ifcviewer: de-Qt QColor/QPoint/QSet/QElapsedTimer in ViewportWindow

Last round of straight-swap Qt value types in ViewportWindow + its
overlay co-pilot.

  setBackgroundColor(const QColor&)   → (float r, float g, float b, float a)
  QColor   background_color_          → Eigen::Vector4f (linear, 0..1)
  QPoint   {nav_,box_select_,fps_,    } → Eigen::Vector2i
           {section_drag_start_mouse_}
  QSet<int> fps_keys_held_            → std::unordered_set<int>
  QElapsedTimer fps_last_tick_,       → Stopwatch (new header in
               fly_render_clock_,        IfcViewerCore — std::chrono-
               render_thread_local_      backed, exposes the existing
               timers in render()        QElapsedTimer .start/.restart/
                                         .elapsed/.nsecsElapsed surface)

Also propagates the QPoint → Eigen::Vector2i change through
OverlayRenderer::encodeMarquee since the marquee corner coords flow
through that interface.

API-level helpers:
  toV2i(QPoint)        — small inline in ViewportWindow.cpp, isolates
                         the QMouseEvent→Vector2i conversion at the
                         five mouse-event handlers
  Stopwatch.h          — new file, IfcViewerCore. Same call shape as
                         QElapsedTimer; backed by std::chrono::steady_clock.

QSet method swaps:
  .isEmpty() → .empty()
  .contains(k) → .count(k)   (C++17, no std contains() until C++20)
  .remove(k)   → .erase(k)

Eigen::Vector2i doesn't have .manhattanLength(); the box-select drag
threshold uses std::abs(diff.x()) + std::abs(diff.y()) inline.

Bonsai side: View.cpp's setBackgroundColor wrapper now decomposes the
QColor into floats at the call site (kept locally so the bonsai UI
keeps its QColor-driven theming).

Closes #81 + the QElapsedTimer half of #83. QTimer
(pivot_indicator_hide_timer_) still uses Qt — it needs the host's
scheduleOnce mechanism that lands with #85.

Builds: desktop / bonsai / web all green. Tests 100/100.
This commit is contained in:
Dion Moult
2026-06-05 09:26:53 +10:00
parent b62e14a06a
commit 1a17ba9e6d
7 changed files with 132 additions and 58 deletions
+8 -5
View File
@@ -45,11 +45,14 @@ ViewportView::ViewportView(bonsaiviewer::SessionState* session_state,
, length_measurement_(std::make_unique<LengthMeasurement>()) , length_measurement_(std::make_unique<LengthMeasurement>())
{ {
auto& settings = bonsaiviewer::ViewerSettings::instance(); auto& settings = bonsaiviewer::ViewerSettings::instance();
connect(&settings, &bonsaiviewer::ViewerSettings::themeChanged, this, [this]() { auto setBg = [this](const QString& name) {
viewport_->setBackgroundColor( const QColor c(bonsaiviewer::ViewerSettings::instance().color(name));
QColor(bonsaiviewer::ViewerSettings::instance().color("viewport_background"))); viewport_->setBackgroundColor(float(c.redF()), float(c.greenF()),
}); float(c.blueF()), float(c.alphaF()));
viewport_->setBackgroundColor(QColor(settings.color("viewport_background"))); };
connect(&settings, &bonsaiviewer::ViewerSettings::themeChanged, this,
[setBg]() { setBg("viewport_background"); });
setBg("viewport_background");
connect(session_state_, &SessionState::projectReset, this, &ViewportView::refresh); connect(session_state_, &SessionState::projectReset, this, &ViewportView::refresh);
connect(session_state_, &SessionState::projectOpened, this, [this](const QString&) { refresh(); }); connect(session_state_, &SessionState::projectOpened, this, [this](const QString&) { refresh(); });
+1
View File
@@ -155,6 +155,7 @@ set(IFCVIEWER_CORE_HEADERS
InstancedGeometry.h InstancedGeometry.h
Log.h Log.h
LodBuilder.h LodBuilder.h
Stopwatch.h
ModelGpuData.h ModelGpuData.h
SelectionState.h SelectionState.h
SidecarCache.h SidecarCache.h
+2 -2
View File
@@ -1186,8 +1186,8 @@ bool OverlayRenderer::buildMarquee() {
void OverlayRenderer::encodeMarquee(WGPUCommandEncoder enc, void OverlayRenderer::encodeMarquee(WGPUCommandEncoder enc,
