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add_door_representation - remove mathutils dependency #5192
This commit is contained in:
@@ -17,18 +17,17 @@
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# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
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from __future__ import annotations
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import collections.abc
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import ifcopenshell.util.unit
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from ifcopenshell.util.shape_builder import ShapeBuilder, V
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import ifcopenshell.api.geometry
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from ifcopenshell.api.geometry.add_window_representation import create_ifc_window
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from mathutils import Vector
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from math import cos, radians
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from typing import Any, Optional, Literal, Union
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import dataclasses
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import numpy as np
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from ifcopenshell.util.shape_builder import ShapeBuilder, V
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from ifcopenshell.api.geometry.add_window_representation import create_ifc_window
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from math import cos, radians
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from typing import Any, Optional, Literal, Union, get_args, overload
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SUPPORTED_DOOR_TYPES = (
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DOOR_TYPE = Literal[
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"SINGLE_SWING_LEFT",
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"SINGLE_SWING_RIGHT",
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"DOUBLE_SWING_RIGHT",
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@@ -38,7 +37,8 @@ SUPPORTED_DOOR_TYPES = (
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"SLIDING_TO_LEFT",
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"SLIDING_TO_RIGHT",
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"DOUBLE_DOOR_SLIDING",
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)
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]
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SUPPORTED_DOOR_TYPES = get_args(DOOR_TYPE)
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def mm(x: float) -> float:
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@@ -47,41 +47,50 @@ def mm(x: float) -> float:
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def create_ifc_door_lining(
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builder: ShapeBuilder, size: Vector, thickness: list, position: Vector = V(0, 0, 0).freeze()
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builder: ShapeBuilder, size: np.ndarray, thickness: Union[list[float], float], position: Optional[np.ndarray] = None
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) -> ifcopenshell.entity_instance:
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"""`thickness` of the profile is defined as list in the following order: `(SIDE, TOP)`
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`thickness` can be also defined just as 1 float value.
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"""
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if not isinstance(thickness, collections.abc.Iterable):
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thickness = [thickness] * 2
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np_X, np_Y, np_Z = 0, 1, 2
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np_XZ = [0, 2]
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if not isinstance(thickness, list):
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thickness = [thickness, thickness]
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th_side, th_up = thickness
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points = [
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V(0.0, 0.0, 0.0),
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V(0.0, 0.0, size.z),
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V(size.x, 0.0, size.z),
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V(size.x, 0.0, 0.0),
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V(size.x - th_side, 0.0, 0.0),
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V(size.x - th_side, 0.0, size.z - th_up),
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V(th_side, 0.0, size.z - th_up),
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V(th_side, 0.0, 0.0),
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]
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points = V(
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[
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(0.0, 0.0, 0.0),
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(0.0, 0.0, size[np_Z]),
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(size[np_X], 0.0, size[np_Z]),
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(size[np_X], 0.0, 0.0),
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(size[np_X] - th_side, 0.0, 0.0),
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(size[np_X] - th_side, 0.0, size[np_Z] - th_up),
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(th_side, 0.0, size[np_Z] - th_up),
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(th_side, 0.0, 0.0),
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]
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)
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points = [p.xz for p in points]
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points = points[:, np_XZ]
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door_lining = builder.polyline(points, closed=True)
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door_lining = builder.extrude(door_lining, size.y, **builder.extrude_kwargs("Y"))
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door_lining = builder.extrude(door_lining, size[np_Y], **builder.extrude_kwargs("Y"))
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if position is None:
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position = np.zeros(3)
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builder.translate(door_lining, position)
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return door_lining
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def create_ifc_box(
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builder: ShapeBuilder, size: Vector, position: Vector = V(0, 0, 0).freeze()
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builder: ShapeBuilder, size: np.ndarray, position: Optional[np.ndarray] = None
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) -> ifcopenshell.entity_instance:
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rect = builder.rectangle(size.xy)
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box = builder.extrude(rect, size.z, position=position, extrusion_vector=V(0, 0, 1))
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np_Z, np_XY = 2, slice(2)
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rect = builder.rectangle(size[np_XY])
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if position is None:
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position = np.zeros(3)
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box = builder.extrude(rect, size[np_Z], position=position, extrusion_vector=(0, 0, 1))
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return box
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@@ -210,44 +219,27 @@ def add_door_representation(
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overall_width: Optional[float] = None,
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# door type
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# http://ifc43-docs.standards.buildingsmart.org/IFC/RELEASE/IFC4x3/HTML/lexical/IfcDoorTypeOperationEnum.htm
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operation_type: Literal[
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"SINGLE_SWING_LEFT",
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"SINGLE_SWING_RIGHT",
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"DOUBLE_SWING_RIGHT",
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"DOUBLE_SWING_LEFT",
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"DOUBLE_DOOR_SINGLE_SWING",
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"DOUBLE_DOOR_DOUBLE_SWING",
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"SLIDING_TO_LEFT",
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"SLIDING_TO_RIGHT",
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"DOUBLE_DOOR_SLIDING",
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] = "SINGLE_SWING_LEFT",
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operation_type: DOOR_TYPE = "SINGLE_SWING_LEFT",
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lining_properties: Optional[Union[DoorLiningProperties, dict[str, Any]]] = None,
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panel_properties: Optional[Union[DoorPanelProperties, dict[str, Any]]] = None,
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unit_scale: Optional[float] = None,
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) -> ifcopenshell.entity_instance:
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"""units in usecase_settings expected to be in ifc project units
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) -> Union[ifcopenshell.entity_instance, None]:
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"""Add a geometric representation for a door.
