Begin to implement IfcConvert enhancements discussed in #20. Remove C++-specific getters and setters and use the same set() and get() functions in in both C++ and Python. Enhance output of IfcConvert, especially in error situations (spamming a hundred lines of options always hides the original error message), utilize Boost's foreach macro to provide cleaner iteration code.

This commit is contained in:
Stinkfist0
2016-03-07 22:37:36 +02:00
parent e35cefac52
commit 0da0e63687
14 changed files with 426 additions and 311 deletions
+1 -1
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@@ -44,7 +44,7 @@ namespace IfcGeom {
for(int i = 1; i < 5; ++i) {
for (int j = 1; j < 4; ++j) {
const double trsf_value = trsf.Value(j,i);
const double matrix_value = i == 4 && settings.convert_back_units()
const double matrix_value = i == 4 && settings.get(IteratorSettings::CONVERT_BACK_UNITS)
? trsf_value / settings.unit_magnitude()
: trsf_value;
_data.push_back(static_cast<P>(matrix_value));
+4 -4
View File
@@ -1103,11 +1103,11 @@ IfcGeom::BRepElement<P>* IfcGeom::Kernel::create_brep_for_representation_and_pro
const std::string product_type = IfcSchema::Type::ToString(product->type());
ElementSettings element_settings(settings, getValue(GV_LENGTH_UNIT), product_type);
if ( !settings.disable_opening_subtractions() && openings && openings->size() ) {
if (!settings.get(IfcGeom::IteratorSettings::DISABLE_OPENING_SUBTRACTIONS) && openings && openings->size()) {
IfcGeom::IfcRepresentationShapeItems opened_shapes;
try {
#if OCC_VERSION_HEX < 0x60900
const bool faster_booleans = settings.faster_booleans();
const bool faster_booleans = settings.get(IteratorSettings::FASTER_BOOLEANS);
#else
const bool faster_booleans = true;
#endif
@@ -1123,14 +1123,14 @@ IfcGeom::BRepElement<P>* IfcGeom::Kernel::create_brep_for_representation_and_pro
} catch(...) {
Logger::Message(Logger::LOG_ERROR,"Error processing openings for:",product->entity);
}
if ( settings.use_world_coords() ) {
if (settings.get(IteratorSettings::USE_WORLD_COORDS)) {
for ( IfcGeom::IfcRepresentationShapeItems::iterator it = opened_shapes.begin(); it != opened_shapes.end(); ++ it ) {
it->prepend(trsf);
}
trsf = gp_Trsf();
}
shape = new IfcGeom::Representation::BRep(element_settings, representation->entity->id(), opened_shapes);
} else if ( settings.use_world_coords() ) {
} else if (settings.get(IteratorSettings::USE_WORLD_COORDS)) {
for ( IfcGeom::IfcRepresentationShapeItems::iterator it = shapes.begin(); it != shapes.end(); ++ it ) {
it->prepend(trsf);
}
+54 -28
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@@ -86,6 +86,9 @@ namespace IfcGeom {
template <typename P>
class Iterator {
private:
Iterator(const Iterator&); // N/I
Iterator& operator=(const Iterator&); // N/I
Kernel kernel;
IteratorSettings settings;
@@ -121,6 +124,7 @@ namespace IfcGeom {
}
}
std::set<boost::regex> names_to_include_or_exclude; // regex containing a name or a wildcard expression
std::set<IfcSchema::Type::Enum> entities_to_include_or_exclude;
bool include_entities_in_processing;
@@ -148,7 +152,7 @@ namespace IfcGeom {
} catch (...) {}
std::set<std::string> context_types;
if (!settings.exclude_solids_and_surfaces()) {
if (!settings.get(IteratorSettings::EXCLUDE_SOLIDS_AND_SURFACES)) {
// Really this should only be 'Model', as per
// the standard 'Design' is deprecated. So,
// just for backwards compatibility:
@@ -157,7 +161,7 @@ namespace IfcGeom {
// DDS likes to output 'model view'
context_types.insert("model view");
}
if (settings.include_curves()) {
if (settings.get(IteratorSettings::INCLUDE_CURVES)) {
context_types.insert("plan");
}
@@ -250,36 +254,46 @@ namespace IfcGeom {
return true;
}
int progress() {
return 100 * done / total;
}
int progress() const { return 100 * done / total; }
const std::string& getUnitName() {
return unit_name;
}
const std::string& getUnitName() const { return unit_name; }
const P getUnitMagnitude() {
return unit_magnitude;
}
P getUnitMagnitude() const { return unit_magnitude; }
const std::string getLog() {
return Logger::GetLog();
}
std::string getLog() const { return Logger::GetLog(); }
IfcParse::IfcFile* getFile() {
return ifc_file;
}
IfcParse::IfcFile* getFile() const { return ifc_file; }
/// @note Entity names are handled case-insensitively.