WGPUTextureView surface_view, WGPUTextureView surface_view,
const OverlayFrame& f, const OverlayFrame& f,
QPoint start_logical_px, Eigen::Vector2i start_logical_px,
QPoint current_logical_px, Eigen::Vector2i current_logical_px,
bool active) { bool active) {
if (!marquee_pipeline_ || !surface_view) return; if (!marquee_pipeline_ || !surface_view) return;
if (!active) return; if (!active) return;
+2 -3
View File
@@ -21,7 +21,6 @@
#define WGPUOVERLAYRENDERER_H #define WGPUOVERLAYRENDERER_H
#include <QHash> #include <QHash>
#include <QPoint>
#include <QString> #include <QString>
#include <Eigen/Dense> #include <Eigen/Dense>
@@ -189,8 +188,8 @@ public:
void encodeMarquee(WGPUCommandEncoder enc, void encodeMarquee(WGPUCommandEncoder enc,
WGPUTextureView surface_view, WGPUTextureView surface_view,
const OverlayFrame& f, const OverlayFrame& f,
QPoint start_logical_px, Eigen::Vector2i start_logical_px,
QPoint current_logical_px, Eigen::Vector2i current_logical_px,
bool active); bool active);
// Shared with the viewport's main FrameUniforms: same cap so the // Shared with the viewport's main FrameUniforms: same cap so the
+62
View File
@@ -0,0 +1,62 @@
/********************************************************************************
* *
* This file is part of IfcOpenShell. *
* *
* IfcOpenShell is free software: you can redistribute it and/or modify *
* it under the terms of the Lesser GNU General Public License as published by *
* the Free Software Foundation, either version 3.0 of the License, or *
* (at your option) any later version. *
* *
* IfcOpenShell is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* Lesser GNU General Public License for more details. *
* *
* You should have received a copy of the Lesser GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
********************************************************************************/
#ifndef IFCVIEWER_STOPWATCH_H
#define IFCVIEWER_STOPWATCH_H
// Qt-free QElapsedTimer replacement: a thin wrapper over
// std::chrono::steady_clock that exposes the handful of methods our code
// actually uses (start, restart, elapsed-as-ms, nsecsElapsed, isValid).
// Same call-site API as QElapsedTimer so the existing diagnostics keep
// reading the same way after the type swap.
#include <chrono>
#include <cstdint>
class Stopwatch {
public:
using Clock = std::chrono::steady_clock;
using TimePoint = Clock::time_point;
Stopwatch() = default;
bool isValid() const { return started_; }
void start() { t0_ = Clock::now(); started_ = true; }
void restart() { start(); }
void invalidate() { started_ = false; }
// Elapsed milliseconds since start(); matches QElapsedTimer::elapsed().
int64_t elapsed() const {
if (!started_) return 0;
return std::chrono::duration_cast<std::chrono::milliseconds>(
Clock::now() - t0_).count();
}
// Nanoseconds since start; matches QElapsedTimer::nsecsElapsed().
int64_t nsecsElapsed() const {
if (!started_) return 0;
return std::chrono::duration_cast<std::chrono::nanoseconds>(
Clock::now() - t0_).count();
}
private:
TimePoint t0_{};
bool started_ = false;
};
#endif // IFCVIEWER_STOPWATCH_H
+40 -32
View File
@@ -32,7 +32,6 @@
#include <QGuiApplication> #include <QGuiApplication>
#include <QResizeEvent> #include <QResizeEvent>
#include <QDir> #include <QDir>
#include <QElapsedTimer>
#include <QFile> #include <QFile>
#include <QFileInfo> #include <QFileInfo>
#include <QtMath> #include <QtMath>
@@ -115,6 +114,14 @@ static double computeMeshLocalVolumeQuantised(
// AND by pickMeshLocalAt to refine the AABB-coarse surface hit into a // AND by pickMeshLocalAt to refine the AABB-coarse surface hit into a
// real triangle hit — see pickMeshLocalAt's refinement block. // real triangle hit — see pickMeshLocalAt's refinement block.
// Convert Qt's pixel-coord QPoint (event payload) to the Eigen::Vector2i
// we store in member fields. The cast is mechanical but isolating it as
// a helper keeps every event-handler site one line shorter.
