Route bonsai through wgpu; delete the GL backend

Bonsai now drives the wgpu viewport for both sidecar and direct-IFC
loads. The GL viewer and its supporting state classes are gone.

SceneLoader rewire:
- Takes WgpuViewportWindow* instead of ViewportWindow*.
- Sidecar path reads metadata only (readSidecarMetadataOnly) and hands
  the StreamingSidecar off to the new applyCachedModel. Field accesses
  inside applySidecarData go through .meta.
- Direct-IFC path uses the wgpu A-path (upload{Mesh,Instance}Chunk +
  finalizeModel). The applyLodExtension call is dropped — wgpu has no
  live LOD1 splice; LOD1 still lands in the on-disk sidecar for the
  next open.

Bonsai migration:
- ViewportWindow → WgpuViewportWindow across MainWindow, Measurement,
  SessionState, and every modules/*/{Commands,Panel,View}.{h,cpp} —
  116 sites total. Same s/OverlayRenderer::/WgpuOverlayRenderer::/
  rename, 12 sites.
- Includes flipped from ../ifcviewer/ViewportWindow.h to
  ../ifcviewer-wgpu/WgpuViewportWindow.h. OverlayRenderer.h include
  dropped (transitively reached via the viewport header).
- BonsaiViewer links IfcViewerWgpu in addition to IfcViewer for the
  duration of the migration; the GL-side IfcViewer also publicly links
  IfcViewerWgpu so SceneLoader can resolve WgpuViewportWindow.

GL backend deletion:
- src/ifcviewer/ViewportWindow.{cpp,h}, BvhAccel.*, OverlayRenderer.*,
  Selection.*, Visibility.* all gone.
- src/ifcviewer-minimal/ removed entirely (MinimalWindow drove the GL
  viewport).
- src/ifcviewer/tests: test_bvh_accel, test_selection, test_visibility
  removed. The first has no replacement (wgpu doesn't use a per-instance
  BVH); the latter two are ported separately. test_lod_builder,
  test_sidecar_cache, test_instanced_geometry, test_federation remain
  (backend-agnostic).
- IfcViewer's CMakeLists drops OpenGL, Qt::OpenGL, Qt::Widgets — none
  of the surviving translation units reach for them.

Build flag plumbing:
- BUILD_BONSAIVIEWER now auto-enables BUILD_BONSAIVIEWER_WGPU since
  SceneLoader requires the wgpu lib for its WgpuViewportWindow* arg.
- The wgpu subprojects add_subdirectory ahead of the GL one so
  IfcViewerWgpu exists when IfcViewer's link evaluates.
- src/ifcviewer-minimal subdir reference removed from cmake/CMakeLists.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-06-01 17:38:33 +10:00
parent 9c067d1d0e
commit 2981500b3b
40 changed files with 208 additions and 8008 deletions
+2 -2
View File
@@ -31,7 +31,7 @@
#include "../../../ifcviewer/Federation.h"
#include "../../../ifcviewer/SceneLoader.h"
#include "../../../ifcviewer/SidecarBuilder.h"
#include "../../../ifcviewer/ViewportWindow.h"
#include "../../../ifcviewer-wgpu/WgpuViewportWindow.h"
#include "../../../ifcgeom/Serializer.h"
#include "../../../serializers/document_serializer_plugin.h"
@@ -148,7 +148,7 @@ void removeGroup(SessionState& s, QWidget& host, const QString& group_id) {
s.setStatusMessage("Models", "Group removed");
}
void removeModel(SessionState& s, ViewportWindow& vp, QWidget& host, const QString& fed_id) {
void removeModel(SessionState& s, WgpuViewportWindow& vp, QWidget& host, const QString& fed_id) {
const Federation::Model* model = s.federation()->findById(fed_id);
const QString label = model ? model->display_name : fed_id;
const auto choice = QMessageBox::question(
+2 -2
View File
@@ -28,7 +28,7 @@
#include <cstdint>
class QWidget;
class ViewportWindow;
class WgpuViewportWindow;
namespace bonsaiviewer { class SessionState; }
namespace bonsaiviewer::modules::models::commands {
@@ -41,7 +41,7 @@ void renameGroup(SessionState& s, QWidget& host, const QString& group_id);
void moveGroup(SessionState& s, const QString& id, const QString& parent_group_id);
void moveModels(SessionState& s, const QStringList& ids, const QString& parent_group_id);
void removeGroup(SessionState& s, QWidget& host, const QString& group_id);
void removeModel(SessionState& s, ViewportWindow& vp, QWidget& host, const QString& fed_id);
void removeModel(SessionState& s, WgpuViewportWindow& vp, QWidget& host, const QString& fed_id);
void addModel(SessionState& s, QWidget& host);
// Connector picker → pull_models_interactive → addCloudModel + load.
