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IfcOpenShell/src/ifcopenshell-python/ifcopenshell/api/cost/assign_cost_item_quantity.py
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# IfcOpenShell - IFC toolkit and geometry engine
# Copyright (C) 2021 Dion Moult <dion@thinkmoult.com>
#
# This file is part of IfcOpenShell.
#
# IfcOpenShell is free software: you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.
#
# IfcOpenShell is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
import ifcopenshell.api.cost
import ifcopenshell.api.control
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from typing import Any
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def assign_cost_item_quantity(
file: ifcopenshell.file,
cost_item: ifcopenshell.entity_instance,
products: list[ifcopenshell.entity_instance],
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prop_name: str = "",
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) -> None:
"""Adds a cost item quantity that is parametrically connected to a product
A cost item may have its subtotal calculated by multiplying a unit value
by a quantity associated with the cost item. That quantity may be either
manually specified or parametrically connected to a quantity on a
product. This API function lets you create that parametric connection.
For example, you may wish to have a cost item linked to the "NetVolume"
quantity on all IfcSlabs. Each quantity has a name which you can
specify. If the quantity is updated in-place (which should occur for
Native IFC applications) then the quantity for the cost item will
automatically update as well. If the quantity is deleted and then
re-added, then the parametric relationship is also lost.
This API also automatically assigns a control relationship between the
cost item and the product, so it is not necessary to use
ifcopenshell.api.control.assign_control.
If cost item has just 1 quantity and it's IfcQuantityCount, API will
assume that quantity is used for counting controlled objects
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and it will recalculate the quantity value at the end of the API call
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as long as the RelatedObjects are not IfcConstructionResource which do not
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count towards the cost item (they only provide value).
:param cost_item: The IfcCostItem to assign parametric quantities to
:param products: The IfcObjects to assign parametric quantities to
:param prop_name: The name of the quantity. If this is not specified,
then it is assumed that there is no calculated quantity, and the
number of objects are counted instead.
:return: None
Example:
.. code:: python
schedule = ifcopenshell.api.cost.add_cost_schedule(model)
item = ifcopenshell.api.cost.add_cost_item(model, cost_schedule=schedule)
# Let's imagine a unit cost of 5.0 per unit volume
value = ifcopenshell.api.cost.add_cost_value(model, parent=item)
ifcopenshell.api.cost.edit_cost_value(model, cost_value=value,
attributes={"AppliedValue": 5.0})
slab = ifcopenshell.api.root.create_entity(model, ifc_class="IfcSlab")
# Usually the quantity would be automatically calculated via a
# graphical authoring application but let's assign a manual quantity
# for now.
qto = ifcopenshell.api.pset.add_qto(model, product=slab, name="Qto_SlabBaseQuantities")
ifcopenshell.api.pset.edit_qto(model, qto=qto, properties={"NetVolume": 42.0})
# Now let's parametrically link the slab's quantity to the cost
# item. If the slab is edited in the future and 42.0 changes, then
# the updated value will also automatically be applied to the cost
# item.
ifcopenshell.api.cost.assign_cost_item_quantity(model,
cost_item=item, products=[slab], prop_name="NetVolume")
"""
usecase = Usecase()
usecase.file = file
usecase.settings = {
"cost_item": cost_item,
"products": products or [],
"prop_name": prop_name,
}
return usecase.execute()
class Usecase:
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file: ifcopenshell.file
settings: dict[str, Any]
def execute(self):
if self.settings["prop_name"]:
self.quantities = set(self.settings["cost_item"].CostQuantities or [])
for product in self.settings["products"]:
if product.is_a("IfcSpatialElement"):
continue
self.assign_cost_control(related_object=product, cost_item=self.settings["cost_item"])
if self.settings["prop_name"]:
if (
self.settings["cost_item"].CostQuantities
and self.settings["cost_item"].CostQuantities[0].Name.lower() != self.settings["prop_name"].lower()
):
continue
self.add_quantity_from_related_object(product)
if self.settings["prop_name"]:
self.settings["cost_item"].CostQuantities = list(self.quantities)
else:
self.update_cost_item_count()
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def assign_cost_control(
self, related_object: ifcopenshell.entity_instance, cost_item: ifcopenshell.entity_instance
) -> ifcopenshell.entity_instance:
return ifcopenshell.api.control.assign_control(
self.file,
related_object=related_object,
relating_control=cost_item,
)
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def add_quantity_from_related_object(self, element: ifcopenshell.entity_instance) -> None:
for relationship in element.IsDefinedBy:
if relationship.is_a("IfcRelDefinesByProperties"):
self.add_quantity_from_qto(relationship.RelatingPropertyDefinition)
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def add_quantity_from_qto(self, qto: ifcopenshell.entity_instance) -> None:
if not qto.is_a("IfcElementQuantity"):
return
for prop in qto.Quantities:
if prop.is_a("IfcPhysicalSimpleQuantity") and prop.Name.lower() == self.settings["prop_name"].lower():
self.quantities.add(prop)
def update_cost_item_count(self):
# This is a bold assumption
# https://forums.buildingsmart.org/t/how-does-a-cost-item-know-that-it-is-counting-a-controlled-product/3564
if not self.settings["cost_item"].CostQuantities:
ifcopenshell.api.cost.add_cost_item_quantity(
self.file,
cost_item=self.settings["cost_item"],
ifc_class="IfcQuantityCount",
)
if len(self.settings["cost_item"].CostQuantities) == 1:
quantity = self.settings["cost_item"].CostQuantities[0]
if quantity.is_a("IfcQuantityCount"):
count = 0
for rel in self.settings["cost_item"].Controls:
for obj in rel.RelatedObjects:
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# Only increment if not a resource
if not obj.is_a("IfcConstructionResource"):
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count += 1
quantity[3] = count