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https://github.com/IfcOpenShell/IfcOpenShell.git
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A bit more descriptive port UI
Before - https://i.imgur.com/ZhVRoJM.png After - https://i.imgur.com/tI1h2i7.png
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@@ -183,15 +183,38 @@ class BIM_PT_port(Panel):
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def draw(self, context):
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def draw(self, context):
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self.props = context.scene.BIMSystemProperties
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self.props = context.scene.BIMSystemProperties
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row = self.layout.row(align=True)
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element = tool.Ifc.get_entity(context.active_object)
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port_class = element.is_a()
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layout = self.layout
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row = layout.row(align=True)
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row.label(text=port_class)
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row.operator("bim.connect_port", icon="PLUGIN", text="")
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row.operator("bim.connect_port", icon="PLUGIN", text="")
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row.operator("bim.disconnect_port", icon="UNLINKED", text="")
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row.operator("bim.disconnect_port", icon="UNLINKED", text="")
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row.operator("bim.set_flow_direction", icon="FORWARD", text="").direction = "SOURCE"
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row.operator("bim.set_flow_direction", icon="BACK", text="").direction = "SINK"
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row.operator("bim.set_flow_direction", icon="ARROW_LEFTRIGHT", text="").direction = "SOURCEANDSINK"
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row.operator("bim.set_flow_direction", icon="RESTRICT_INSTANCED_ON", text="").direction = "NOTDEFINED"
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row.operator("bim.remove_port", icon="X", text="")
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row.operator("bim.remove_port", icon="X", text="")
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if port_class == "IfcDistributionPort":
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current_flow_direction = str(element.FlowDirection)
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row = layout.row(align=True)
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row.label(text="Flow Direction:")
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row.label(text=current_flow_direction)
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# TODO: replace with enum property?
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flow_directions = (
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("SOURCE", "FORWARD"),
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("SINK", "BACK"),
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("SOURCEANDSINK", "ARROW_LEFTRIGHT"),
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("NOTDEFINED", "RESTRICT_INSTANCED_ON"),
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)
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row = layout.row(align=True)
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row.label(text="Change Flow Direction:")
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for flow_direction, icon in flow_directions:
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row = layout.row()
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row.operator("bim.set_flow_direction", icon=icon, text=flow_direction).direction = flow_direction
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if flow_direction == current_flow_direction:
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row.enabled = False
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class BIM_UL_systems(UIList):
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class BIM_UL_systems(UIList):
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def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
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def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
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