WIP you can now start a fresh project with partial editing support. See #1222.

This commit is contained in:
Dion Moult
2021-01-05 21:15:52 +11:00
parent f76d792a25
commit 113efa1206
16 changed files with 217 additions and 213 deletions
@@ -0,0 +1,15 @@
import bpy
from . import ui, operator
classes = (
operator.CreateProject,
ui.BIM_PT_project,
)
def register():
pass
def unregister():
pass
@@ -0,0 +1,25 @@
import datetime
import ifcopenshell
class Usecase:
def __init__(self, settings=None):
self.settings = {"version": "IFC4"}
for key, value in settings.items():
self.settings[key] = value
def execute(self):
self.file = ifcopenshell.file(schema=self.settings["version"])
# TODO: add all metadata, pending bug #747
self.file.wrapped_data.header.file_name.name = "/dev/null" # Hehehe
self.file.wrapped_data.header.file_name.time_stamp = (
datetime.datetime.utcnow()
.replace(tzinfo=datetime.timezone.utc)
.astimezone()
.replace(microsecond=0)
.isoformat()
)
self.file.wrapped_data.header.file_name.preprocessor_version = "IfcOpenShell {}".format(ifcopenshell.version)
self.file.wrapped_data.header.file_name.originating_system = "IfcOpenShell {}".format(ifcopenshell.version)
self.file.wrapped_data.header.file_name.authorization = "Nobody"
return self.file
@@ -0,0 +1,68 @@
import bpy
import ifcopenshell
import blenderbim.bim.module.project.create_file as create_file
import blenderbim.bim.module.context.add_context as add_context
import blenderbim.bim.module.root.create_product as create_product
import blenderbim.bim.module.aggregate.assign_object as assign_object
import bpy
from blenderbim.bim.ifc import IfcStore
# from blenderbim.bim.module.project.data import Data
class CreateProject(bpy.types.Operator):
bl_idname = "bim.create_project"
bl_label = "Create Project"
def execute(self, context):
self.file = IfcStore.get_file()
if self.file:
return {"FINISHED"}
IfcStore.file = create_file.Usecase({"version": bpy.context.scene.BIMProperties.export_schema}).execute()
self.file = IfcStore.get_file()
project = bpy.data.collections.new("My Project")
site = bpy.data.collections.new("My Site")
building = bpy.data.collections.new("My Building")
building_storey = bpy.data.collections.new("Ground Floor")
project_obj = bpy.data.objects.new("My Project", None)
site_obj = bpy.data.objects.new("My Site", None)
building_obj = bpy.data.objects.new("My Building", None)
building_storey_obj = bpy.data.objects.new("Ground Floor", None)
bpy.context.scene.collection.children.link(project)
project.children.link(site)
site.children.link(building)
building.children.link(building_storey)
project.objects.link(project_obj)
site.objects.link(site_obj)
building.objects.link(building_obj)
building_storey.objects.link(building_storey_obj)
bpy.ops.bim.assign_class(obj=project_obj.name, ifc_class="IfcProject")
bpy.ops.bim.assign_unit()
bpy.ops.bim.add_subcontext(context="Model")
bpy.ops.bim.add_subcontext(context="Model", subcontext="Body", target_view="MODEL_VIEW")
bpy.ops.bim.add_subcontext(context="Model", subcontext="Box", target_view="MODEL_VIEW")
bpy.ops.bim.add_subcontext(context="Plan")
bpy.ops.bim.add_subcontext(context="Plan", subcontext="Annotation", target_view="PLAN_VIEW")
bpy.ops.bim.assign_class(obj=site_obj.name, ifc_class="IfcSite")
bpy.ops.bim.assign_class(obj=building_obj.name, ifc_class="IfcBuilding")
bpy.ops.bim.assign_class(obj=building_storey_obj.name, ifc_class="IfcBuildingStorey")
bpy.ops.bim.assign_object(related_object=site_obj.name, relating_object=project_obj.name)
bpy.ops.bim.assign_object(related_object=building_obj.name, relating_object=site_obj.name)
bpy.ops.bim.assign_object(related_object=building_storey_obj.name, relating_object=building_obj.name)
# Data.load()
return {"FINISHED"}
def assign_object(self, product, relating_object):
assign_object.Usecase(
self.file,
{
"product": product,
"relating_object": relating_object,
},
).execute()
@@ -0,0 +1,31 @@
from bpy.types import Panel
from blenderbim.bim.ifc import IfcStore
class BIM_PT_project(Panel):
bl_label = "IFC Project"
bl_idname = "BIM_PT_project"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
def draw(self, context):
self.layout.use_property_decorate = False
self.layout.use_property_split = True
self.file = IfcStore.get_file()
props = context.scene.BIMProperties
if self.file:
pass
else:
row = self.layout.row()
row.prop(props, "export_schema")
row = self.layout.row()
row.prop(context.scene.unit_settings, "system")
row = self.layout.row()
row.prop(context.scene.unit_settings, "length_unit")
row = self.layout.row()
row.prop(props, "area_unit", text="Area Unit")
row = self.layout.row()
row.prop(props, "volume_unit", text="Volume Unit")
row = self.layout.row()
row.operator("bim.create_project")