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Doc clarification for api.geometry.edit_object_placement
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@@ -52,10 +52,11 @@ def edit_object_placement(
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:param is_si: If True, the matrix is given in SI units. If false, in
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:param is_si: If True, the matrix is given in SI units. If false, in
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project units.
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project units.
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:param should_transform_children: A child element is a nested element,
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:param should_transform_children: A child element is a nested element,
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opening, filling, etc. If true, child elements will move along with the
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opening, filling, etc. If True, child elements move along with the
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parent. If false, child elements will stay where they are. Because most
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parent; pass True when moving an assembly (roof, furniture group, etc.)
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placements in IFC are relative, this means that if a child moves, we
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and you want all children to follow. If False (default), child elements
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actually don't change their placement.
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keep their current world positions; their local placements are rewritten
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to compensate for the parent move.
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:return: The new or updated IfcLocalPlacement entity
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:return: The new or updated IfcLocalPlacement entity
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"""
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"""
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usecase = Usecase()
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usecase = Usecase()
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