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#1785 geometry caching on multi threaded iterator
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@@ -97,7 +97,7 @@ public:
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void write(const IfcGeom::TriangulationElement* o);
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void remove(const std::string& guid);
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const IfcGeom::Element* read(IfcParse::IfcFile& f, const std::string& guid, unsigned int representation_id, read_type rt = READ_BREP);
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IfcGeom::Element* read(IfcParse::IfcFile& f, const std::string& guid, const std::string&, read_type rt = READ_BREP);
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void finalize() {}
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bool isTesselated() const { return false; }
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