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units in usecase_settings expected to be in ifc project units
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:param context: IfcGeometricRepresentationContext for the representation.
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:type context: ifcopenshell.entity_instance
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:param overall_height: Overall door height. Defaults to 2m.
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:type overall_height: float, optional
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:param overall_width: Overall door width. Defaults to 0.9m.
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:type overall_width: float, optional
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:param operation_type: Type of the door. Defaults to SINGLE_SWING_LEFT.
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:type operation_type: str, optional
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:param lining_properties: DoorLiningProperties or a dictionary to create one.
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See DoorLiningProperties description for details.
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:type lining_properties: Union[DoorLiningProperties, dict[str, Any]]]
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:param panel_properties: DoorPanelProperties or a dictionary to create one.
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See DoorPanelProperties description for details.
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:type panel_properties: Union[DoorPanelProperties, dict[str, Any]]]
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:param unit_scale: The unit scale as calculated by
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ifcopenshell.util.unit.calculate_unit_scale. If not provided, it
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will be automatically calculated for you.
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:type unit_scale: float, optional
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:return: IfcShapeRepresentation for a door.
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:rtype: ifcopenshell.entity_instance
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"""
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usecase = Usecase()
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usecase.file = file
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@@ -287,20 +279,25 @@ def add_door_representation(
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class Usecase:
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def execute(self):
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file: ifcopenshell.file
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settings: dict[str, Any]
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def execute(self) -> Union[ifcopenshell.entity_instance, None]:
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builder = ShapeBuilder(self.file)
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overall_height = self.settings["overall_height"]
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overall_width = self.settings["overall_width"]
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door_type = self.settings["operation_type"]
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np_X, np_Y, np_Z = 0, 1, 2
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np_XY = slice(2)
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np_YX = [1, 0]
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overall_height: float = self.settings["overall_height"]
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overall_width: float = self.settings["overall_width"]
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door_type: DOOR_TYPE = self.settings["operation_type"]
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double_swing_door = "DOUBLE_SWING" in door_type
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double_door = "DOUBLE_DOOR" in door_type
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sliding_door = "SLIDING" in door_type
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if door_type not in SUPPORTED_DOOR_TYPES:
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raise NotImplementedError(f'Door type "{door_type}" is not currently supported.')
