mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-28 03:05:33 +00:00
WIP port object material assignment with 3 new features. See message. See #1222.
* Full support for editing IfcMaterialList added * The reusability of material set relationships are now roundtripped * UI is sensitive to IFC schema version and adapts intelligently
This commit is contained in:
@@ -0,0 +1,175 @@
|
||||
from bpy.types import Panel
|
||||
from blenderbim.bim.module.material.data import Data
|
||||
from blenderbim.bim.ifc import IfcStore
|
||||
|
||||
|
||||
class BIM_PT_object_material(Panel):
|
||||
bl_label = "IFC Object Material"
|
||||
bl_idname = "BIM_PT_object_material"
|
||||
bl_space_type = "PROPERTIES"
|
||||
bl_region_type = "WINDOW"
|
||||
bl_context = "object"
|
||||
|
||||
@classmethod
|
||||
def poll(cls, context):
|
||||
return bool(context.active_object.BIMObjectProperties.ifc_definition_id)
|
||||
|
||||
def draw(self, context):
|
||||
self.file = IfcStore.get_file()
|
||||
self.oprops = context.active_object.BIMObjectProperties
|
||||
self.props = context.active_object.BIMObjectMaterialProperties
|
||||
if not Data.is_loaded:
|
||||
Data.load()
|
||||
if self.oprops.ifc_definition_id not in Data.products:
|
||||
Data.load(self.oprops.ifc_definition_id)
|
||||
self.product_data = Data.products[self.oprops.ifc_definition_id]
|
||||
|
||||
if self.product_data:
|
||||
if self.product_data["type"] == "IfcMaterialConstituentSet":
|
||||
self.material_set_data = Data.constituent_sets[self.product_data["id"]]
|
||||
self.set_items = self.material_set_data["MaterialConstituents"]
|
||||
self.set_data = Data.constituents
|
||||
self.set_item_name = "constituent"
|
||||
elif self.product_data["type"] == "IfcMaterialLayerSet":
|
||||
self.material_set_data = Data.layer_sets[self.product_data["id"]]
|
||||
self.set_items = self.material_set_data["MaterialLayers"]
|
||||
self.set_data = Data.layers
|
||||
self.set_item_name = "layer"
|
||||
elif self.product_data["type"] == "IfcMaterialProfileSet":
|
||||
self.material_set_data = Data.profile_sets[self.product_data["id"]]
|
||||
self.set_items = self.material_set_data["MaterialProfiles"]
|
||||
self.set_data = Data.profiles
|
||||
self.set_item_name = "profile"
|
||||
elif self.product_data["type"] == "IfcMaterialList":
|
||||
self.material_set_data = Data.lists[self.product_data["id"]]
|
||||
self.set_items = self.material_set_data["Materials"]
|
||||
self.set_item_name = "list_item"
|
||||
return self.draw_material_ui()
|
||||
|
||||
row = self.layout.row(align=True)
|
||||
row.prop(self.props, "material_type", text="")
|
||||
if self.props.material_type == "IfcMaterial" or self.props.material_type == "IfcMaterialList":
|
||||
row.prop(self.props, "material", text="")
|
||||
row.operator("bim.assign_material", icon="ADD", text="")
|
||||
|
||||
def draw_material_ui(self):
|
||||
row = self.layout.row(align=True)
|
||||
row.label(text=self.product_data["type"])
|
||||
|
||||
if self.props.is_editing:
|
||||
row.operator("bim.edit_assigned_material", icon="CHECKMARK", text="")
|
||||
row.operator("bim.disable_editing_assigned_material", icon="X", text="")
|
||||
else:
|
||||
row.operator("bim.enable_editing_assigned_material", icon="GREASEPENCIL", text="")
|
||||
row.operator("bim.unassign_material", icon="X", text="")
|
||||
|
||||
if self.product_data["type"] == "IfcMaterial":
|
||||
self.draw_single_ui()
|
||||
else:
|
||||
self.draw_set_ui()
|
||||
|
||||
def draw_single_ui(self):
|
||||
if self.props.is_editing:
|
||||
return self.draw_editable_single_ui()
|
||||
return self.draw_read_only_single_ui()
|
||||
|
||||
def draw_editable_single_ui(self):
|
||||
row = self.layout.row(align=True)
|
||||
row.prop(self.props, "material", text="")
|
||||
|
||||
def draw_read_only_single_ui(self):
|
||||
material = Data.materials[self.product_data["id"]]
|
||||
row = self.layout.row(align=True)
|
||||
row.label(text="Name")
|
||||
row.label(text=material["Name"])
|
||||
|
||||
def draw_set_ui(self):
|
||||
if self.props.is_editing:
|
||||
return self.draw_editable_set_ui()
|
||||
self.draw_read_only_set_ui()
|
||||
|
||||
def draw_editable_set_ui(self):
|
||||
for attribute in self.props.material_set_attributes:
|
||||
row = self.layout.row(align=True)