void includeEntities(const std::set<std::string>& entities) {
populate_set(entities);
include_entities_in_processing = true;
}
/// @note Entity names are handled case-insensitively.
void excludeEntities(const std::set<std::string>& entities) {
populate_set(entities);
include_entities_in_processing = false;
}
// Arbitrary names or wildcard expressions are handled case-sensitively.
void include_entity_names(const std::vector<std::string>& names)
{
names_to_include_or_exclude.clear();
foreach(const std::string &name, names)
names_to_include_or_exclude.insert(IfcUtil::wildcard_string_to_regex(name));
include_entities_in_processing = true;
}
// Arbitrary names or wildcard expressions are handled case-sensitively.
void exclude_entity_names(const std::vector<std::string>& names)
{
names_to_include_or_exclude.clear();
foreach(const std::string &name, names)
names_to_include_or_exclude.insert(IfcUtil::wildcard_string_to_regex(name));
include_entities_in_processing = false;
}
private:
// Move to the next IfcRepresentation
void _nextShape() {
@@ -330,6 +344,14 @@ namespace IfcGeom {
break;
}
}
foreach(const boost::regex& r, names_to_include_or_exclude) {
if (boost::regex_match((*it)->Name(), r)) {
found = true;
break;
}
}
if (found == include_entities_in_processing) {
ifcproducts->push(*jt);
}
@@ -382,13 +404,17 @@ namespace IfcGeom {
return create();
}
Element<P>* get() {
// TODO: Test settings and throw
if (current_triangulation) return current_triangulation;
else if (current_serialization) return current_serialization;
else if (current_shape_model) return current_shape_model;
else return 0;
}
/// Gets or takes the representation of the current geometrical entity.
/// @param take_ownership Pass in 'true' as if wishing to maintain the element lifetime yourself.
Element<P>* get(bool take_ownership = false)
{
// TODO: Test settings and throw
Element<P>* ret = 0;
if (current_triangulation) { ret = current_triangulation; if (take_ownership) current_triangulation = 0; }
else if (current_serialization) { ret = current_serialization; if (take_ownership) current_serialization = 0; }
else if (current_shape_model) { ret = current_shape_model; if (take_ownership) current_shape_model = 0; }
return ret;
}
const Element<P>* getObject(int id) {
@@ -430,12 +456,12 @@ namespace IfcGeom {
current_shape_model = create_shape_model_for_next_entity();
} catch (...) {}
if (!current_shape_model) return false;
if (settings.use_brep_data()) {
if (settings.get(IteratorSettings::USE_BREP_DATA)) {
try {
current_serialization = new SerializedElement<P>(*current_shape_model);
} catch (...) {}
return !!current_serialization;
} else if (!settings.disable_triangulation()) {
} else if (!settings.get(IteratorSettings::DISABLE_TRIANGULATION)) {
try {
current_triangulation = new TriangulationElement<P>(*current_shape_model);
} catch (...) {}
@@ -457,8 +483,8 @@ namespace IfcGeom {
unit_name = "METER";
unit_magnitude = 1.f;
kernel.setValue(IfcGeom::Kernel::GV_MAX_FACES_TO_SEW, settings.sew_shells() ? 1000 : -1);
kernel.setValue(IfcGeom::Kernel::GV_DIMENSIONALITY, (settings.include_curves() ? (settings.exclude_solids_and_surfaces() ? -1. : 0.) : +1.));
kernel.setValue(IfcGeom::Kernel::GV_MAX_FACES_TO_SEW, settings.get(IteratorSettings::SEW_SHELLS) ? 1000 : -1);
kernel.setValue(IfcGeom::Kernel::GV_DIMENSIONALITY, (settings.get(IteratorSettings::INCLUDE_CURVES) ? (settings.get(IteratorSettings::EXCLUDE_SOLIDS_AND_SURFACES) ? -1. : 0.) : +1.));
}
bool owns_ifc_file;
+116 -146
View File
@@ -20,160 +20,130 @@
#ifndef IFCGEOMITERATORSETTINGS_H
#define IFCGEOMITERATORSETTINGS_H
#include <string>
#include "../ifcparse/IfcException.h"
namespace IfcGeom {
namespace IfcGeom
{
class IteratorSettings
{
public:
/// Enumeration of setting identifiers. These settings define the
/// behaviour of various aspects of IfcOpenShell.
enum Setting
{
/// Specifies whether vertices are welded, meaning that the coordinates
/// vector will only contain unique xyz-triplets. This results in a
/// manifold mesh which is useful for modelling applications, but might
/// result in unwanted shading artifacts in rendering applications.
