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map(vector<opaque_4>) prototype
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@@ -237,6 +237,7 @@ namespace ifcopenshell { namespace geometry {
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virtual ConversionResultShape* intersect(ConversionResultShape*);
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virtual void map(OpaqueCoordinate<4>& from, OpaqueCoordinate<4>& to);
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virtual void map(const std::vector<OpaqueCoordinate<4>>& from, const std::vector<OpaqueCoordinate<4>>& to);
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virtual ConversionResultShape* moved(ifcopenshell::geometry::taxonomy::matrix4::ptr) const;
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};
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@@ -293,6 +294,7 @@ namespace ifcopenshell { namespace geometry {
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virtual ConversionResultShape* intersect(ConversionResultShape*);
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virtual void map(OpaqueCoordinate<4>& from, OpaqueCoordinate<4>& to);
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virtual void map(const std::vector<OpaqueCoordinate<4>>& from, const std::vector<OpaqueCoordinate<4>>& to);
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virtual ConversionResultShape* moved(ifcopenshell::geometry::taxonomy::matrix4::ptr) const;
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};
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#endif
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