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if self.settings["context"].TargetView == "ELEVATION_VIEW":
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rect = builder.rectangle(V(overall_width, 0, overall_height))
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rect = builder.rectangle((overall_width, 0, overall_height))
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representation_evelevation = builder.get_representation(self.settings["context"], rect)
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return representation_evelevation
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@@ -308,17 +305,19 @@ class Usecase:
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lining_props = self.settings["lining_properties"]
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# lining params
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lining_depth = lining_props["LiningDepth"]
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lining_thickness_default = lining_props["LiningThickness"]
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lining_offset = lining_props["LiningOffset"]
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lining_to_panel_offset_x = (
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lining_depth: float = lining_props["LiningDepth"]
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lining_thickness_default: float = lining_props["LiningThickness"]
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lining_offset: float = lining_props["LiningOffset"]
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lining_to_panel_offset_x: float = (
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lining_props["LiningToPanelOffsetX"] if not sliding_door else lining_thickness_default
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)
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panel_depth = panel_props["PanelDepth"]
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lining_to_panel_offset_y_full = lining_props["LiningToPanelOffsetY"] if not sliding_door else -panel_depth
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panel_depth: float = panel_props["PanelDepth"]
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lining_to_panel_offset_y_full: float = (
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lining_props["LiningToPanelOffsetY"] if not sliding_door else -panel_depth
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)
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transom_thickness = lining_props["TransomThickness"] / 2
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transfom_offset = lining_props["TransomOffset"]
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transom_thickness: float = lining_props["TransomThickness"] / 2
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transfom_offset: float = lining_props["TransomOffset"]
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if transom_thickness == 0:
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transfom_offset = 0
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window_lining_height = overall_height - transfom_offset - transom_thickness
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@@ -333,25 +332,25 @@ class Usecase:
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side_lining_thickness = side_lining_thickness - panel_lining_overlap_x
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top_lining_thickness = top_lining_thickness - panel_top_lining_overlap_x
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threshold_thickness = lining_props["ThresholdThickness"]
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threshold_depth = lining_props["ThresholdDepth"]
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threshold_offset = lining_props["ThresholdOffset"]
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threshold_thickness: float = lining_props["ThresholdThickness"]
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threshold_depth: float = lining_props["ThresholdDepth"]
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threshold_offset: float = lining_props["ThresholdOffset"]
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threshold_width = overall_width - side_lining_thickness * 2
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casing_thickness = lining_props["CasingThickness"]
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casing_depth = lining_props["CasingDepth"]
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casing_thickness: float = lining_props["CasingThickness"]
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casing_depth: float = lining_props["CasingDepth"]
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# panel params
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panel_width = door_opening_width * panel_props["PanelWidth"]
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frame_depth = panel_props["FrameDepth"]
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frame_thickness = panel_props["FrameThickness"]
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panel_width: float = door_opening_width * panel_props["PanelWidth"]
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frame_depth: float = panel_props["FrameDepth"]
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frame_thickness: float = panel_props["FrameThickness"]
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frame_height = window_lining_height - lining_to_panel_offset_x * 2
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glass_thickness = self.convert_si_to_unit(0.01)
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# handle dimensions (hardcoded)
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handle_size = self.convert_si_to_unit(V(120, 40, 20) * 0.001)
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handle_offset = self.convert_si_to_unit(V(60, 0, 1000) * 0.001) # to the handle center
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handle_center_offset = V(handle_size.y / 2, 0, handle_size.z) / 2
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handle_center_offset = V(handle_size[np_Y] / 2, 0, handle_size[np_Z]) / 2
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slider_arrow_symbol_size = self.convert_si_to_unit(30 * 0.001)