#include <QPoint>
static inline Eigen::Vector2i toV2i(const QPoint& p) {
return Eigen::Vector2i(p.x(), p.y());
}
// Slab method ray-AABB. inv_d is precomputed 1/dir per axis. // Slab method ray-AABB. inv_d is precomputed 1/dir per axis.
static bool rayAabbSlab(const float ro[3], const float inv_d[3], static bool rayAabbSlab(const float ro[3], const float inv_d[3],
@@ -680,8 +687,8 @@ void ViewportWindow::onToolBackspacePressed() {
emit toolBackspacePressed(); emit toolBackspacePressed();
} }
void ViewportWindow::setBackgroundColor(const QColor& color) { void ViewportWindow::setBackgroundColor(float r, float g, float b, float a) {
background_color_ = color; background_color_ = {r, g, b, a};
if (isExposed()) requestUpdate(); if (isExposed()) requestUpdate();
} }
@@ -4625,7 +4632,7 @@ void ViewportWindow::cullModelCpuUpload(ModelGpuData& m) {
void ViewportWindow::render() { void ViewportWindow::render() {
// Time the whole render() body (cull + encode + present) for the // Time the whole render() body (cull + encode + present) for the
// benchmark stats. Started before any wgpu work so cull is included. // benchmark stats. Started before any wgpu work so cull is included.
QElapsedTimer frame_timer; Stopwatch frame_timer;
frame_timer.start(); frame_timer.start();
// Advance fly-mode camera by wall-clock dt since the last frame so the // Advance fly-mode camera by wall-clock dt since the last frame so the
@@ -4676,7 +4683,7 @@ void ViewportWindow::render() {
last_visible_triangles_ = 0; last_visible_triangles_ = 0;
last_sub_draws_ = 0; last_sub_draws_ = 0;
hiz_reject_count_ = 0; hiz_reject_count_ = 0;
QElapsedTimer cull_timer; Stopwatch cull_timer;
cull_timer.start(); cull_timer.start();
Eigen::Matrix4f vp_this_frame; Eigen::Matrix4f vp_this_frame;
{ {
@@ -4823,7 +4830,7 @@ void ViewportWindow::render() {
// chunks ≈ 360 wgpu calls/frame). If upload >> compute the parallel // chunks ≈ 360 wgpu calls/frame). If upload >> compute the parallel
// cull is doing its job and the bottleneck is somewhere else. // cull is doing its job and the bottleneck is somewhere else.
const double cull_compute_ms = double(cull_timer.nsecsElapsed()) / 1e6; const double cull_compute_ms = double(cull_timer.nsecsElapsed()) / 1e6;
QElapsedTimer upload_timer; Stopwatch upload_timer;
upload_timer.start(); upload_timer.start();
for (auto& [mid, m] : models_gpu_) { for (auto& [mid, m] : models_gpu_) {
if (m.hidden) continue; if (m.hidden) continue;
@@ -4848,7 +4855,7 @@ void ViewportWindow::render() {
// visible into residency. Runs before draw encoding so newly-loaded // visible into residency. Runs before draw encoding so newly-loaded
// chunks render the same frame. Timed separately because synchronous // chunks render the same frame. Timed separately because synchronous
// disk reads here can dwarf the cull itself on big scenes. // disk reads here can dwarf the cull itself on big scenes.
QElapsedTimer stream_timer; Stopwatch stream_timer;
stream_timer.start(); stream_timer.start();
driveStreamingLoads(); driveStreamingLoads();
const double stream_ms = double(stream_timer.nsecsElapsed()) / 1e6; const double stream_ms = double(stream_timer.nsecsElapsed()) / 1e6;
@@ -4875,9 +4882,9 @@ void ViewportWindow::render() {
color.loadOp = WGPULoadOp_Clear; color.loadOp = WGPULoadOp_Clear;
color.storeOp = WGPUStoreOp_Store; color.storeOp = WGPUStoreOp_Store;
color.clearValue = { color.clearValue = {
srgbToLinear(background_color_.redF()), srgbToLinear(background_color_[0]),
srgbToLinear(background_color_.greenF()), srgbToLinear(background_color_[1]),
srgbToLinear(background_color_.blueF()), srgbToLinear(background_color_[2]),
1.0, 1.0,
}; };
color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED; color.depthSlice = WGPU_DEPTH_SLICE_UNDEFINED;
@@ -5186,7 +5193,7 @@ void ViewportWindow::render() {
// frame. Drainage happens at the top of the *next* frame via // frame. Drainage happens at the top of the *next* frame via
// drainHizReadbacks(), giving the GPU at least one frame of headroom. // drainHizReadbacks(), giving the GPU at least one frame of headroom.
