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small fix
This commit is contained in:
committed by
Bruno Perdigão
parent
c477173096
commit
04088af2b6
@@ -96,8 +96,6 @@ class Cad:
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cos_a = max(-1, min(1, cos_a))
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cos_a = max(-1, min(1, cos_a))
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print(v1, v2, v3)
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print(cos_a)
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a = math.acos(cos_a)
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a = math.acos(cos_a)
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if degrees:
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if degrees:
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return math.degrees(a)
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return math.degrees(a)
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@@ -128,17 +128,14 @@ class Snap(bonsai.core.tool.Snap):
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else:
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else:
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z = snap_vertex.z
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z = snap_vertex.z
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if not x and not y:
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if x is None and y is None:
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x = snap_vertex.x
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x = snap_vertex.x
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y = snap_vertex.y
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y = snap_vertex.y
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# Avoids creating two points at the same location
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# Avoids creating two points at the same location
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polyline_data = bpy.context.scene.BIMModelProperties.polyline_point
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polyline_data = bpy.context.scene.BIMModelProperties.polyline_point
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print(polyline_data, len(polyline_data))
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if polyline_data:
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if polyline_data:
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last_point = polyline_data[len(polyline_data) - 1]
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last_point = polyline_data[len(polyline_data) - 1]
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print(last_point)
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print(last_point.x, last_point.y, last_point.z)
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if (x, y, z) == (last_point.x, last_point.y, last_point.z):
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if (x, y, z) == (last_point.x, last_point.y, last_point.z):
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return
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return
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