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if transfom_offset:
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@@ -365,19 +364,19 @@ class Usecase:
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lining_size = V(overall_width, lining_depth, lining_height)
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lining_thickness = [side_lining_thickness, top_lining_thickness]
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def l_shape_check(lining_thickness):
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def l_shape_check(lining_thickness: list[float]) -> bool:
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return lining_to_panel_offset_y_full < lining_depth and any(
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lining_to_panel_offset_x < th for th in lining_thickness
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)
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# create 2d representation
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if self.settings["context"].TargetView == "PLAN_VIEW":
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items_2d = []
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items_2d: list[ifcopenshell.entity_instance] = []
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panel_size = V(panel_width, panel_depth)
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if not sliding_door:
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panel_position = V(lining_to_panel_offset_x, lining_depth)
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else:
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panel_position = V(lining_to_panel_offset_x, -panel_size.y)
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panel_position = V(lining_to_panel_offset_x, -panel_size[np_Y])
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if self.settings["context"].ContextIdentifier == "Annotation":
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# only sliding door has annotation representation
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@@ -385,45 +384,45 @@ class Usecase:
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return None
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# arrow symbol
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arrow_symbol = []
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arrow_symbol: list[ifcopenshell.entity_instance] = []
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arrow_offset = slider_arrow_symbol_size / cos(radians(15))
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arrow_symbol.append(
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builder.polyline(
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points=(V(0.35 * panel_size.x, 0), V(0.65 * panel_size.x, 0)),
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points=((0.35 * panel_size[np_X], 0), (0.65 * panel_size[np_X], 0)),
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)
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)
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arrow_symbol.append(
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builder.polyline(
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points=(
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V(slider_arrow_symbol_size, arrow_offset),
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V(0, 0),
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V(slider_arrow_symbol_size, -arrow_offset),
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(slider_arrow_symbol_size, arrow_offset),
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(0, 0),
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(slider_arrow_symbol_size, -arrow_offset),
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),
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position_offset=V(0.35 * panel_size.x, 0),
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position_offset=(0.35 * panel_size[np_X], 0),
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)
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)
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builder.translate(arrow_symbol, panel_position + V(0, -arrow_offset * 1.5))
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builder.translate(arrow_symbol, panel_position + (0, -arrow_offset * 1.5))
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items_2d.extend(arrow_symbol)
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representation_2d = builder.get_representation(self.settings["context"], items_2d, "Curve2D")
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return representation_2d
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door_items = []
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door_items: list[ifcopenshell.entity_instance] = []
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# create lining
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if l_shape_check([side_lining_thickness]):
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lining_points = [
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V(0, 0),
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V(0, lining_depth),
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V(lining_to_panel_offset_x, lining_depth),
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V(lining_to_panel_offset_x, lining_to_panel_offset_y_full),
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V(lining_thickness_default, lining_to_panel_offset_y_full),
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V(lining_thickness_default, 0),
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(0, 0),
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(0, lining_depth),
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(lining_to_panel_offset_x, lining_depth),
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(lining_to_panel_offset_x, lining_to_panel_offset_y_full),
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(lining_thickness_default, lining_to_panel_offset_y_full),
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(lining_thickness_default, 0),
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]
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lining = builder.polyline(lining_points, closed=True)