WELD_VERTICES = 1,
/// Specifies whether to apply the local placements of building elements
/// directly to the coordinates of the representation mesh rather than
/// to represent the local placement in the 4x3 matrix, which will in that
/// case be the identity matrix.
USE_WORLD_COORDS = 1 << 1,
/// Internally IfcOpenShell measures everything in meters. This settings
/// specifies whether to convert IfcGeomObjects back to the units in which
/// the geometry in the IFC file is specified.
CONVERT_BACK_UNITS = 1 << 2,
/// Specifies whether to use the Open Cascade BREP format for representation
/// items rather than to create triangle meshes. This is useful is IfcOpenShell
/// is used as a library in an application that is also built on Open Cascade.
USE_BREP_DATA = 1 << 3,
/// Specifies whether to sew IfcConnectedFaceSets (open and closed shells) to
/// TopoDS_Shells or whether to keep them as a loose collection of faces.
SEW_SHELLS = 1 << 4,
/// Specifies whether to compose IfcOpeningElements into a single compound
/// in order to speed up the processing of opening subtractions.
FASTER_BOOLEANS = 1 << 5,
/// Disables the subtraction of IfcOpeningElement representations from
/// the related building element representations.
DISABLE_OPENING_SUBTRACTIONS = 1 << 6,
/// Disables the triangulation of the topological representations. Useful if
/// the client application understands Open Cascade's native format.
DISABLE_TRIANGULATION = 1 << 7,
/// Applies default materials to entity instances without a surface style.
APPLY_DEFAULT_MATERIALS = 1 << 8,
/// Specifies whether to include subtypes of IfcCurve.
INCLUDE_CURVES = 1 << 9,
/// Specifies whether to exclude subtypes of IfcSolidModel and IfcSurface.
EXCLUDE_SOLIDS_AND_SURFACES = 1 << 10,
/// Disables computation of normals. Saves time and file size and is useful
/// in instances where you're going to recompute normals for the exported
/// model in other modelling application in any case.
//NO_NORMALS = 1 << 11,
/// Use entity names instead of unique IDs for naming objects and materials.
/// Applicable for .obj and .dae output.
//USE_NAMES = 1 << 12,
/// Use entity GUIDs instead of unique IDs for naming objects.
/// Overrides possible usage of --use-names for objects but not for materials.
/// Applicable for .obj and .dae output.
//USE_GUIDS = 1 << 13,
/// Centers the models upon serialization by the applying the center point of
/// the scene bounds as an offset. Applicable only for .dae output currently.
//CENTER_MODEL = 1 << 14,
/// Generates UVs by using simple box projection. Requires normals.
/// Applicable only for .dae output currently.
//GENERATE_UVS = 1 << 15,
//NUM_SETTINGS = 15
};
/// Used to store logical OR combination of setting flags.
typedef unsigned SettingField;
class IteratorSettings {
public:
// Enumeration of setting identifiers. These settings define the
// behaviour of various aspects of IfcOpenShell.
IteratorSettings()
: settings_(WELD_VERTICES) // OR options that default to true here
, deflection_tolerance_(1.e-3)
{
memset(offset, 0, sizeof(offset));
}
// Specifies whether vertices are welded, meaning that the coordinates
// vector will only contain unique xyz-triplets. This results in a
// manifold mesh which is useful for modelling applications, but might
// result in unwanted shading artifacts in rendering applications.
static const int WELD_VERTICES = 1;
// Specifies whether to apply the local placements of building elements
// directly to the coordinates of the representation mesh rather than
// to represent the local placement in the 4x3 matrix, which will in that
// case be the identity matrix.
static const int USE_WORLD_COORDS = 2;
// Internally IfcOpenShell measures everything in meters. This settings
// specifies whether to convert IfcGeomObjects back to the units in which
// the geometry in the IFC file is specified.
static const int CONVERT_BACK_UNITS = 3;
// Specifies whether to use the Open Cascade BREP format for representation
// items rather than to create triangle meshes. This is useful is IfcOpenShell
// is used as a library in an application that is also built on Open Cascade.
