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https://github.com/IfcOpenShell/IfcOpenShell.git
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- Add support for IFC4 nurbs surfaces (IfcBSplineSurfaceWithKnots and IfcAdvancedFace)
- Remove unnecessary typedefs
This commit is contained in:
@@ -213,12 +213,12 @@ int main(int argc, char** argv) {
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// will be tesselated using the deflection specified.
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TopoDS_Shape shape;
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createGroundShape(shape);
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IfcEntities geometrical_entities(new IfcEntityList());
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IfcEntityList::ptr geometrical_entities(new IfcEntityList);
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IfcSchema::IfcProductDefinitionShape* ground_representation = IfcGeom::tesselate(shape, 100., geometrical_entities);
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file.getSingle<IfcSchema::IfcSite>()->setRepresentation(ground_representation);
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file.AddEntities(geometrical_entities);
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IfcSchema::IfcShapeRepresentation::list ground_reps = geometrical_entities->as<IfcSchema::IfcShapeRepresentation>();
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for (IfcSchema::IfcShapeRepresentation::it it = ground_reps->begin(); it != ground_reps->end(); ++it) {
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IfcSchema::IfcShapeRepresentation::list::ptr ground_reps = geometrical_entities->as<IfcSchema::IfcShapeRepresentation>();
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for (IfcSchema::IfcShapeRepresentation::list::it it = ground_reps->begin(); it != ground_reps->end(); ++it) {
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(*it)->setContextOfItems(file.getSingle<IfcSchema::IfcRepresentationContext>());
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}
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file.setSurfaceColour(ground_representation, 0.15, 0.25, 0.05);
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@@ -246,7 +246,7 @@ int main(int argc, char** argv) {
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, null
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#endif
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);
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IfcSchema::IfcMaterialLayer::list layers (new IfcTemplatedEntityList<IfcSchema::IfcMaterialLayer>());
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IfcSchema::IfcMaterialLayer::list::ptr layers (new IfcTemplatedEntityList<IfcSchema::IfcMaterialLayer>());
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layers->push(layer);
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IfcSchema::IfcMaterialLayerSet* layer_set = new IfcSchema::IfcMaterialLayerSet(
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layers,
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@@ -324,9 +324,9 @@ int main(int argc, char** argv) {
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#endif
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);
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door->setRepresentation(file.addBox(80, 80, 2120, 0, file.addPlacement3d(460, 0, 0)));
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IfcSchema::IfcRepresentation::list door_representations = door->Representation()->Representations();
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IfcSchema::IfcRepresentation::list::ptr door_representations = door->Representation()->Representations();
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IfcSchema::IfcShapeRepresentation* door_body = 0;
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for (IfcSchema::IfcRepresentation::it i = door_representations->begin(); i != door_representations->end(); ++i) {
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for (IfcSchema::IfcRepresentation::list::it i = door_representations->begin(); i != door_representations->end(); ++i) {
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IfcSchema::IfcRepresentation* rep = *i;
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if (rep->is(IfcSchema::Type::IfcShapeRepresentation) && rep->RepresentationIdentifier() == "Body") {
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door_body = (IfcSchema::IfcShapeRepresentation*) rep;
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@@ -350,7 +350,7 @@ int main(int argc, char** argv) {
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// Therefore the OverallWidth and OverallHeight of the window attributes will need to
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// match the bounding box of the representation. Furthermore, the window placement needs
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// to align with the lowerleft corner of the constituent parts.
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IfcSchema::IfcProductDefinitionShape::list frame_representations (new IfcTemplatedEntityList<IfcSchema::IfcProductDefinitionShape>());
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IfcSchema::IfcProductDefinitionShape::list::ptr frame_representations (new IfcTemplatedEntityList<IfcSchema::IfcProductDefinitionShape>());
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frame_representations->push(file.addBox(1860, 90, 90));
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frame_representations->push(*frame_representations->begin()); // Add a reference to the shape created above
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frame_representations->push(file.addBox(90, 90, 1420));
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@@ -358,7 +358,7 @@ int main(int argc, char** argv) {
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// The beams all have the same surface style assigned
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IfcSchema::IfcPresentationStyleAssignment* frame_style = 0;
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for (IfcSchema::IfcProductDefinitionShape::it i = frame_representations->begin(); i != frame_representations->end(); ++i) {
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for (IfcSchema::IfcProductDefinitionShape::list::it i = frame_representations->begin(); i != frame_representations->end(); ++i) {
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if (frame_style) {
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file.setSurfaceColour(*i, frame_style);
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} else {
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@@ -368,14 +368,14 @@ int main(int argc, char** argv) {
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// This window will be placed at five locations within the building. A list of placements is
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// created and is iterated over to create all window instances.
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IfcSchema::IfcLocalPlacement::list window_placements (new IfcTemplatedEntityList<IfcSchema::IfcLocalPlacement>());
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IfcSchema::IfcLocalPlacement::list::ptr window_placements (new IfcTemplatedEntityList<IfcSchema::IfcLocalPlacement>());
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window_placements->push(file.addLocalPlacement(2*-1770-430-930, -45, 400));
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window_placements->push(file.addLocalPlacement( -1770-430-930, -45, 400));
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window_placements->push(file.addLocalPlacement( -430-930, -45, 400));
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window_placements->push(file.addLocalPlacement( 3000-930, -45, 400));
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window_placements->push(file.addLocalPlacement( -4855+45, 885-930, 400, 0, 0, 1, 0, 1, 0));
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for (IfcSchema::IfcLocalPlacement::it it = window_placements->begin(); it != window_placements->end(); ++it) {
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for (IfcSchema::IfcLocalPlacement::list::it it = window_placements->begin(); it != window_placements->end(); ++it) {
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// Create the window at the current location
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IfcSchema::IfcLocalPlacement* place = *it;
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@@ -390,19 +390,19 @@ int main(int argc, char** argv) {
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file.addBuildingProduct(window);
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// Initalize a list of parts for the window to be composed of
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IfcSchema::IfcObjectDefinition::list window_parts(new IfcTemplatedEntityList<IfcSchema::IfcObjectDefinition>());
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IfcSchema::IfcObjectDefinition::list::ptr window_parts(new IfcTemplatedEntityList<IfcSchema::IfcObjectDefinition>());
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// The placements for the beams are not shared accross the different windows because every
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// beam is placed relative to its parent window entity.
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IfcSchema::IfcLocalPlacement::list frame_placements (new IfcTemplatedEntityList<IfcSchema::IfcLocalPlacement>());
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IfcSchema::IfcLocalPlacement::list::ptr frame_placements (new IfcTemplatedEntityList<IfcSchema::IfcLocalPlacement>());
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frame_placements->push(file.addLocalPlacement( 930,45));
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frame_placements->push(file.addLocalPlacement( 930, 45, 1510));
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frame_placements->push(file.addLocalPlacement(-885+930, 45, 90));
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frame_placements->push(file.addLocalPlacement( 885+930, 45, 90));
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// Now iterate over the placements and representations of the beam and add them to list of parts
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IfcSchema::IfcLocalPlacement::it frame_placement;
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IfcSchema::IfcProductDefinitionShape::it frame_representation;
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IfcSchema::IfcLocalPlacement::list::it frame_placement;
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IfcSchema::IfcProductDefinitionShape::list::it frame_representation;
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for (frame_placement = frame_placements->begin(), frame_representation = frame_representations->begin();
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frame_placement != frame_placements->end() && frame_representation != frame_representations->end();
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++frame_placement, ++frame_representation)
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