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fix errors getting layer assignments in ifc2x3 #4330
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@@ -745,7 +745,13 @@ class Geometry(blenderbim.core.tool.Geometry):
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consider_inverses = []
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styled_item, colour, texture, layer = None, None, None, None
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[consider_inverses.append(styled_item := t) for t in representation_item.StyledByItem]
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[consider_inverses.append(layer := t) for t in representation_item.LayerAssignment]
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# IFC2X3 is using LayerAssignments
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for t in (
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representation_item.LayerAssignment
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if hasattr(representation_item, "LayerAssignment")
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else representation_item.LayerAssignments
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):
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consider_inverses.append(layer := t)
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# IfcTessellatedFaceSet
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[consider_inverses.append(colour := t) for t in getattr(representation_item, "HasColours", [])]
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[consider_inverses.append(texture := t) for t in getattr(representation_item, "HasTextures", [])]
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