Doc clarification for api.geometry.edit_object_placement

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This commit is contained in:
Bruno Postle
2026-03-20 20:45:45 +00:00
parent ee4681dc4c
commit 05bd7df68f
@@ -52,10 +52,11 @@ def edit_object_placement(
:param is_si: If True, the matrix is given in SI units. If false, in :param is_si: If True, the matrix is given in SI units. If false, in
project units. project units.
:param should_transform_children: A child element is a nested element, :param should_transform_children: A child element is a nested element,
opening, filling, etc. If true, child elements will move along with the opening, filling, etc. If True, child elements move along with the
parent. If false, child elements will stay where they are. Because most parent; pass True when moving an assembly (roof, furniture group, etc.)
placements in IFC are relative, this means that if a child moves, we and you want all children to follow. If False (default), child elements
actually don't change their placement. keep their current world positions; their local placements are rewritten
to compensate for the parent move.
:return: The new or updated IfcLocalPlacement entity :return: The new or updated IfcLocalPlacement entity
""" """
usecase = Usecase() usecase = Usecase()