diff --git a/src/bonsai/bonsai/tool/raycast.py b/src/bonsai/bonsai/tool/raycast.py index 44dc52bec2..f519462361 100644 --- a/src/bonsai/bonsai/tool/raycast.py +++ b/src/bonsai/bonsai/tool/raycast.py @@ -299,7 +299,9 @@ class Raycast(bonsai.core.tool.Raycast): if tool.Cad.are_vectors_equal(e1["point"], e2["point"], tolerance=0.1): edge_intersection = tool.Cad.intersect_edges_v2(e1["edge_verts"], e2["edge_verts"]) if edge_intersection[1]: - mouse_intersection, _ = mathutils.geometry.intersect_point_line(edge_intersection[1], ray_target, loc) + mouse_intersection, _ = mathutils.geometry.intersect_point_line( + edge_intersection[1], ray_target, loc + ) distance = (edge_intersection[1] - mouse_intersection).length if distance < 0.2: snap_point = { @@ -309,5 +311,3 @@ class Raycast(bonsai.core.tool.Raycast): "distance": distance, } return snap_point - - diff --git a/src/bonsai/bonsai/tool/snap.py b/src/bonsai/bonsai/tool/snap.py index c1c42a5482..fe84703d4e 100644 --- a/src/bonsai/bonsai/tool/snap.py +++ b/src/bonsai/bonsai/tool/snap.py @@ -245,7 +245,7 @@ class Snap(bonsai.core.tool.Snap): valid_intersections = [] for i in intersections: if i is not None: - distance = (i-last_point).length + distance = (i - last_point).length if not math.isclose(distance, 0.0, abs_tol=1e-4): valid_intersections.append(i) @@ -405,8 +405,8 @@ class Snap(bonsai.core.tool.Snap): snap_point = { "type": "Vertex", "point": obj.location, - "distance": 10, # High value so it has low priority - "object": obj, + "distance": 10, # High value so it has low priority + "object": obj, "group": "Edge-Vertex", } detected_snaps.append(snap_point) @@ -423,10 +423,12 @@ class Snap(bonsai.core.tool.Snap): results.append(cast_rays_and_get_best_object(objs_to_raycast, mouse_pos)) for result in results: snap_obj = result[0] - hit = result[1] + hit = result[1] face_index = result[2] if hit is not None: - snap_points = tool.Raycast.ray_cast_by_proximity(context, event, snap_obj, snap_obj.data.polygons[face_index]) + snap_points = tool.Raycast.ray_cast_by_proximity( + context, event, snap_obj, snap_obj.data.polygons[face_index] + ) if snap_points: for point in snap_points: point["group"] = "Object" @@ -487,7 +489,7 @@ class Snap(bonsai.core.tool.Snap): "point": rot_intersection, "object": None, "group": "Axis", - "type": "Axis", + "type": "Axis", "axis_start": axis_start, "axis_end": axis_end, "distance": 10, # High value so it has low priority @@ -496,9 +498,9 @@ class Snap(bonsai.core.tool.Snap): snap_point = { "point": intersection, - "object": None, - "group": "Plane", - "type": "Plane", + "object": None, + "group": "Plane", + "type": "Plane", "distance": 10, # High value so it has low priority } detected_snaps.append(snap_point) @@ -565,9 +567,7 @@ class Snap(bonsai.core.tool.Snap): cls.update_snapping_point(point["point"], point["type"]) return snaps_by_type - cls.update_snapping_point( - snaps_by_type[0]["point"], snaps_by_type[0]["type"], snaps_by_type[0]["object"] - ) + cls.update_snapping_point(snaps_by_type[0]["point"], snaps_by_type[0]["type"], snaps_by_type[0]["object"]) return snaps_by_type @classmethod