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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-08-10 01:41:57 +00:00
Merge branch 'feature/hierarchy' of https://github.com/mitmadness/IfcOpenShell into feature/hierarchy
# Conflicts: # src/ifcconvert/ColladaSerializer.cpp
This commit is contained in:
@@ -220,22 +220,38 @@ void ColladaSerializer::ColladaExporter::ColladaScene::add(
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node.end();
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}
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void ColladaSerializer::ColladaExporter::ColladaScene::addParent(const std::string& node_name){
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void ColladaSerializer::ColladaExporter::ColladaScene::addParent(const IfcGeom::Element<real_t>& parent){
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if (!scene_opened) {
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openVisualScene(scene_id);
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scene_opened = true;
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}
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const std::vector<real_t> matrix = parent.transformation().matrix().data();
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double matrix_array[4][4] = {
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{ (double)matrix[0], (double)matrix[3], (double)matrix[6], (double)matrix[9] },
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{ (double)matrix[1], (double)matrix[4], (double)matrix[7], (double)matrix[10] },
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{ (double)matrix[2], (double)matrix[5], (double)matrix[8], (double)matrix[11] },
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{ 0, 0, 0, 1 }
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};
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matrix_array[0][3] += serializer->settings().offset[0];
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matrix_array[1][3] += serializer->settings().offset[1];
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matrix_array[2][3] += serializer->settings().offset[2];
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const std::string id = "representation-" + boost::lexical_cast<std::string>(parent.id());
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current_node = new COLLADASW::Node(mSW);
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current_node->setNodeId(node_name);
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current_node->setNodeName(node_name);
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current_node->setNodeId(id);
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current_node->setNodeName(parent.name());
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current_node->addMatrix(matrix_array);
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current_node->setType(COLLADASW::Node::NODE);
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current_node->start();
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}
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void ColladaSerializer::ColladaExporter::ColladaScene::closeParent(){
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if (current_node != NULL) { current_node->end(); }
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if (current_node != NULL) { std::cout << "current node is not null\n"; current_node->end(); }
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}
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void ColladaSerializer::ColladaExporter::ColladaScene::write() {
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@@ -339,7 +355,7 @@ void ColladaSerializer::ColladaExporter::write(const IfcGeom::TriangulationEleme
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deferreds.push_back(
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DeferredObject(name, representation_id, o->type(), o->transformation().matrix().data(), mesh.verts(), mesh.normals(),
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mesh.faces(), mesh.edges(), mesh.material_ids(), mesh.materials(), material_references, mesh.uvs(), "")
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mesh.faces(), mesh.edges(), mesh.material_ids(), mesh.materials(), material_references, mesh.uvs())
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);
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}
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@@ -361,20 +377,24 @@ void ColladaSerializer::ColladaExporter::write(const IfcGeom::TriangulationEleme
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material_references.push_back(material_name);
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}
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const std::string parent_name = (serializer->settings().get(SerializerSettings::USE_ELEMENT_HIERARCHY) ?
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parent->name() : "");
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deferreds.push_back(
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DeferredObject defered = (serializer->settings().get(SerializerSettings::USE_ELEMENT_HIERARCHY) ?
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DeferredObject(name, representation_id, o->type(), o->transformation().matrix().data(), mesh.verts(), mesh.normals(),
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mesh.faces(), mesh.edges(), mesh.material_ids(), mesh.materials(), material_references, mesh.uvs(), parent_name)
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);
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mesh.faces(), mesh.edges(), mesh.material_ids(), mesh.materials(), material_references, mesh.uvs(), *parent) :
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DeferredObject(name, representation_id, o->type(), o->transformation().matrix().data(), mesh.verts(), mesh.normals(),
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mesh.faces(), mesh.edges(), mesh.material_ids(), mesh.materials(), material_references, mesh.uvs()));
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deferreds.push_back(defered);
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}
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void ColladaSerializer::ColladaExporter::endDocument() {
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// In fact due the XML based nature of Collada and its dependency on library nodes,
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// only at this point all objects are written to the stream.
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std::cout << "starting end document\n";
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materials.write();
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std::set<std::string> geometries_written;
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std::cout << "sorting defered list...\n";
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std::sort(deferreds.begin(), deferreds.end());
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std::cout << "done\n";
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for (std::vector<DeferredObject>::const_iterator it = deferreds.begin(); it != deferreds.end(); ++it) {
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if (geometries_written.find(it->representation_id) != geometries_written.end()) {
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continue;
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@@ -383,27 +403,39 @@ void ColladaSerializer::ColladaExporter::endDocument() {
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geometries.write(it->representation_id, it->type, it->vertices, it->normals, it->faces, it->edges, it->material_ids, it->materials, it->uvs);
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}
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geometries.close();
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std::string parent_name = "";
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bool is_parent_empty = true;
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for (std::vector<DeferredObject>::const_iterator it = deferreds.begin(); it != deferreds.end(); ++it) {
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int parent_id = -1;
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bool is_parent_empty = true;
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for (std::vector<DeferredObject>::const_iterator it = deferreds.begin(); it != deferreds.end(); ++it)
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{
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const std::string object_name = it->unique_id;
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if (parent_name != it->parent)
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//std::cout << "working on " << it->unique_id;
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//std::cout << (it->parent == NULL ? " parent is null\n" : "parent is not null\n");
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if (it->parent != NULL && parent_id != it->parent->id())
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{
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std::cout << "parent description : \n --- Type : " << it->parent->type() << " \n --- Name : " << it->parent->name() << "\n";
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//std::cout << "parent is not null. Id : " << it->parent->id() << '\n';
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//std::cout << "test if parent is empty ... \n";
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if (!is_parent_empty)
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{
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//std::cout << "close parent1 ... \n";
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scene.closeParent();
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//std::cout << "done\n";
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}
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parent_name = it->parent;
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scene.addParent(parent_name);
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//std::cout << "get parent id .. \n";
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parent_id = it->parent->id();
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//std::cout << "add parent to scene .. \n";
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scene.addParent(*it->parent);
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//std::cout << "done \n";
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is_parent_empty = false;
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}
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//std::cout << "add node to scene ... \n";
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/// @todo redundant information using ID as both ID and Name, maybe omit Name or allow specifying what would be used as the name
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scene.add(object_name, object_name, it->representation_id, it->material_references, it->matrix);
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//std::cout << "done \n";
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}
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scene.closeParent();
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std::cout << "close parent2 : \n";
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if (!is_parent_empty) scene.closeParent();
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std::cout << "write : \n";
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scene.write();
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stream.endDocument();
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}
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