if (hiz_enabled_ && hiz_submitted_slot >= 0) { if (hiz_enabled_ && hiz_submitted_slot >= 0) {
QElapsedTimer hiz_timer; Stopwatch hiz_timer;
if (bench_total_ > 0) hiz_timer.start(); if (bench_total_ > 0) hiz_timer.start();
startHizMap(hiz_submitted_slot, vp_this_frame); startHizMap(hiz_submitted_slot, vp_this_frame);
if (bench_total_ > 0 && bench_count_ >= bench_warmup_) { if (bench_total_ > 0 && bench_count_ >= bench_warmup_) {
@@ -7024,11 +7031,11 @@ void ViewportWindow::enterFpsMode() {
if (fps_mode_) return; if (fps_mode_) return;
fps_mode_ = true; fps_mode_ = true;
fps_keys_held_.clear(); fps_keys_held_.clear();
fps_press_center_ = QPoint(width() / 2, height() / 2); fps_press_center_ = Eigen::Vector2i(width() / 2, height() / 2);
fps_ignore_next_mouse_move_ = true; fps_ignore_next_mouse_move_ = true;
fps_last_tick_.start(); fps_last_tick_.start();
setCursor(Qt::BlankCursor); setCursor(Qt::BlankCursor);
QCursor::setPos(mapToGlobal(fps_press_center_)); QCursor::setPos(mapToGlobal(QPoint(fps_press_center_.x(), fps_press_center_.y())));
Log::info() << "[wgpu] fly mode active — WASD/QE to move, Shift to boost, Esc to exit"; Log::info() << "[wgpu] fly mode active — WASD/QE to move, Shift to boost, Esc to exit";
if (isExposed()) requestUpdate(); if (isExposed()) requestUpdate();
} }
@@ -7043,7 +7050,7 @@ void ViewportWindow::exitFpsMode() {
} }
void ViewportWindow::fpsIntegrate() { void ViewportWindow::fpsIntegrate() {
if (!fps_mode_ || fps_keys_held_.isEmpty()) return; if (!fps_mode_ || fps_keys_held_.empty()) return;
const qint64 elapsed_ns = fps_last_tick_.nsecsElapsed(); const qint64 elapsed_ns = fps_last_tick_.nsecsElapsed();
fps_last_tick_.restart(); fps_last_tick_.restart();
@@ -7070,12 +7077,12 @@ void ViewportWindow::fpsIntegrate() {
right.normalize(); right.normalize();
Eigen::Vector3f move(0, 0, 0); Eigen::Vector3f move(0, 0, 0);
if (fps_keys_held_.contains(Qt::Key_W)) move += forward; if (fps_keys_held_.count(Qt::Key_W)) move += forward;
if (fps_keys_held_.contains(Qt::Key_S)) move -= forward; if (fps_keys_held_.count(Qt::Key_S)) move -= forward;
if (fps_keys_held_.contains(Qt::Key_D)) move += right; if (fps_keys_held_.count(Qt::Key_D)) move += right;
if (fps_keys_held_.contains(Qt::Key_A)) move -= right; if (fps_keys_held_.count(Qt::Key_A)) move -= right;
if (fps_keys_held_.contains(Qt::Key_E)) move += world_up; if (fps_keys_held_.count(Qt::Key_E)) move += world_up;
if (fps_keys_held_.contains(Qt::Key_Q)) move -= world_up; if (fps_keys_held_.count(Qt::Key_Q)) move -= world_up;
if (move.isZero()) return; if (move.isZero()) return;
move.normalize(); move.normalize();
@@ -7084,7 +7091,7 @@ void ViewportWindow::fpsIntegrate() {
// because distance varies frame-to-frame (and worse, wheel zoom kept // because distance varies frame-to-frame (and worse, wheel zoom kept
// changing it underneath fly mode). // changing it underneath fly mode).
