftKey;
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2026-07-02 14:04:35 +10:00
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// Shift+F toggles fly; Esc leaves it.
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if (!std::strcmp(code, "KeyF") && shift && !e->repeat) { setFlyMode(app, !app->fly_mode); return EM_TRUE; }
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if (!std::strcmp(code, "Escape") && app->fly_mode) { setFlyMode(app, false); return EM_TRUE; }
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// While flying, WASDQE/Shift are held-movement keys, not hotkeys.
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if (app->fly_mode) { if (setFlyKey(app, code, true)) return EM_TRUE; return EM_FALSE; }
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if (e->repeat) return EM_FALSE;
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2026-07-01 14:42:45 +10:00
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using SV = ViewportCore::StandardView;
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if (!std::strcmp(code, "Home")) app->core.viewAll();
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else if (!std::strcmp(code, "KeyF") && !shift) app->core.frameSelection();
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else if (!std::strcmp(code, "KeyP") && !shift) app->core.toggleProjection();
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else if (!std::strcmp(code, "KeyX")) app->core.setStandardView(shift ? SV::Back : SV::Front);
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else if (!std::strcmp(code, "KeyY")) app->core.setStandardView(shift ? SV::Left : SV::Right);
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else if (!std::strcmp(code, "KeyZ")) app->core.setStandardView(shift ? SV::Bottom : SV::Top);
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else return EM_FALSE; // let every other key through to the browser
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app->host.requestFrame();
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return EM_TRUE;
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}
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2026-07-02 14:04:35 +10:00
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EM_BOOL onKeyUp(int, const EmscriptenKeyboardEvent* e, void* user) {
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auto* app = static_cast<AppState*>(user);
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return setFlyKey(app, e->code, false) ? EM_TRUE : EM_FALSE;
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}
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// Pointer-lock is the fly-look mechanism. When it's LOST (the browser eats the
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// first Esc to release it, or the user clicks out) leave fly mode — this is what
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// makes a single Esc exit cleanly. `fly_locked` guards against a denied lock on
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// entry (headless / permission) firing this and insta-exiting: we only treat a
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// loss as an exit if we'd actually acquired the lock.
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EM_BOOL onPointerLockChange(int, const EmscriptenPointerlockChangeEvent* e, void* user) {
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auto* app = static_cast<AppState*>(user);
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if (e->isActive) {
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app->fly_locked = true;
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} else if (app->fly_locked && app->fly_mode) {
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|
|
setFlyMode(app, false);
|
|
|
|
|
}
|
|
|
|
|
return EM_TRUE;
|
|
|
|
|
}
|
|
|
|
|
|
2026-06-29 10:50:11 +10:00
|
|
|
// Register pointer + wheel handlers once the app is live. mousedown binds
|
|
|
|
|
// to the canvas; mousemove/up bind to the window so a drag keeps tracking
|
|
|
|
|
// when the pointer leaves the canvas. A JS-side contextmenu suppressor
|
|
|
|
|
// lets right-drag pan without popping the browser menu.
|
|
|
|
|
void installInputHandlers(AppState* app) {
|
|
|
|
|
emscripten_set_mousedown_callback(kCanvasSelector, app, EM_FALSE, onMouseDown);
|
|
|
|
|
emscripten_set_mousemove_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, app, EM_FALSE, onMouseMove);
|
|
|
|
|
emscripten_set_mouseup_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, app, EM_FALSE, onMouseUp);
|
|
|
|
|
emscripten_set_wheel_callback(kCanvasSelector, app, EM_FALSE, onWheel);
|
2026-07-01 14:42:45 +10:00
|
|
|
emscripten_set_keydown_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, app, EM_FALSE, onKeyDown);
|
2026-07-02 14:04:35 +10:00
|
|
|
emscripten_set_keyup_callback(EMSCRIPTEN_EVENT_TARGET_WINDOW, app, EM_FALSE, onKeyUp);
|
|
|
|
|
emscripten_set_pointerlockchange_callback(EMSCRIPTEN_EVENT_TARGET_DOCUMENT, app, EM_FALSE,
|
|
|
|
|
onPointerLockChange);
|
2026-06-29 10:50:11 +10:00
|
|
|
EM_ASM({
|
|
|
|
|
var c = document.querySelector(UTF8ToString($0));
|
|
|
|
|
if (c) c.addEventListener('contextmenu', function(ev) { ev.preventDefault(); });
|
|
|
|
|
}, kCanvasSelector);
|
|
|
|
|
}
|
|
|
|
|
|
2026-06-09 17:16:14 +10:00
|
|
|
} // namespace
|
|
|
|
|
|
|
|
|
|
// Called from shell.html's RAF tick (via Module._raf_tick_c). Exported
|
|
|
|
|
// to JS by EXPORTED_FUNCTIONS in CMakeLists.txt; EMSCRIPTEN_KEEPALIVE
|
|
|
|
|
// also keeps the symbol alive under -O*.
