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https://github.com/IfcOpenShell/IfcOpenShell.git
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- Fixed a bug regarding IfcUnitAssignment
- Separate IFC parsing library and geometry libraries [#3395025] - Added example for IfcParse usage without geometry or Open CASCADE functionality - Cleanup of vcproj Open CASCADE dependencies - Added function to query parent class type in IfcExpressParser.py
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#include "../ifcparse/IfcParse.h"
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using namespace Ifc2x3;
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int main(int argc, char** argv) {
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if ( argc != 2 ) {
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std::cout << "usage: IfcParseExamples <filename.ifc>" << std::endl;
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return 1;
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}
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// Redirect the output (both progress and log) to stdout
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Ifc::SetOutput(&std::cout,&std::cout);
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// Parse the IFC file provided in argv[1]
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if ( ! Ifc::Init(argv[1]) ) {
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std::cout << "Unable to parse .ifc file" << std::endl;
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return 1;
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}
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// Lets get a list of IfcBuildingElements, this is the parent
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// type of things like walls, windows and doors.
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// EntitiesByType is a templated function and returns a
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// templated class that behaves like a std::vector.
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// Note that the return types are all typedef'ed as members of
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// the generated classes, ::list for the templated vector class,
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// ::ptr for a shared pointer and ::it for an iterator.
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// We will simply iterate over the vector and print a string
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// representation of the entity to stdout.
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//
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// Secondly, lets find out which of them are IfcWindows.
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// In order to access the additional properties that windows
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// have on top af the properties of building elements,
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// we need to cast them to IfcWindows. Since these properties
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// are optional we need to make sure the properties are
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// defined for the window in question before accessing them.
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//
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// Since we are accessing properties that represent a length
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// measure we can multiply the value by Ifc::LengthUnit, which
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// contains the ratio of the unit defined in the IfcUnitAssignment
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// to the standard SI Unit, the meter.
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IfcBuildingElement::list elements = Ifc::EntitiesByType<IfcBuildingElement>();
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std::cout << "Found " << elements->Size() << " elements in " << argv[1] << ":" << std::endl;
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for ( IfcBuildingElement::it it = elements->begin(); it != elements->end(); ++ it ) {
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const IfcBuildingElement::ptr element = *it;
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std::cout << element->entity->toString() << std::endl;
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if ( element->is(IfcWindow::Class()) ) {
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const IfcWindow::ptr window = reinterpret_pointer_cast<IfcBuildingElement,IfcWindow>(element);
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if ( window->hasOverallWidth() && window->hasOverallHeight() ) {
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const float area = window->OverallWidth()*window->OverallHeight() * (Ifc::LengthUnit*Ifc::LengthUnit);
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std::cout << "This window has an area of " << area << "m2" << std::endl;
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}
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}
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}
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}
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