const float speed = fps_move_speed_ const float speed = fps_move_speed_
* (fps_keys_held_.contains(Qt::Key_Shift) ? 5.0f : 1.0f); * (fps_keys_held_.count(Qt::Key_Shift) ? 5.0f : 1.0f);
const Eigen::Vector3f delta = move * (speed * dt); const Eigen::Vector3f delta = move * (speed * dt);
camera_target_[0] += delta.x(); camera_target_[0] += delta.x();
@@ -7239,7 +7246,7 @@ void ViewportWindow::mousePressEvent(QMouseEvent* event) {
} }
nav_active_button_ = event->button(); nav_active_button_ = event->button();
nav_last_pos_ = event->position().toPoint(); nav_last_pos_ = toV2i(event->position().toPoint());
nav_press_pos_ = nav_last_pos_; nav_press_pos_ = nav_last_pos_;
nav_dragged_ = false; nav_dragged_ = false;
@@ -7249,7 +7256,7 @@ void ViewportWindow::mousePressEvent(QMouseEvent* event) {
if (section_tool_active_ if (section_tool_active_
&& event->button() == Qt::LeftButton && event->button() == Qt::LeftButton
&& event->modifiers() == Qt::NoModifier) { && event->modifiers() == Qt::NoModifier) {
const QPoint lp = event->position().toPoint(); const Eigen::Vector2i lp = toV2i(event->position().toPoint());
const int hit = hitTestSectionGizmo(lp.x(), lp.y()); const int hit = hitTestSectionGizmo(lp.x(), lp.y());
if (hit >= 0) { if (hit >= 0) {
section_drag_active_ = true; section_drag_active_ = true;
@@ -7347,7 +7354,7 @@ void ViewportWindow::mouseReleaseEvent(QMouseEvent* event) {
// route through the selection state. Shift = add, Ctrl = remove, // route through the selection state. Shift = add, Ctrl = remove,
// no modifier = replace. Empty-space click clears. // no modifier = replace. Empty-space click clears.
if (event->button() == Qt::LeftButton && !nav_dragged_) { if (event->button() == Qt::LeftButton && !nav_dragged_) {
const QPoint pos = event->position().toPoint(); const Eigen::Vector2i pos = toV2i(event->position().toPoint());
const int px = int(pos.x() * devicePixelRatio()); const int px = int(pos.x() * devicePixelRatio());
const int py = int(pos.y() * devicePixelRatio()); const int py = int(pos.y() * devicePixelRatio());
@@ -7497,7 +7504,7 @@ void ViewportWindow::mouseMoveEvent(QMouseEvent* event) {
// classification already declined this drag in mousePressEvent, so all // classification already declined this drag in mousePressEvent, so all
// we have to do is slide the plane along its normal. // we have to do is slide the plane along its normal.
if (section_drag_active_) { if (section_drag_active_) {
const QPoint pos = event->position().toPoint(); const Eigen::Vector2i pos = toV2i(event->position().toPoint());
updateSectionDrag(pos.x(), pos.y()); updateSectionDrag(pos.x(), pos.y());
return; return;
} }
@@ -7507,10 +7514,11 @@ void ViewportWindow::mouseMoveEvent(QMouseEvent* event) {
// marquee triggers requestUpdate every frame the cursor moves so the // marquee triggers requestUpdate every frame the cursor moves so the
// rect re-renders. // rect re-renders.
if (box_select_armed_) { if (box_select_armed_) {
const QPoint pos = event->position().toPoint(); const Eigen::Vector2i pos = toV2i(event->position().toPoint());
box_select_current_pos_ = pos; box_select_current_pos_ = pos;
if (!box_select_active_) { if (!box_select_active_) {
if ((pos - box_select_start_pos_).manhattanLength() const Eigen::Vector2i diff = pos - box_select_start_pos_;
if (std::abs(diff.x()) + std::abs(diff.y())
>= kBoxSelectThresholdPx) { >= kBoxSelectThresholdPx) {
box_select_active_ = true; box_select_active_ = true;
} }
@@ -7531,7 +7539,7 @@ void ViewportWindow::mouseMoveEvent(QMouseEvent* event) {
fps_ignore_next_mouse_move_ = false; fps_ignore_next_mouse_move_ = false;
return; return;
} }
const QPoint pos = event->position().toPoint(); const Eigen::Vector2i pos = toV2i(event->position().toPoint());
const int dx = pos.x() - fps_press_center_.x(); const int dx = pos.x() - fps_press_center_.x();
const int dy = pos.y() - fps_press_center_.y(); const int dy = pos.y() - fps_press_center_.y();
@@ -7563,14 +7571,14 @@ void ViewportWindow::mouseMoveEvent(QMouseEvent* event) {
