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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-19 06:39:13 +00:00
Switched to normals per vertex per face
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@@ -38,19 +38,6 @@ void IfcGeom::CgalShape::Triangulate(const IfcGeom::IteratorSettings & settings,
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// fafter.close();
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// fafter.close();
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CGAL::Polygon_mesh_processing::compute_normals(polyhedron, vertex_normals_map, face_normals_map);
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CGAL::Polygon_mesh_processing::compute_normals(polyhedron, vertex_normals_map, face_normals_map);
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std::map<CGAL::Polyhedron_3<Kernel>::Vertex_const_handle, int> vertices_map;
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std::size_t initial_size = t->verts().size()/3;
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for (auto &vertex: vertices(polyhedron)) {
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if (vertices_map.count(vertex) == 0) {
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vertices_map[vertex] = (int)(vertices_map.size()+initial_size);
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t->addVertex(surface_style_id,
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CGAL::to_double(vertex->point().cartesian(0)),
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CGAL::to_double(vertex->point().cartesian(1)),
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CGAL::to_double(vertex->point().cartesian(2)));
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// std::cout << "Size: " << t->verts().size() << std::endl;
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for (int i = 0; i < 3; ++i) t->normals().push_back(CGAL::to_double(vertex_normals_map[vertex].cartesian(i)));
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}
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}
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for (auto &face: faces(polyhedron)) {
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for (auto &face: faces(polyhedron)) {
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if (!face->is_triangle()) {
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if (!face->is_triangle()) {
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@@ -59,7 +46,12 @@ void IfcGeom::CgalShape::Triangulate(const IfcGeom::IteratorSettings & settings,
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}
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}
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CGAL::Polyhedron_3<Kernel>::Halfedge_around_facet_const_circulator current_halfedge = face->facet_begin();
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CGAL::Polyhedron_3<Kernel>::Halfedge_around_facet_const_circulator current_halfedge = face->facet_begin();
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do {
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do {
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t->faces().push_back(vertices_map[current_halfedge->vertex()]);
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t->faces().push_back((int)t->verts().size()/3);
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t->addVertex(surface_style_id,
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CGAL::to_double(current_halfedge->vertex()->point().cartesian(0)),
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CGAL::to_double(current_halfedge->vertex()->point().cartesian(1)),
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CGAL::to_double(current_halfedge->vertex()->point().cartesian(2)));
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for (int i = 0; i < 3; ++i) t->normals().push_back(CGAL::to_double(face_normals_map[face].cartesian(i)));
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++current_halfedge;
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++current_halfedge;
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} while (current_halfedge != face->facet_begin());
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} while (current_halfedge != face->facet_begin());
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t->material_ids().push_back(surface_style_id);
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t->material_ids().push_back(surface_style_id);
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