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else:
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lining = builder.rectangle(V(side_lining_thickness, lining_depth))
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lining = builder.rectangle((side_lining_thickness, lining_depth))
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items_2d.append(lining)
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items_2d.append(
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@@ -431,26 +430,35 @@ class Usecase:
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)
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# TODO: make second swing lines dashed
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def create_ifc_door_panel_2d(panel_size, panel_position, door_swing_type, sliding=False):
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def create_ifc_door_panel_2d(
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panel_size: np.ndarray,
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panel_position: np.ndarray,
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door_swing_type: Literal["LEFT", "RIGHT"],
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sliding: bool = False,
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) -> list[ifcopenshell.entity_instance]:
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if sliding:
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return create_ifc_door_sliding_panel_2d(panel_size, panel_position, door_swing_type)
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door_items = []
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panel_size = panel_size.yx
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door_items: list[ifcopenshell.entity_instance] = []
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panel_size = panel_size[np_YX]
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# create semi-semi-circle
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if double_swing_door:
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trim_points_mask = (3, 1)
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second_swing_line = builder.polyline(
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points=(V(0, 0), V(0, -panel_size.y), V(panel_size.x, -panel_size.y))
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points=(
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(0, 0),
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(0, -panel_size[np_Y]),
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(panel_size[np_X], -panel_size[np_Y]),
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)
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)
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door_items.append(second_swing_line)
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else:
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trim_points_mask = (0, 1)
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semicircle = builder.create_ellipse_curve(
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panel_size.y - panel_size.x,
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panel_size.y,
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panel_size[np_Y] - panel_size[np_X],
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panel_size[np_Y],
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trim_points_mask=trim_points_mask,
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position=V(panel_size.x, 0),
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position=(panel_size[np_X], 0),
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)
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door_items.append(semicircle)
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@@ -461,47 +469,49 @@ class Usecase:
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builder.translate(door_items, panel_position)
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if door_swing_type == "RIGHT":
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mirror_point = panel_position + V(panel_size.y / 2, 0)
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builder.mirror(door_items, mirror_axes=V(1, 0), mirror_point=mirror_point)
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mirror_point = panel_position + (panel_size[np_Y] / 2, 0)
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builder.mirror(door_items, mirror_axes=(1, 0), mirror_point=mirror_point)
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return door_items
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def create_ifc_door_sliding_panel_2d(panel_size, panel_position, door_swing_type):
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door = builder.rectangle(panel_size, position=panel_position - V(panel_size.x * 0.5, 0))
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def create_ifc_door_sliding_panel_2d(
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panel_size: np.ndarray, panel_position: np.ndarray, door_swing_type: Literal["LEFT", "RIGHT"]
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) -> list[ifcopenshell.entity_instance]:
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door = builder.rectangle(panel_size, position=panel_position - (panel_size[np_X] * 0.5, 0))
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if door_swing_type == "RIGHT":
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mirror_point = panel_position + V(panel_size.x / 2, 0)
|
||||
builder.mirror(door, mirror_axes=V(1, 0), mirror_point=mirror_point)
|
||||
mirror_point = panel_position + (panel_size[np_X] / 2, 0)
|
||||
builder.mirror(door, mirror_axes=(1, 0), mirror_point=mirror_point)
|
||||
return [door]
|
||||
|
||||
door_items = []
|
||||
door_items: list[ifcopenshell.entity_instance] = []
|
||||
if double_door:
|
||||
panel_size.x = panel_size.x / 2
|
||||
panel_size[np_X] = panel_size[np_X] / 2
|
||||
door_items.extend(create_ifc_door_panel_2d(panel_size, panel_position, "LEFT", sliding_door))
|
||||
|
||||
mirror_point = panel_position + V(door_opening_width / 2, 0)
|
||||
door_items.extend(
|
||||
builder.mirror(door_items, mirror_axes=V(1, 0), mirror_point=mirror_point, create_copy=True)
|
||||