camera_target_[2] = pinned_eye.z() - camera_distance_ * sp; camera_target_[2] = pinned_eye.z() - camera_distance_ * sp;
fps_ignore_next_mouse_move_ = true; fps_ignore_next_mouse_move_ = true;
QCursor::setPos(mapToGlobal(fps_press_center_)); QCursor::setPos(mapToGlobal(QPoint(fps_press_center_.x(), fps_press_center_.y())));
requestUpdate(); requestUpdate();
return; return;
} }
if (nav_active_button_ == Qt::NoButton) return; if (nav_active_button_ == Qt::NoButton) return;
const QPoint pos = event->position().toPoint(); const Eigen::Vector2i pos = toV2i(event->position().toPoint());
const int dx = pos.x() - nav_last_pos_.x(); const int dx = pos.x() - nav_last_pos_.x();
const int dy = pos.y() - nav_last_pos_.y(); const int dy = pos.y() - nav_last_pos_.y();
nav_last_pos_ = pos; nav_last_pos_ = pos;
@@ -7638,7 +7646,7 @@ void ViewportWindow::keyPressEvent(QKeyEvent* event) {
case Qt::Key_W: case Qt::Key_A: case Qt::Key_S: case Qt::Key_D: case Qt::Key_W: case Qt::Key_A: case Qt::Key_S: case Qt::Key_D:
case Qt::Key_Q: case Qt::Key_E: case Qt::Key_Shift: case Qt::Key_Q: case Qt::Key_E: case Qt::Key_Shift:
if (!event->isAutoRepeat()) { if (!event->isAutoRepeat()) {
const bool was_empty = fps_keys_held_.isEmpty(); const bool was_empty = fps_keys_held_.empty();
fps_keys_held_.insert(key); fps_keys_held_.insert(key);
if (was_empty) fps_last_tick_.restart(); if (was_empty) fps_last_tick_.restart();
// ALWAYS kick the render loop, not just on first key. // ALWAYS kick the render loop, not just on first key.
@@ -7804,7 +7812,7 @@ void ViewportWindow::keyPressEvent(QKeyEvent* event) {
void ViewportWindow::keyReleaseEvent(QKeyEvent* event) { void ViewportWindow::keyReleaseEvent(QKeyEvent* event) {
if (fps_mode_ && !event->isAutoRepeat()) { if (fps_mode_ && !event->isAutoRepeat()) {
fps_keys_held_.remove(event->key()); fps_keys_held_.erase(event->key());
} }
QWindow::keyReleaseEvent(event); QWindow::keyReleaseEvent(event);
} }
+17 -16
View File
@@ -21,13 +21,13 @@
#define WGPUVIEWPORTWINDOW_H #define WGPUVIEWPORTWINDOW_H
#include <QWindow> #include <QWindow>
#include <QColor>
#include <QElapsedTimer>
#include <QPoint>
#include <QSet>
#include <string>
#include <QTimer> #include <QTimer>
#include <string>
#include <unordered_set>
#include "Stopwatch.h"
#include <webgpu/webgpu.h> #include <webgpu/webgpu.h>
#include <Eigen/Dense> #include <Eigen/Dense>
@@ -89,7 +89,7 @@ public:
void onToolModeChanged(int tool_mode) override; void onToolModeChanged(int tool_mode) override;
void onToolBackspacePressed() override; void onToolBackspacePressed() override;
void setBackgroundColor(const QColor& color); void setBackgroundColor(float r, float g, float b, float a = 1.0f);
// Queue a sidecar path to be loaded after wgpu init completes. Safe to // Queue a sidecar path to be loaded after wgpu init completes. Safe to
// call before the window is exposed. The path is resolved against the // call before the window is exposed. The path is resolved against the
@@ -811,8 +811,8 @@ private:
// release: plain → replace, Shift → add, Ctrl → remove. // release: plain → replace, Shift → add, Ctrl → remove.
bool box_select_armed_ = false; bool box_select_armed_ = false;
bool box_select_active_ = false; bool box_select_active_ = false;
QPoint box_select_start_pos_; // logical px Eigen::Vector2i box_select_start_pos_; // logical px
QPoint box_select_current_pos_; // logical px Eigen::Vector2i box_select_current_pos_; // logical px
Qt::KeyboardModifiers box_select_press_mods_ = Qt::NoModifier; Qt::KeyboardModifiers box_select_press_mods_ = Qt::NoModifier;
static constexpr int kBoxSelectThresholdPx = 5; static constexpr int kBoxSelectThresholdPx = 5;
// R32UInt staging for the rect-pick. Sized to the largest rect we've // R32UInt staging for the rect-pick. Sized to the largest rect we've
@@ -824,7 +824,7 @@ private:
// the press fall through to the orbit/pan handlers. // the press fall through to the orbit/pan handlers.