// Reachable from AddModelDialog's CloudModel button; the underlying call
+1 -1
View File
@@ -220,7 +220,7 @@ private:
} // namespace
ModelsPanel::ModelsPanel(bonsaiviewer::SessionState* session_state,
ViewportWindow* viewport,
WgpuViewportWindow* viewport,
QWidget* parent)
: components::Panel("Models", nullptr, parent, true)
, session_state_(session_state)
+3 -3
View File
@@ -26,7 +26,7 @@
#include "../../components/Panel.h"
class QTreeView;
class ViewportWindow;
class WgpuViewportWindow;
namespace bonsaiviewer { class SessionState; }
namespace bonsaiviewer::modules::models {
@@ -41,7 +41,7 @@ class ModelsPanel : public components::Panel {
Q_OBJECT
public:
explicit ModelsPanel(bonsaiviewer::SessionState* session_state,
ViewportWindow* viewport,
WgpuViewportWindow* viewport,
QWidget* parent = nullptr);
// Owned externally (the View constructs and owns the model). The panel
@@ -52,7 +52,7 @@ private:
void applyColumnLayout();
bonsaiviewer::SessionState* session_state_ = nullptr;
ViewportWindow* viewport_ = nullptr;
WgpuViewportWindow* viewport_ = nullptr;
QTreeView* tree_ = nullptr;
FederationItemModel* model_ = nullptr;
};
+12 -12
View File
@@ -30,7 +30,7 @@
#include "../models/Commands.h"
#include "../../../ifcviewer/Federation.h"
#include "../../../ifcviewer/SceneLoader.h"
#include "../../../ifcviewer/ViewportWindow.h"
#include "../../../ifcviewer-wgpu/WgpuViewportWindow.h"
#include <QDebug>
#include <QDir>
@@ -53,7 +53,7 @@ namespace {
// Pure helper — clears the loaded scene without emitting any signals. The
// caller (newProject / openProject) emits projectReset / projectOpened once
// the whole flow finishes.
void clearScene(SessionState& s, ViewportWindow& vp) {
void clearScene(SessionState& s, WgpuViewportWindow& vp) {
vp.setSelectedObjectId(0);
s.setSelectedObjectId(0);
for (uint32_t mid : s.modelIds()) {
@@ -88,7 +88,7 @@ bool confirmDiscardIfDirty(SessionState& s, QWidget& host) {
// - if no scene entry exists yet (initial open), queue a load.
// Per spec, connector errors are not surfaced to the user; the connector
// has already shown its own UI.