|
||||
row.prop(attribute, "string_value", text=attribute.name)
|
||||
row.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
|
||||
row = self.layout.row(align=True)
|
||||
row.prop(self.props, "material", text="")
|
||||
|
||||
op = row.operator(f"bim.add_{self.set_item_name}", icon="ADD", text="")
|
||||
setattr(op, f"{self.set_item_name}_set", self.product_data["id"])
|
||||
|
||||
total_items = len(self.set_items)
|
||||
for index, set_item_id in enumerate(self.set_items):
|
||||
if self.props.active_material_set_item_id == set_item_id:
|
||||
self.draw_editable_set_item_ui(set_item_id)
|
||||
else:
|
||||
self.draw_read_only_set_item_ui(set_item_id, is_first=index == 0, is_last=index == total_items - 1)
|
||||
|
||||
def draw_editable_set_item_ui(self, set_item_id):
|
||||
item = self.set_data[set_item_id]
|
||||
material = Data.materials[item["Material"]]
|
||||
|
||||
box = self.layout.box()
|
||||
row = box.row(align=True)
|
||||
row.prop(self.props, "material_set_item_material", icon="MATERIAL")
|
||||
op = row.operator("bim.edit_material_set_item", icon="CHECKMARK", text="")
|
||||
op.material_set_item = set_item_id
|
||||
row.operator("bim.disable_editing_material_set_item", icon="X", text="")
|
||||
|
||||
for attribute in self.props.material_set_item_attributes:
|
||||
row = box.row(align=True)
|
||||
if attribute.data_type == "string":
|
||||
row.prop(attribute, "string_value", text=attribute.name)
|
||||
elif attribute.data_type == "integer":
|
||||
row.prop(attribute, "int_value", text=attribute.name)
|
||||
elif attribute.data_type == "float":
|
||||
row.prop(attribute, "float_value", text=attribute.name)
|
||||
elif attribute.data_type == "boolean":
|
||||
row.prop(attribute, "bool_value", text=attribute.name)
|
||||
row.prop(attribute, "is_null", icon="RADIOBUT_OFF" if attribute.is_null else "RADIOBUT_ON", text="")
|
||||
|
||||
def draw_read_only_set_item_ui(self, set_item_id, is_first=False, is_last=False):
|
||||
if self.product_data["type"] == "IfcMaterialList":
|
||||
item = Data.materials[set_item_id]
|
||||
row = self.layout.row(align=True)
|
||||
row.label(text="IfcMaterial", icon="ALIGN_CENTER")
|
||||
row.label(text=item["Name"], icon="MATERIAL")
|
||||
else:
|
||||
item = self.set_data[set_item_id]
|
||||
row = self.layout.row(align=True)
|
||||
row.label(text=item.get("Name", "Unnamed"), icon="ALIGN_CENTER")
|
||||
row.label(text=Data.materials[item["Material"]]["Name"], icon="MATERIAL")
|
||||
|
||||
if not is_first:
|
||||
row.operator("bim.edit_attributes", icon="TRIA_UP", text="")
|
||||
if not is_last:
|
||||
row.operator("bim.edit_attributes", icon="TRIA_DOWN", text="")
|
||||
if not self.props.active_material_set_item_id and self.product_data["type"] != "IfcMaterialList":
|
||||
op = row.operator("bim.enable_editing_material_set_item", icon="GREASEPENCIL", text="")
|
||||
op.material_set_item = set_item_id
|
||||
op = row.operator(f"bim.remove_{self.set_item_name}", icon="X", text="")
|
||||
if self.product_data["type"] == "IfcMaterialList":
|
||||
setattr(op, "list_item_set", self.product_data["id"])
|
||||
setattr(op, self.set_item_name, item["id"])
|
||||
|
||||
def draw_read_only_set_ui(self):
|
||||
name_attr = "LayerSetName" if self.product_data["type"] == "IfcMaterialLayerSet" else "Name"
|
||||
row = self.layout.row(align=True)
|
||||
row.label(text=name_attr)
|
||||
row.label(text=self.material_set_data.get(name_attr, "Unnamed"))
|
||||
if hasattr(self.material_set_data, "Description") and self.material_set_data["Description"]:
|
||||
row = self.layout.row(align=True)
|
||||
row.label(text="Description")
|
||||
row.label(text=str(self.material_set_data["Description"]))
|
||||
|
||||
for item_id in self.set_items:
|
||||
if self.product_data["type"] == "IfcMaterialList":
|
||||
row = self.layout.row(align=True)
|
||||
row.label(text="IfcMaterial", icon="ALIGN_CENTER")
|
||||
row.label(text=Data.materials[item_id]["Name"], icon="MATERIAL")
|
||||
else:
|
||||
item = self.set_data[item_id]
|
||||
row = self.layout.row(align=True)
|
||||
row.label(text=item.get("Name", "Unnamed"), icon="ALIGN_CENTER")
|
||||
row.label(text=Data.materials[item["Material"]]["Name"], icon="MATERIAL")
|
||||
Reference in New Issue
Block a user