diff --git a/src/blenderbim/blenderbim/bim/module/drawing/operator.py b/src/blenderbim/blenderbim/bim/module/drawing/operator.py index 5a68bce5e6..8b1e9fdbbc 100644 --- a/src/blenderbim/blenderbim/bim/module/drawing/operator.py +++ b/src/blenderbim/blenderbim/bim/module/drawing/operator.py @@ -516,9 +516,9 @@ class CreateDrawing(bpy.types.Operator): classes.append(f"material-{material_name}") el.set("class", (el.get("class", "") + " " + " ".join(classes)).strip()) - # Don't join everything. To start with, let's focus on walls and slabs. - if element.is_a("IfcWall") or element.is_a("IfcSlab") or element.is_a("IfcCovering"): - joined_paths.setdefault(element.is_a() + material_name, []).append(el) + # Drawing convention states that objects with the same material are merged when cut. + if material_name != "null": + joined_paths.setdefault(material_name, []).append(el) for key, els in joined_paths.items(): polygons = []