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE void raf_tick_c(void* user) {
|
2026-06-06 21:09:35 +10:00
|
|
|
auto* app = static_cast<AppState*>(user);
|
2026-06-09 17:16:14 +10:00
|
|
|
if (!app->ready) return;
|
2026-06-06 21:09:35 +10:00
|
|
|
|
|
|
|
|
int w = 0, h = 0;
|
|
|
|
|
app->host.framebufferSize(w, h);
|
|
|
|
|
if (w != app->last_w || h != app->last_h) {
|
|
|
|
|
app->core.configureSurface(w, h);
|
|
|
|
|
app->last_w = w;
|
|
|
|
|
app->last_h = h;
|
2026-06-04 18:58:34 +10:00
|
|
|
}
|
|
|
|
|
|
2026-07-02 14:04:35 +10:00
|
|
|
// Fly mode: integrate held-key movement each frame (dt from wall clock).
|
|
|
|
|
// flyMove schedules a frame when it actually moves, so a still fly camera
|
|
|
|
|
// costs nothing.
|
|
|
|
|
if (app->fly_mode) {
|
|
|
|
|
const double now = emscripten_get_now();
|
|
|
|
|
const float dt = float((now - app->fly_last_ms) / 1000.0);
|
|
|
|
|
app->fly_last_ms = now;
|
|
|
|
|
app->core.flyMove(app->k_w, app->k_s, app->k_d, app->k_a,
|
|
|
|
|
app->k_e, app->k_q, app->k_shift, dt);
|
|
|
|
|
}
|
|
|
|
|
|
2026-06-06 21:09:35 +10:00
|
|
|
if (app->host.consumeFrameRequest()) {
|
|
|
|
|
app->core.render();
|
2026-06-04 18:58:34 +10:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2026-07-01 10:03:24 +10:00
|
|
|
// Stream a sidecar from a registered JS byte-source and APPEND it to the scene
|
|
|
|
|
// (federation). shell.html registers the source first — a picked File or a
|
|
|
|
|
// remote URL, sized up front — into Module.__ifcvSources[source_id], then calls
|
|
|
|
|
// this. Byte-range: the file is never copied whole into the wasm heap; metadata
|
|
|
|
|
// is read via ranges and chunks stream per-chunk, so a 500 MB sidecar stays in
|
|
|
|
|
// the File / on the server. Asynchronous; the model frames itself from the JS
|
|
|
|
|
// completion callback. Call clear_scene_c first to replace instead of append.
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE void load_sidecar_from_source_c(int source_id) {
|
2026-06-29 11:19:49 +10:00
|
|
|
if (!g_app || !g_app->ready) return;
|
2026-07-01 10:03:24 +10:00
|
|
|
g_app->core.loadSidecarMetadataWeb(source_id, "source");
|
2026-06-29 11:19:49 +10:00
|
|
|
}
|
|
|
|
|
|
2026-07-01 10:03:24 +10:00
|
|
|
// Drop all loaded models (used by shell.html to replace the embedded sample /
|
|
|
|
|
// a prior federation before loading a fresh set).
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE void clear_scene_c() {
|
|
|
|
|
if (!g_app || !g_app->ready) return;
|
2026-06-30 12:44:37 +10:00
|
|
|
g_app->core.resetScene();
|
|
|
|
|
}
|
|
|
|
|
|
2026-07-01 14:42:45 +10:00
|
|
|
// Viewport-navigation entry points for the shell.html toolbar (buttons that
|
|
|
|
|
// mirror the keyboard hotkeys). Each schedules a frame.