void resolveCloudModels(SessionState& s, ViewportWindow& vp) {
void resolveCloudModels(SessionState& s, WgpuViewportWindow& vp) {
auto* fed = s.federation();
QHash<QString, QStringList> connector_to_fed_ids;
for (const auto& m : fed->models()) {
@@ -99,7 +99,7 @@ void resolveCloudModels(SessionState& s, ViewportWindow& vp) {
auto* registry = s.connectorRegistry();
QPointer<SessionState> sguard(&s);
QPointer<ViewportWindow> vguard(&vp);
QPointer<WgpuViewportWindow> vguard(&vp);
for (auto it = connector_to_fed_ids.constBegin();
it != connector_to_fed_ids.constEnd(); ++it) {
@@ -203,7 +203,7 @@ bool isIfcfedUnchanged(const QString& current_path, const QString& candidate_pat
return a.readAll() == b.readAll();
}
bool openProjectAt(SessionState& s, QWidget& host, ViewportWindow& vp, const QString& path) {
bool openProjectAt(SessionState& s, QWidget& host, WgpuViewportWindow& vp, const QString& path) {
SceneLoader* loader = s.loader();
if (loader && loader->isLoading()) {
QMessageBox::information(
@@ -268,7 +268,7 @@ bool saveProjectTo(SessionState& s, QWidget& host, const QString& path) {
} // namespace
bool newProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
bool newProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp) {
SceneLoader* loader = s.loader();
if (loader && loader->isLoading()) {
QMessageBox::information(
@@ -285,7 +285,7 @@ bool newProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
return true;
}
bool openProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
bool openProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp) {
QFileDialog file_dialog(&host, "Open Project");
file_dialog.setFileMode(QFileDialog::ExistingFile);
file_dialog.setNameFilter("IFC Federation (*.ifcfed);;All Files (*)");
@@ -297,12 +297,12 @@ bool openProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
return openProjectAt(s, host, vp, path);
}
bool openProjectPath(SessionState& s, QWidget& host, ViewportWindow& vp, const QString& path) {
bool openProjectPath(SessionState& s, QWidget& host, WgpuViewportWindow& vp, const QString& path) {
if (path.isEmpty()) return false;
return openProjectAt(s, host, vp, path);
}
bool openCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
bool openCloudProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp) {
SceneLoader* loader = s.loader();
if (loader && loader->isLoading()) {
QMessageBox::information(
@@ -341,7 +341,7 @@ bool openCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
QPointer<SessionState> sguard(&s);
QPointer<QWidget> hguard(&host);
QPointer<ViewportWindow> vguard(&vp);
QPointer<WgpuViewportWindow> vguard(&vp);
proc->call("pull_ifcfed_interactive", QJsonValue(),
[sguard, hguard, vguard, connector_id](const QJsonValue& result) {
@@ -371,7 +371,7 @@ bool openCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
return true;
}
bool syncCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
bool syncCloudProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp) {
auto* fed = s.federation();
// Per spec, sync has two independent phases — refreshing the .ifcfed
@@ -429,7 +429,7 @@ bool syncCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
QPointer<SessionState> sguard(&s);
QPointer<QWidget> hguard(&host);
QPointer<ViewportWindow> vguard(&vp);
QPointer<WgpuViewportWindow> vguard(&vp);
const QString current_path = fed->filePath();
proc->call("pull_ifcfed", fed->manifest(),
+6 -6
View File
@@ -24,7 +24,7 @@
#include <QString>
class QWidget;
class ViewportWindow;
class WgpuViewportWindow;
namespace bonsaiviewer { class SessionState; }
namespace bonsaiviewer::modules::project::commands {
@@ -32,21 +32,21 @@ namespace bonsaiviewer::modules::project::commands {
// User-facing commands. Each owns its own dialogs and confirmations; each
// emits exactly one notify() at the end (projectReset / projectOpened /
// projectSaved) so views refresh once per command.
bool newProject(SessionState& s, QWidget& host, ViewportWindow& vp);
bool openProject(SessionState& s, QWidget& host, ViewportWindow& vp);
bool newProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp);
bool openProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp);
// Open a specific .ifcfed by path, bypassing the file dialog. Used by the
// "Open Recent" menu. Same dirty-check / load / cloud-resolve flow as
// openProject; returns false if the load failed or was cancelled.
bool openProjectPath(SessionState& s, QWidget& host, ViewportWindow& vp, const QString& path);
bool openProjectPath(SessionState& s, QWidget& host, WgpuViewportWindow& vp, const QString& path);
// Pick a connector, then call pull_ifcfed_interactive and open the resulting
// .ifcfed as a fresh project. Non-local models in the loaded federation are
// resolved asynchronously via pull_models.
