ifcviewer: v16 zstd-compressed sidecars (~10x smaller over the wire)

The .ifcview data is hugely redundant (repeated double instance matrices,
patterned indices) — measured 12x zstd whole-file. Server Content-Encoding
can't be used (it breaks HTTP Range), so compress PER-CHUNK into the format.

Format (v16): geometry becomes per-chunk zstd(vertices)+zstd(indices) frames —
each independently Range-fetchable, so streaming is intact — and the critical +
deferred metadata blocks are single zstd frames. SidecarChunk carries the
compressed blob offsets/sizes; applyStreamedChunk (render/upload) is UNCHANGED —
decompression slots into the fetch. Full readSidecar (test/tooling) reconstructs
by decompress+scatter. zstd: desktop links libzstd (also compresses at bake);
the web build (Emscripten has no zstd port) FetchContent's the pinned zstd
source and compiles its decompress-only subset for wasm — no vendored blob,
same version as desktop. New SidecarCompress wraps it (compress guarded off
under Emscripten). Both stream paths — desktop StreamingThread worker + sync
fallback (readChunkGeometryCompressed) and web beginWebChunkLoad — decompress;
readSidecarMetadataOnly / the web bootstrap / loadDeferredMetadataWeb decompress
the metadata blocks. streamingByteProgress reports COMPRESSED bytes. MEASURED: a
752 MB v15 federation → 75 MB v16 (10x; per-file 6.7-15.3x); PP-PLP 118→15 MB,
loads 13/13 chunks on web, 0 errors.

Three fixes found while testing big federations on a real server:
- Web-streamed race: streaming_from_web was set in the deferred-header callback
  (a round-trip after the model+chunks exist), so driveStreamingLoads could take
  the sync fopen path meanwhile → "failed to read/decompress chunk 0". Now set
  immediately after applyCachedModel.
- OOM abort on 18 models: the pool grew unbounded until an alloc failed, but on
  web that's an uncatchable bad_alloc abort. Cap total pool capacity
  (setMaxTotalCapacity, 3 GB) so it stops before the heap ceiling, and raise
  MAXIMUM_MEMORY 2→4 GB (wasm32 max) for headroom.
- Web never evicted (grow-or-block only). At the hard budget, fall through to the
  LRU/priority evictor so a big federation stays navigable (highest-contribution
  chunks win) instead of freezing with holes.

113/113 desktop + 6/6 web smoke pass. No back-compat: regenerate sidecars
(desktop bakes v16; scratch conv tool migrates v15→v16).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-07-02 10:24:59 +10:00
parent 5299f6c13c
commit 0b8c787ac0
19 changed files with 862 additions and 442 deletions
+5 -2
View File
@@ -118,6 +118,9 @@ SidecarData buildFixture() {
e.name_offset = 1; e.name_length = 4; // "Wall"
e.type_offset = 6; e.type_length = 4; // "Slab"
}
// v16 stores geometry per-chunk (compressed), so a fixture with geometry
// needs a chunk TOC covering its meshes for write/read to round-trip.
sd.chunks = { {0, 2} };
return sd;
}
@@ -155,8 +158,8 @@ bool sidecarDataEqual(const SidecarData& a, const SidecarData& b) {
TEST_CASE("MeshInfo and InstanceCpu have stable layouts (sidecar wire format)", "[sidecar]") {
REQUIRE(sizeof(MeshInfo) == 56);
REQUIRE(sizeof(InstanceGpu) == 80);
REQUIRE(SIDECAR_VERSION == 15);
REQUIRE(sizeof(SidecarChunk) == 8);
REQUIRE(SIDECAR_VERSION == 16);
REQUIRE(sizeof(SidecarChunk) == 56);
REQUIRE(SIDECAR_MAGIC == 0x49465657u);
}