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE void view_all_c() {
|
|
|
|
|
if (!g_app || !g_app->ready) return;
|
|
|
|
|
g_app->core.viewAll(); g_app->host.requestFrame();
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE void frame_selection_c() {
|
|
|
|
|
if (!g_app || !g_app->ready) return;
|
|
|
|
|
g_app->core.frameSelection(); g_app->host.requestFrame();
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE void toggle_projection_c() {
|
|
|
|
|
if (!g_app || !g_app->ready) return;
|
|
|
|
|
g_app->core.toggleProjection(); g_app->host.requestFrame();
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE int projection_is_ortho_c() {
|
|
|
|
|
return (g_app && g_app->ready && g_app->core.projectionOrtho()) ? 1 : 0;
|
|
|
|
|
}
|
2026-07-02 14:04:35 +10:00
|
|
|
// Toggle fly (first-person) mode from the toolbar. The button click is a user
|
|
|
|
|
// gesture, so the pointer-lock request inside succeeds.
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE void toggle_fly_c() {
|
|
|
|
|
if (g_app && g_app->ready) setFlyMode(g_app, !g_app->fly_mode);
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE int fly_is_active_c() {
|
|
|
|
|
return (g_app && g_app->ready && g_app->fly_mode) ? 1 : 0;
|
|
|
|
|
}
|
|
|
|
|
|
2026-07-01 14:42:45 +10:00
|
|
|
// id: 0 Front, 1 Back, 2 Left, 3 Right, 4 Top, 5 Bottom.
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE void standard_view_c(int id) {
|
|
|
|
|
if (!g_app || !g_app->ready || id < 0 || id > 5) return;
|
|
|
|
|
using SV = ViewportCore::StandardView;
|
|
|
|
|
static const SV map[6] = { SV::Front, SV::Back, SV::Left, SV::Right, SV::Top, SV::Bottom };
|
|
|
|
|
g_app->core.setStandardView(map[id]);
|
|
|
|
|
g_app->host.requestFrame();
|
|
|
|
|
}
|
|
|
|
|
|
2026-07-01 08:54:42 +10:00
|
|
|
// Streaming progress for the loading bar (shell.html polls these each frame).
|
|
|
|
|
// total == 0 while still fetching metadata; resident climbs to total as
|
|
|
|
|
// geometry chunks arrive.
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE int ifcv_chunks_resident_c() {
|
|
|
|
|
if (!g_app) return 0;
|
|
|
|
|
int r = 0, t = 0; g_app->core.streamingProgress(r, t); return r;
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE int ifcv_chunks_total_c() {
|
|
|
|
|
if (!g_app) return 0;
|
|
|
|
|
int r = 0, t = 0; g_app->core.streamingProgress(r, t); return t;
|
|
|
|
|
}
|
|
|
|
|
|
2026-07-01 14:11:02 +10:00
|
|
|
// Per-model progress for the federation loading panel: how many models are in
|
|
|
|
|
// the scene, and the idx-th model's resident/total chunks (idx ordered by load).
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE int ifcv_model_count_c() {
|
|
|
|
|
return g_app ? g_app->core.streamingModelCount() : 0;
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE int ifcv_model_resident_c(int idx) {
|
|
|
|
|
if (!g_app) return 0;
|
|
|
|
|
int r = 0, t = 0; g_app->core.streamingModelProgress(idx, r, t); return r;
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE int ifcv_model_total_c(int idx) {
|
|
|
|
|
if (!g_app) return 0;
|
|
|
|
|
int r = 0, t = 0; g_app->core.streamingModelProgress(idx, r, t); return t;
|
|
|
|
|
}
|
|
|
|
|
|
2026-07-01 16:28:44 +10:00
|
|
|
// Combined byte progress for the loading bar: total geometry, bytes the current
|
|
|
|
|
// view needs (contribution-culled), and how much of that is loaded. Doubles so
|
|
|
|
|
// JS gets exact byte counts well past 2 GB.
