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https://github.com/IfcOpenShell/IfcOpenShell.git
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Nothing is a pointer now. Initialisation is easier…
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@@ -146,9 +146,9 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcConnectedFaceSet* l, cgal_
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// }
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// }
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cgal_shape_t polyhedron = new CGAL::Polyhedron_3<Kernel>();
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cgal_shape_t polyhedron = CGAL::Polyhedron_3<Kernel>();
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PolyhedronBuilder builder(&face_list);
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polyhedron->delegate(builder);
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polyhedron.delegate(builder);
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shape = polyhedron;
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return true;
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@@ -181,7 +181,7 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcFace* l, cgal_face_t& face
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return false;
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}
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cgal_face_t mf = new CgalFace();
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cgal_face_t mf;
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for (IfcSchema::IfcFaceBound::list::it it = bounds->begin(); it != bounds->end(); ++it) {
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IfcSchema::IfcFaceBound* bound = *it;
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@@ -192,14 +192,13 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcFace* l, cgal_face_t& face
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cgal_wire_t wire;
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if (!convert_wire(loop, wire)) {
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Logger::Message(Logger::LOG_ERROR, "Failed to process face boundary loop", loop->entity);
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delete mf;
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return false;
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}
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if (!is_interior) {
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mf->outer = wire;
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mf.outer = wire;
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} else {
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mf->inner.push_back(wire);
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mf.inner.push_back(wire);
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}
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}
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@@ -211,15 +210,15 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcPolyLoop* l, cgal_wire_t&
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IfcSchema::IfcCartesianPoint::list::ptr points = l->Polygon();
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// Parse and store the points in a sequence
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cgal_wire_t polygon = new std::vector<Kernel::Point_3>();
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cgal_wire_t polygon = std::vector<Kernel::Point_3>();
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for(IfcSchema::IfcCartesianPoint::list::it it = points->begin(); it != points->end(); ++ it) {
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cgal_point_t pnt;
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IfcGeom::CgalKernel::convert(*it, pnt);
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polygon->push_back(*pnt);
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polygon.push_back(pnt);
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}
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// A loop should consist of at least three vertices
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std::size_t original_count = polygon->size();
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std::size_t original_count = polygon.size();
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if (original_count < 3) {
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Logger::Message(Logger::LOG_ERROR, "Not enough edges for:", l->entity);
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return false;
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@@ -228,7 +227,7 @@ bool IfcGeom::CgalKernel::convert(const IfcSchema::IfcPolyLoop* l, cgal_wire_t&
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// TODO: Remove repeated points (and points that are too close to one another?)
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// remove_duplicate_points_from_loop(polygon, true);
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std::size_t count = polygon->size();
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std::size_t count = polygon.size();
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if (original_count - count != 0) {
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std::stringstream ss; ss << (original_count - count) << " edges removed for:";
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Logger::Message(Logger::LOG_WARNING, ss.str(), l->entity);
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