bool openCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp);
bool openCloudProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp);
// pull_ifcfed using the current project's .ifcfed.manifest. Re-downloads
// the .ifcfed from the same cloud target it came from (typically without
// user interaction), then opens it like a fresh project — discarding any
// local edits after the usual dirty-check prompt.
bool syncCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp);
bool syncCloudProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp);
bool saveProject(SessionState& s, QWidget& host);
bool saveProjectAs(SessionState& s, QWidget& host);
// Push the current federation to the cloud target named in its manifest
+14 -14
View File
@@ -22,11 +22,11 @@
#include "../../SessionState.h"
#include "../../../ifcviewer/Federation.h"
#include "../../../ifcviewer/ViewportWindow.h"
#include "../../../ifcviewer-wgpu/WgpuViewportWindow.h"
namespace bonsaiviewer::modules::viewport::commands {
void setHome(SessionState& session, ViewportWindow& vp) {
void setHome(SessionState& session, WgpuViewportWindow& vp) {
auto camera = vp.cameraState();
Federation::HomeView home_view;
home_view.target = camera.target;
@@ -37,7 +37,7 @@ void setHome(SessionState& session, ViewportWindow& vp) {
session.setStatusMessage("Camera", "Home view updated");
}
void goHome(SessionState& session, ViewportWindow& vp) {
void goHome(SessionState& session, WgpuViewportWindow& vp) {
Federation* federation = session.federation();
if (!federation->hasHomeView()) {
session.setStatusMessage("Camera", "No home view set for this project");
@@ -50,52 +50,52 @@ void goHome(SessionState& session, ViewportWindow& vp) {
session.setStatusMessage("Camera", "Home view restored");
}
void viewSelected(ViewportWindow& vp) {
void viewSelected(WgpuViewportWindow& vp) {
vp.focusOnSelectedObject();
}
void fly(SessionState& session, ViewportWindow& vp) {
void fly(SessionState& session, WgpuViewportWindow& vp) {
vp.requestActivate();
vp.enterFpsMode();
session.setStatusMessage("Mode", "Fly mode active");
}
void toggleSection(SessionState& session, ViewportWindow& vp) {
void toggleSection(SessionState& session, WgpuViewportWindow& vp) {
vp.toggleSectionTool();
session.setStatusMessage("Section",
vp.sectionToolActive() ? "Section tool active" : "Section tool off");
}
void clearSection(SessionState& session, ViewportWindow& vp) {
void clearSection(SessionState& session, WgpuViewportWindow& vp) {
vp.clearSectionPlanes();
session.setStatusMessage("Section", "Section planes cleared");
}
void toggleDistance(ViewportWindow& vp) {
void toggleDistance(WgpuViewportWindow& vp) {
vp.toggleLengthTool();
}
void toggleArea(ViewportWindow& vp) {
void toggleArea(WgpuViewportWindow& vp) {
vp.toggleAreaTool();
}
void toggleVolume(ViewportWindow& vp) {
void toggleVolume(WgpuViewportWindow& vp) {
vp.toggleVolumeTool();
}
void hideSelected(ViewportWindow& vp) {
void hideSelected(WgpuViewportWindow& vp) {
vp.hideSelectedElements();
}
void isolateSelected(ViewportWindow& vp) {
void isolateSelected(WgpuViewportWindow& vp) {
vp.isolateSelectedElements();
}
void showAll(ViewportWindow& vp) {
void showAll(WgpuViewportWindow& vp) {
vp.showAllElements();
}
void invertVisibility(ViewportWindow& vp) {
void invertVisibility(WgpuViewportWindow& vp) {
vp.invertElementVisibility();
}
+14 -14
View File
@@ -21,27 +21,27 @@
#ifndef IFCINTERFACE_MODULES_VIEWPORT_COMMANDS_H
#define IFCINTERFACE_MODULES_VIEWPORT_COMMANDS_H
class ViewportWindow;
class WgpuViewportWindow;
