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map(vector<opaque_4>) prototype
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@@ -95,6 +95,7 @@ namespace ifcopenshell {
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virtual ConversionResultShape* intersect(ConversionResultShape*);
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virtual void map(OpaqueCoordinate<4>& from, OpaqueCoordinate<4>& to);
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virtual void map(const std::vector<OpaqueCoordinate<4>>& from, const std::vector<OpaqueCoordinate<4>>& to);
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virtual ConversionResultShape* moved(ifcopenshell::geometry::taxonomy::matrix4::ptr) const;
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private:
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TopoDS_Shape shape_;
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