static const int USE_BREP_DATA = 4;
// Specifies whether to sew IfcConnectedFaceSets (open and closed shells) to
// TopoDS_Shells or whether to keep them as a loose collection of faces.
static const int SEW_SHELLS = 5;
// Specifies whether to compose IfcOpeningElements into a single compound
// in order to speed up the processing of opening subtractions.
static const int FASTER_BOOLEANS = 6;
// Disables the subtraction of IfcOpeningElement representations from
// the related building element representations.
static const int DISABLE_OPENING_SUBTRACTIONS = 8;
// Disables the triangulation of the topological representations. Useful if
// the client application understands Open Cascade's native format.
static const int DISABLE_TRIANGULATION = 9;
// Applies default materials to entity instances without a surface style.
static const int APPLY_DEFAULT_MATERIALS = 10;
// Specifies whether to include subtypes of IfcCurve.
static const int INCLUDE_CURVES = 11;
// Specifies whether to exclude subtypes of IfcSolidModel and IfcSurface.
static const int EXCLUDE_SOLIDS_AND_SURFACES = 12;
/// Optional offset that is applied to serialized objects, (0,0,0) by default.
double offset[3];
// End of settings enumeration.
/// Note that this is independent of the IFC length unit, one millimeter by default.
double deflection_tolerance() const { return deflection_tolerance_; }
/// @todo Sanity check for the value
void set_deflection_tolerance(double value) { deflection_tolerance_ = value; }
private:
bool _weld_vertices, _use_world_coords, _convert_back_units, _use_brep_data, _sew_shells, _faster_booleans, _disable_opening_subtractions, _disable_triangulation, _apply_default_materials, _include_curves, _exclude_solids_and_surfaces;
double _deflection_tolerance;
public:
IteratorSettings()
: _weld_vertices(true)
, _use_world_coords(false)
, _convert_back_units(false)
, _use_brep_data(false)
, _sew_shells(false)
, _faster_booleans(false)
, _disable_opening_subtractions(false)
, _disable_triangulation(false)
, _apply_default_materials(false)
, _include_curves(false)
, _exclude_solids_and_surfaces(false)
// TODO: Make deflection tolerance into a command line argument
// For now, stick to one millimeter. Note that this is independent of the IFC length unit.
, _deflection_tolerance(1.e-3)
{}
bool get(SettingField setting) const
{
/// @todo If unknown setting value/combination: throw IfcParse::IfcException("Invalid IteratorSetting")?
return (settings_ & setting) != 0;
}
const bool& weld_vertices() const { return _weld_vertices; }
bool& weld_vertices() { return _weld_vertices; }
const bool& use_world_coords() const { return _use_world_coords; }
bool& use_world_coords() { return _use_world_coords; }
const bool& convert_back_units() const { return _convert_back_units; }
bool& convert_back_units() { return _convert_back_units; }
const bool& use_brep_data() const { return _use_brep_data; }
bool& use_brep_data() { return _use_brep_data; }
const bool& sew_shells() const { return _sew_shells; }
bool& sew_shells() { return _sew_shells; }
const bool& faster_booleans() const { return _faster_booleans; }
bool& faster_booleans() { return _faster_booleans; }
const bool& disable_opening_subtractions() const { return _disable_opening_subtractions; }
bool& disable_opening_subtractions() { return _disable_opening_subtractions; }
const bool& disable_triangulation() const { return _disable_triangulation; }
bool& disable_triangulation() { return _disable_triangulation; }
const bool& apply_default_materials() const { return _apply_default_materials; }
bool& apply_default_materials() { return _apply_default_materials; }
const bool& include_curves() const { return _include_curves; }
bool& include_curves() { return _include_curves; }
const bool& exclude_solids_and_surfaces() const { return _exclude_solids_and_surfaces; }
bool& exclude_solids_and_surfaces() { return _exclude_solids_and_surfaces; }
const double& deflection_tolerance() const { return _deflection_tolerance; }
double& deflection_tolerance() { return _deflection_tolerance; }
void set(int setting, bool value) {
switch (setting) {
case USE_WORLD_COORDS:
_use_world_coords = value;
break;
case WELD_VERTICES:
_weld_vertices = value;
break;
case CONVERT_BACK_UNITS:
_convert_back_units = value;
break;
case USE_BREP_DATA:
_use_brep_data = value;
break;
case FASTER_BOOLEANS:
_faster_booleans = value;
break;
case SEW_SHELLS:
_sew_shells = value;
break;
case DISABLE_OPENING_SUBTRACTIONS:
_disable_opening_subtractions = value;
break;
case DISABLE_TRIANGULATION:
_disable_triangulation = value;
break;
case APPLY_DEFAULT_MATERIALS:
_apply_default_materials = value;
break;
case INCLUDE_CURVES:
_include_curves = value;
break;
case EXCLUDE_SOLIDS_AND_SURFACES:
_exclude_solids_and_surfaces = value;
break;
default: throw IfcParse::IfcException("Invalid IteratorSetting");
}
}
};
class ElementSettings : public IteratorSettings {
private:
double _unit_magnitude;
std::string _element_type;
public:
ElementSettings(const IteratorSettings& settings,
double unit_magnitude,
const std::string& element_type)
: IteratorSettings(settings)
, _unit_magnitude(unit_magnitude)
, _element_type(element_type)
{}
void set(SettingField setting, bool value)
{
/// @todo If unknown setting value/combination: throw IfcParse::IfcException("Invalid IteratorSetting")?