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE double ifcv_bytes_total_c() {
|
|
|
|
|
if (!g_app) return 0.0;
|
|
|
|
|
std::uint64_t tot = 0, need = 0, load = 0;
|
|
|
|
|
g_app->core.streamingByteProgress(tot, need, load); return double(tot);
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE double ifcv_bytes_needed_c() {
|
|
|
|
|
if (!g_app) return 0.0;
|
|
|
|
|
std::uint64_t tot = 0, need = 0, load = 0;
|
|
|
|
|
g_app->core.streamingByteProgress(tot, need, load); return double(need);
|
|
|
|
|
}
|
|
|
|
|
extern "C" EMSCRIPTEN_KEEPALIVE double ifcv_bytes_loaded_c() {
|
|
|
|
|
if (!g_app) return 0.0;
|
|
|
|
|
std::uint64_t tot = 0, need = 0, load = 0;
|
|
|
|
|
g_app->core.streamingByteProgress(tot, need, load); return double(load);
|
|
|
|
|
}
|
|
|
|
|
|
2026-06-06 21:09:35 +10:00
|
|
|
int main(int /*argc*/, char** /*argv*/) {
|
|
|
|
|
Log::info() << "ifcviewer-web: starting";
|
2026-06-09 17:16:14 +10:00
|
|
|
g_app = new AppState();
|
|
|
|
|
g_app->core.initWgpuAsyncWeb([](bool ok) {
|
|
|
|
|
if (!ok) {
|
|
|
|
|
Log::warn() << "ifcviewer-web: wgpu init failed";
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
if (!g_app->core.buildPipelines()) {
|
|
|
|
|
Log::warn() << "ifcviewer-web: buildPipelines failed";
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
// HiZ + edge + pick pipelines: built up-front to match the
|
|
|
|
|
// desktop path. ViewportCore::shutdown expects each resource
|
|
|
|
|
// to be either constructed or null, so building them all here
|
|
|
|
|
// keeps teardown symmetric.
|
|
|
|
|
g_app->core.buildHizPipeline();
|
|
|
|
|
g_app->core.buildEdgePipeline();
|
|
|
|
|
g_app->core.buildPickPipeline();
|
2026-06-04 18:58:34 +10:00
|
|
|
|
2026-06-09 17:16:14 +10:00
|
|
|
// Load the embedded sample sidecar (mounted into MEMFS via
|
2026-06-29 17:43:53 +10:00
|
|
|
// --embed-file in CMakeLists.txt). The sample stays on the
|
|
|
|
|
// synchronous MEMFS read; user-picked files go through the
|
|
|
|
|
// Blob.slice byte-range path (load_sidecar_from_blob_c) so large
|
|
|
|
|
// sidecars never enter the wasm heap.
|
2026-06-09 17:16:14 +10:00
|
|
|
if (!g_app->core.loadSidecarFromPath("/sample.ifcview")) {
|
|
|
|
|
Log::warn() << "ifcviewer-web: sample sidecar load failed";
|
|
|
|
|
}
|
2026-06-04 18:58:34 +10:00
|
|
|
|
2026-06-09 17:16:14 +10:00
|
|
|
g_app->ready = true;
|
2026-06-06 21:09:35 +10:00
|
|
|
|
2026-06-29 10:50:11 +10:00
|
|
|
// Now that the camera + render path are live, start listening for
|
|
|
|
|
// orbit/pan/zoom input. (Pick is still deferred — it needs the
|
|
|
|
|
// async buffer-readback rewrite before it's safe on web.)
|
|
|
|
|
installInputHandlers(g_app);
|
|
|
|
|
|
2026-06-09 17:16:14 +10:00
|
|
|
// Hand the app pointer to the JS-side RAF loop (set up in
|
|
|
|
|
// shell.html's onRuntimeInitialized). The loop polls for
|
|
|
|
|
// Module._app_ptr before invoking _raf_tick_c.
|
|
|
|
|
EM_ASM({ Module._app_ptr = $0; }, (void*)g_app);
|
|
|
|
|
});
|
2026-06-04 18:58:34 +10:00
|
|
|
return 0;
|
|
|
|
|
}
|