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Add experimental support for non-IFC Blender clashing. See #1129.
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@@ -221,6 +221,9 @@ if bpy is not None:
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operator.RefreshDrawingList,
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operator.GetRepresentationIfcParameters,
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operator.UpdateIfcRepresentation,
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operator.SetBlenderClashSetA,
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operator.SetBlenderClashSetB,
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operator.ExecuteBlenderClash,
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prop.StrProperty,
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prop.Attribute,
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prop.MaterialLayer,
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