if (value) {
settings_ |= setting;
} else {
settings_ &= ~setting;
}
}
const double& unit_magnitude() const { return _unit_magnitude; }
const std::string& element_type() const { return _element_type; }
};
protected:
SettingField settings_;
double deflection_tolerance_;
};
class ElementSettings : public IteratorSettings
{
public:
ElementSettings(const IteratorSettings& settings,
double unit_magnitude,
const std::string& element_type)
: IteratorSettings(settings)
, unit_magnitude_(unit_magnitude)
, element_type_(element_type)
{
}
double unit_magnitude() const { return unit_magnitude_; }
const std::string& element_type() const { return element_type_; }
private:
double unit_magnitude_;
std::string element_type_;
};
}
#endif
#endif
+1 -1
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@@ -38,7 +38,7 @@ IfcGeom::Representation::Serialization::Serialization(const BRep& brep)
for (IfcGeom::IfcRepresentationShapeItems::const_iterator it = brep.begin(); it != brep.end(); ++ it) {
const TopoDS_Shape& s = it->Shape();
gp_GTrsf trsf = it->Placement();
if (settings().convert_back_units()) {
if (settings().get(IteratorSettings::CONVERT_BACK_UNITS)) {
gp_Trsf scale;
scale.SetScaleFactor(1.0 / settings().unit_magnitude());
trsf.PreMultiply(scale);
+7 -6
View File
@@ -132,7 +132,7 @@ namespace IfcGeom {
}
}
if (settings().apply_default_materials() && surface_style_id == -1) {
if (settings().get(IteratorSettings::APPLY_DEFAULT_MATERIALS) && surface_style_id == -1) {
Material material(IfcGeom::get_default_style(settings().element_type()));
std::vector<Material>::const_iterator mit = std::find(_materials.begin(), _materials.end(), material);
if (mit == _materials.end()) {
@@ -182,7 +182,7 @@ namespace IfcGeom {
std::map<int,int> dict;
// Vertex normals are only calculated if vertices are not welded
const bool calculate_normals = !settings().weld_vertices();
const bool calculate_normals = !settings().get(IteratorSettings::WELD_VERTICES);
for( int i = 1; i <= nodes.Length(); ++ i ) {
coords.push_back(nodes(i).Transformed(loc).XYZ());
@@ -278,11 +278,12 @@ namespace IfcGeom {
private:
// Welds vertices that belong to different faces
int addVertex(int material_index, const gp_XYZ& p) {
const P X = static_cast<P>(settings().convert_back_units() ? (p.X() / settings().unit_magnitude()) : p.X());
const P Y = static_cast<P>(settings().convert_back_units() ? (p.Y() / settings().unit_magnitude()) : p.Y());
const P Z = static_cast<P>(settings().convert_back_units() ? (p.Z() / settings().unit_magnitude()) : p.Z());
const bool convert = settings().get(IteratorSettings::CONVERT_BACK_UNITS);
const P X = static_cast<P>(convert ? (p.X() / settings().unit_magnitude()) : p.X());
const P Y = static_cast<P>(convert ? (p.Y() / settings().unit_magnitude()) : p.Y());
const P Z = static_cast<P>(convert ? (p.Z() / settings().unit_magnitude()) : p.Z());
int i = (int) _verts.size() / 3;
if (settings().weld_vertices()) {
if (settings().get(IteratorSettings::WELD_VERTICES)) {
const VertexKey key = std::make_pair(material_index, std::make_pair(X, std::make_pair(Y, Z)));
typename VertexKeyMap::const_iterator it = welds.find(key);
if ( it != welds.end() ) return it->second;