bool section_drag_active_ = false; bool section_drag_active_ = false;
int section_drag_index_ = -1; int section_drag_index_ = -1;
QPoint section_drag_start_mouse_; Eigen::Vector2i section_drag_start_mouse_;
Eigen::Vector3f section_drag_start_origin_; Eigen::Vector3f section_drag_start_origin_;
// Mirrors GL ViewportWindow::hitTestSectionGizmo: returns the index of // Mirrors GL ViewportWindow::hitTestSectionGizmo: returns the index of
// the plane whose arrow gizmo is within grab_px of (x, y), or -1. // the plane whose arrow gizmo is within grab_px of (x, y), or -1.
@@ -858,7 +858,8 @@ private:
// thread per model. // thread per model.
mutable std::atomic<int> hiz_trace_budget_{0}; mutable std::atomic<int> hiz_trace_budget_{0};
QColor background_color_ = QColor("#202329"); // 0x20 / 0xff ≈ 0.125, 0x23 / 0xff ≈ 0.137, 0x29 / 0xff ≈ 0.161.
Eigen::Vector4f background_color_ = {0.125f, 0.137f, 0.161f, 1.0f};
// Camera (orbit, right-handed Y-up world → wait, BIM is +Z up). // Camera (orbit, right-handed Y-up world → wait, BIM is +Z up).
// Mirrors the GL viewport's defaults; mouse navigation lands later. // Mirrors the GL viewport's defaults; mouse navigation lands later.
@@ -878,9 +879,9 @@ private:
// exit via Esc (also any unrelated key click) — recenter the cursor // exit via Esc (also any unrelated key click) — recenter the cursor
// back at fps_press_center_ so the orbit camera resumes cleanly. // back at fps_press_center_ so the orbit camera resumes cleanly.
bool fps_mode_ = false; bool fps_mode_ = false;
QSet<int> fps_keys_held_; std::unordered_set<int> fps_keys_held_;
QElapsedTimer fps_last_tick_; Stopwatch fps_last_tick_;
QPoint fps_press_center_; Eigen::Vector2i fps_press_center_;
bool fps_ignore_next_mouse_move_ = false; bool fps_ignore_next_mouse_move_ = false;
// Fly base speed in m/s at no-modifier (Shift gives a 5× boost). Default // Fly base speed in m/s at no-modifier (Shift gives a 5× boost). Default
// 5.0 matches GL fps_move_speed_. Scrollwheel in fly mode adjusts this // 5.0 matches GL fps_move_speed_. Scrollwheel in fly mode adjusts this
@@ -892,7 +893,7 @@ private:
// print dt of each fpsIntegrate call and the prior render's elapsed // print dt of each fpsIntegrate call and the prior render's elapsed
// ms. Off by default (env-gated) so the normal log stays clean. // ms. Off by default (env-gated) so the normal log stays clean.
bool fly_debug_ = false; bool fly_debug_ = false;
QElapsedTimer fly_render_clock_; Stopwatch fly_render_clock_;
// Click-and-track diagnostic: when a pick lands, stash the chunk // Click-and-track diagnostic: when a pick lands, stash the chunk
// that holds the picked object. driveStreamingLoads watches for that // that holds the picked object. driveStreamingLoads watches for that
@@ -1064,8 +1065,8 @@ private:
// LMB-click-without-drag picks the object under the cursor. No // LMB-click-without-drag picks the object under the cursor. No
// Blender/Maya preset awareness yet — that arrives with AppSettings. // Blender/Maya preset awareness yet — that arrives with AppSettings.
Qt::MouseButton nav_active_button_ = Qt::NoButton; Qt::MouseButton nav_active_button_ = Qt::NoButton;
QPoint nav_last_pos_; Eigen::Vector2i nav_last_pos_;
QPoint nav_press_pos_; Eigen::Vector2i nav_press_pos_;
bool nav_dragged_ = false; bool nav_dragged_ = false;
// Benchmark mode. setBenchmarkFrames(N) arms it; render() integrates the // Benchmark mode. setBenchmarkFrames(N) arms it; render() integrates the