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IfcOpenShell/src/bonsaiviewer/modules/properties/View.cpp
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// This file was generated with the assistance of an AI coding tool.
/********************************************************************************
* *
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* This file is part of Bonsai. *
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* *
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* Bonsai is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
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* Bonsai is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
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#include "View.h"
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#include "Panel.h"
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#include "../../ElementRegistry.h"
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#include "../../SessionState.h"
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#include "element.h" // helpers: get_predefined_type, get_type, get_container
#include "pset.h" // helpers: get_psets
#include <cstdint>
#include <optional>
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namespace bonsaiviewer::modules::properties {
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namespace {
// A property/quantity value formatted for a single-line cell. std::nullopt for
// IFC null and compound values (entity references, lists, maps), which are
// omitted from the flat property table.
std::optional<QString> formatPropertyValue(const property_value& value) {
if (const auto* text = value.get_if<std::string>()) {
return QString::fromStdString(*text);
}
if (const auto* flag = value.get_if<bool>()) {
return *flag ? QStringLiteral("True") : QStringLiteral("False");
}
if (const auto* integer = value.get_if<std::int64_t>()) {
return QString::number(static_cast<qlonglong>(*integer));
}
if (const auto* real = value.get_if<double>()) {
return QString::number(*real);
}
return std::nullopt;
}
// element_properties (set name -> {property name -> value}) into the panel's
// PropertySet list, dropping the internal "id" key and non-scalar values, and
// omitting sets that end up empty.
QList<PropertySet> toPropertySets(const element_properties& sets) {
QList<PropertySet> result;
for (const auto& [set_name, properties] : sets) {
PropertySet set;
set.title = QString::fromStdString(set_name);
for (const auto& [property_name, value] : properties) {
if (property_name == "id") {
continue; // definition instance id, not a real property
}
if (auto formatted = formatPropertyValue(value)) {
set.rows.append({QString::fromStdString(property_name), *formatted});
}
}
if (!set.rows.isEmpty()) {
result.append(set);
}
}
return result;
}
} // namespace
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PropertiesPanelView::PropertiesPanelView(PropertiesPanel* widget,
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bonsaiviewer::SessionState* session_state,
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QObject* parent)
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: QObject(parent), widget_(widget), session_state_(session_state)
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{
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connect(session_state_, &bonsaiviewer::SessionState::selectionChanged, this, [this](uint32_t object_id) {
// A deselect (click on empty space → object_id 0) leaves the panel
// showing the last active object rather than resetting to the empty
// placeholder. Project reset/open below still clear it explicitly.
if (object_id == 0) return;
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refresh(object_id);
});
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connect(session_state_, &bonsaiviewer::SessionState::projectReset, this, [this]() {
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refresh(0);
});
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connect(session_state_, &bonsaiviewer::SessionState::projectOpened, this, [this](const QString&) {
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refresh(0);
});
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refresh(0);
}
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void PropertiesPanelView::refresh(uint32_t object_id) {
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auto* registry = session_state_->elementRegistry();
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PropertiesPanelState state;
state.entity = {"IfcWall", "SOLIDWALL"};
state.attributes = {
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{"GlobalId", "2Q$n5SLPP9Q8B7wQKjKfUQ"},
{"Name", "Core-EXT-204"},
{"Description", "External load-bearing wall"},
};
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state.relationships = {
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{"Type", "Basic Wall: Exterior - 200mm"},
{"Container", "Level 02"},
};
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state.property_sets = {
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{"Pset_WallCommon",
{{"Reference", "Core-EXT-204"},
{"Status", "Reviewed"},
{"Fire Rating", "120 min"},
{"LoadBearing", "True"}}},
{"Identity Data",
{{"Type", "IfcWall"},
{"Name", "Core-EXT-204"},
{"Owner", "Architecture"},
{"Phase", "Construction"}}},
{"BIM Collaboration",
{{"Issue Count", "2 open"},
{"Last Review", "2026-04-30"},
{"Assigned To", "Design Coordination"}}},
};
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state.quantity_sets = {
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{"BaseQuantities",
{{"Length", "6.20 m"},
{"Height", "3.45 m"},
{"Width", "0.30 m"},
{"Volume", "6.42 m3"}}},
{"Finish Quantities",
{{"NetSideArea", "21.39 m2"},
{"GrossArea", "22.10 m2"},
{"Paint Coverage", "42.78 m2"}}},
};
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if (!registry) {
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widget_->render(state);
return;
}
// A real project is loaded — don't leak the placeholder attributes /
// relationships / predefined type. They're populated below from live IFC
// data, or from the cached basics for geometry-only elements.
state.entity.predefined_type.clear();
state.attributes.clear();
state.relationships.clear();
state.property_sets.clear();
state.quantity_sets.clear();
auto entity = registry->findEntity(object_id);
if (entity) {
state.entity.entity_class = QString::fromStdString(entity->declaration().name());
if (auto predefined_type = get_predefined_type(*entity)) {
state.entity.predefined_type = QString::fromStdString(*predefined_type);
}
// Direct EXPRESS attributes, primitives only — lists / entity refs omitted.
for (const auto& [name, value] : get_scalar_attributes(*entity)) {
state.attributes.append({QString::fromStdString(name), QString::fromStdString(value)});
}
// Relationships: the construction type and the spatial container, shown
// by name (falling back to the entity class when unnamed).
auto display_name = [](const express::Base& related) -> QString {
if (auto name = get_string_attribute(related, "Name"); name && !name->empty()) {
return QString::fromStdString(*name);
}
return QString::fromStdString(related.declaration().name());
};
if (express::Base type = get_type(*entity)) {
state.relationships.append({"Type", display_name(type)});
}
if (express::Base container = get_container(*entity)) {
state.relationships.append({"Container", display_name(container)});
}
// Property sets (Pset_*) and quantity sets (Qto_* / BaseQuantities),
// occurrence values inheriting from the type.
state.property_sets = toPropertySets(get_psets(*entity, /*psets_only=*/true, /*qtos_only=*/false));
state.quantity_sets = toPropertySets(get_psets(*entity, /*psets_only=*/false, /*qtos_only=*/true));
} else {
// No live IFC source for this object — typical when a pure-geometry
// .ifcview sidecar was loaded without its .ifc/.rdb sibling. Fall back
// to the basic info cached in the element registry so the panel still
// shows class / GlobalId / Name for visible elements.
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auto info = registry->findBasicElementInfo(object_id);
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if (info && !info->type.isEmpty()) {
state.entity.entity_class = info->type;
// Geometry only — no live IFC entity to read a predefined type from.
state.entity.predefined_type = "N/A";
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}
if (info && !info->guid.isEmpty()) {
state.attributes.append({"GlobalId", info->guid});
}
if (info && !info->name.isEmpty()) {
state.attributes.append({"Name", info->name});
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}
}
widget_->render(state);
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}
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} // namespace bonsaiviewer::modules::properties