builder.mirror(door_items, mirror_axes=(1, 0), mirror_point=mirror_point, create_copy=True)
|
||||
)
|
||||
else:
|
||||
door_swing_type = "LEFT" if door_type.endswith("LEFT") else "RIGHT"
|
||||
door_items.extend(create_ifc_door_panel_2d(panel_size, panel_position, door_swing_type, sliding_door))
|
||||
items_2d.extend(door_items)
|
||||
|
||||
builder.translate(items_2d, V(0, lining_offset))
|
||||
builder.translate(items_2d, (0, lining_offset))
|
||||
representation_2d = builder.get_representation(self.settings["context"], items_2d)
|
||||
return representation_2d
|
||||
|
||||
lining_items = []
|
||||
lining_items: list[ifcopenshell.entity_instance] = []
|
||||
main_lining_size = lining_size
|
||||
|
||||
# need to check offsets to decide whether lining should be rectangle
|
||||
# or L shaped
|
||||
if l_shape_check(lining_thickness):
|
||||
main_lining_size = lining_size.copy()
|
||||
main_lining_size.y = lining_to_panel_offset_y_full
|
||||
main_lining_size[np_Y] = lining_to_panel_offset_y_full
|
||||
|
||||
second_lining_size = lining_size.copy()
|
||||
second_lining_size.y = lining_size.y - lining_to_panel_offset_y_full
|
||||
second_lining_size[np_Y] = lining_size[np_Y] - lining_to_panel_offset_y_full
|
||||
second_lining_position = V(0, lining_to_panel_offset_y_full, 0)
|
||||
second_lining_thickness = [min(th, lining_to_panel_offset_x) for th in lining_thickness]
|
||||
|
||||
@@ -514,6 +524,7 @@ class Usecase:
|
||||
lining_items.append(main_lining)
|
||||
|
||||
# add threshold
|
||||
threshold_items: list[ifcopenshell.entity_instance]
|
||||
if not threshold_thickness:
|
||||
threshold_items = []
|
||||
else:
|
||||
@@ -522,7 +533,7 @@ class Usecase:
|
||||
threshold_items = [create_ifc_box(builder, threshold_size, threshold_position)]
|
||||
|
||||
# add casings
|
||||
casing_items = []
|
||||
casing_items: list[ifcopenshell.entity_instance] = []
|
||||
if not lining_offset and casing_thickness:
|
||||
casing_wall_overlap = max(casing_thickness - lining_thickness_default, 0)
|
||||
inner_casing_thickness = [
|
||||
@@ -540,53 +551,55 @@ class Usecase:
|
||||
inner_casing = create_ifc_door_lining(builder, casing_size, inner_casing_thickness, inner_casing_position)
|
||||
casing_items.append(inner_casing)
|
||||
|
||||
def create_ifc_door_panel(panel_size, panel_position, door_swing_type):
|
||||
door_items = []
|
||||
def create_ifc_door_panel(
|
||||
panel_size: np.ndarray, panel_position: np.ndarray, door_swing_type: Literal["LEFT", "RIGHT"]
|
||||
) -> list[ifcopenshell.entity_instance]:
|
||||
door_items: list[ifcopenshell.entity_instance] = []
|
||||
# add door panel
|
||||
door_items.append(create_ifc_box(builder, panel_size, panel_position))
|
||||
# add door handle
|
||||
handle_points = [
|
||||
V(0, 0),
|
||||
V(0, -handle_size.y),
|
||||
V(handle_size.x, -handle_size.y),
|
||||
V(handle_size.x, -handle_size.y / 2),
|
||||
V(handle_size.y / 2, -handle_size.y / 2),
|
||||
V(handle_size.y / 2, 0),
|
||||
(0, 0),
|
||||
(0, -handle_size[np_Y]),
|
||||
(handle_size[np_X], -handle_size[np_Y]),
|
||||
(handle_size[np_X], -handle_size[np_Y] / 2),
|
||||
(handle_size[np_Y] / 2, -handle_size[np_Y] / 2),
|
||||
(handle_size[np_Y] / 2, 0),
|
||||
]
|
||||
handle_polyline = builder.polyline(handle_points, closed=True)
|
||||
|
||||
handle_position = panel_position + handle_offset - handle_center_offset
|
||||
|
||||
door_handle = builder.extrude(handle_polyline, handle_size.z, position=handle_position)
|
||||
door_handle = builder.extrude(handle_polyline, handle_size[np_Z], position=handle_position)
|
||||
door_items.append(door_handle)
|
||||
|
||||
if door_swing_type == "LEFT":
|
||||
builder.mirror(
|
||||
door_handle, mirror_axes=V(1, 0), mirror_point=panel_position.xy + V(panel_size.x / 2, 0)
|
||||
door_handle, mirror_axes=(1, 0), mirror_point=panel_position[np_XY] + (panel_size[np_X] / 2, 0)
|
||||
)
|
||||
|
||||
door_handle_mirrored = builder.mirror(
|
||||
door_handle,
|
||||
mirror_axes=V(0, 1),
|
||||
mirror_point=handle_position.xy + V(0, panel_size.y / 2),
|
||||
mirror_axes=(0, 1),
|
||||
mirror_point=handle_position[np_XY] + (0, panel_size[np_Y] / 2),
|
||||
create_copy=True,
|
||||
)
|
||||
door_items.append(door_handle_mirrored)
|
||||
return door_items
|
||||
|
||||
door_items = []
|
||||
door_items: list[ifcopenshell.entity_instance] = []
|
||||
panel_size = V(panel_width, panel_depth, panel_height)
|
||||
panel_position = V(lining_to_panel_offset_x, lining_to_panel_offset_y_full, threshold_thickness)
|
||||
|
||||
if double_door:
|
||||
# keeping a little space between doors for readibility
|
||||
double_door_offset = self.convert_si_to_unit(0.001)
|
||||
panel_size.x = panel_size.x / 2 - double_door_offset
|
||||
panel_size[np_X] = panel_size[np_X] / 2 - double_door_offset
|
||||
door_items.extend(create_ifc_door_panel(panel_size, panel_position, "LEFT"))
|
||||
|
||||
mirror_point = panel_position + V(door_opening_width / 2, 0, 0)
|
||||
door_items.extend(
|
||||
builder.mirror(door_items, mirror_axes=V(1, 0), mirror_point=mirror_point.xy, create_copy=True)
|
||||
builder.mirror(door_items, mirror_axes=(1, 0), mirror_point=mirror_point[np_XY], create_copy=True)
|
||||
)
|
||||
else:
|
||||
door_swing_type = "LEFT" if door_type.endswith("LEFT") else "RIGHT"
|
||||
@@ -622,15 +635,17 @@ class Usecase:
|
||||
)
|
||||
|
||||
lining_offset_items = lining_items + door_items + window_lining_items + frame_items + glass_items
|
||||
builder.translate(lining_offset_items, V(0, lining_offset, 0))
|
||||
builder.translate(lining_offset_items, (0, lining_offset, 0))
|
||||
|
||||
output_items = lining_offset_items + threshold_items + casing_items
|
||||
|
||||
representation = builder.get_representation(self.settings["context"], output_items)
|
||||
return representation
|
||||
|
||||
def convert_si_to_unit(self, value):
|
||||
@overload
|
||||
def convert_si_to_unit(self, value: float) -> float: ...
|
||||
@overload
|
||||
def convert_si_to_unit(self, value: np.ndarray) -> np.ndarray: ...
|
||||
def convert_si_to_unit(self, value: Union[float, np.ndarray]) -> Union[float, np.ndarray]:
|
||||
si_conversion = 1 / self.settings["unit_scale"]
|
||||
if isinstance(value, Vector):
|
||||
return V(*[i * si_conversion for i in value])
|
||||
return value * si_conversion
|
||||
|
||||
Reference in New Issue
Block a user