namespace bonsaiviewer { class SessionState; }
namespace bonsaiviewer::modules::viewport::commands {
void setHome(SessionState& session, ViewportWindow& vp);
void goHome(SessionState& session, ViewportWindow& vp);
void viewSelected(ViewportWindow& vp);
void setHome(SessionState& session, WgpuViewportWindow& vp);
void goHome(SessionState& session, WgpuViewportWindow& vp);
void viewSelected(WgpuViewportWindow& vp);
void fly(SessionState& session, ViewportWindow& vp);
void toggleSection(SessionState& session, ViewportWindow& vp);
void clearSection(SessionState& session, ViewportWindow& vp);
void fly(SessionState& session, WgpuViewportWindow& vp);
void toggleSection(SessionState& session, WgpuViewportWindow& vp);
void clearSection(SessionState& session, WgpuViewportWindow& vp);
void toggleDistance(ViewportWindow& vp);
void toggleArea(ViewportWindow& vp);
void toggleVolume(ViewportWindow& vp);
void toggleDistance(WgpuViewportWindow& vp);
void toggleArea(WgpuViewportWindow& vp);
void toggleVolume(WgpuViewportWindow& vp);
void hideSelected(ViewportWindow& vp);
void isolateSelected(ViewportWindow& vp);
void showAll(ViewportWindow& vp);
void invertVisibility(ViewportWindow& vp);
void hideSelected(WgpuViewportWindow& vp);
void isolateSelected(WgpuViewportWindow& vp);
void showAll(WgpuViewportWindow& vp);
void invertVisibility(WgpuViewportWindow& vp);
} // namespace bonsaiviewer::modules::viewport::commands
+2 -2
View File
@@ -20,7 +20,7 @@
#include "Panel.h"
#include "../../../ifcviewer/ViewportWindow.h"
#include "../../../ifcviewer-wgpu/WgpuViewportWindow.h"
#include <QFrame>
#include <QVBoxLayout>
@@ -47,7 +47,7 @@ ViewportPanel::ViewportPanel(QWidget* parent)
frame_layout->setContentsMargins(0, 0, 0, 0);
frame_layout->setSpacing(0);
viewport_ = new ViewportWindow();
viewport_ = new WgpuViewportWindow();
viewport_container_ = QWidget::createWindowContainer(viewport_, frame);
viewport_container_->setMinimumSize(400, 300);
viewport_container_->setFocusPolicy(Qt::StrongFocus);
+3 -3
View File
@@ -23,7 +23,7 @@
#include <QWidget>
class ViewportWindow;
class WgpuViewportWindow;
namespace bonsaiviewer::modules::viewport {
@@ -33,10 +33,10 @@ class ViewportPanel : public QWidget {
public:
explicit ViewportPanel(QWidget* parent = nullptr);
ViewportWindow* viewport() const { return viewport_; }
WgpuViewportWindow* viewport() const { return viewport_; }
private:
ViewportWindow* viewport_ = nullptr;
WgpuViewportWindow* viewport_ = nullptr;
QWidget* viewport_container_ = nullptr;
};
+20 -20
View File
@@ -24,8 +24,8 @@
#include "../../SessionState.h"
#include "../../../ifcviewer/Federation.h"
#include "../../../ifcviewer/SceneLoader.h"
#include "../../../ifcviewer/ViewportWindow.h"
#include "../../../ifcviewer/OverlayRenderer.h"
#include "../../../ifcviewer-wgpu/WgpuViewportWindow.h"
#include "../../../ifcviewer-wgpu/WgpuOverlayRenderer.h"
#include "../../Measurement.h"
#include <Eigen/Dense>
@@ -36,7 +36,7 @@
namespace bonsaiviewer::modules::viewport {
ViewportView::ViewportView(bonsaiviewer::SessionState* session_state,
ViewportWindow* viewport,
WgpuViewportWindow* viewport,
QObject* parent)
: QObject(parent)
, session_state_(session_state)
@@ -59,54 +59,54 @@ ViewportView::ViewportView(bonsaiviewer::SessionState* session_state,
connect(session_state_, &SessionState::modelGeometryReady, this, [this](uint32_t) { refresh(); });
// Measurement tools — input-driven, share the View's lifetime.
connect(viewport_, &ViewportWindow::surfacePickedInTool, this,
connect(viewport_, &WgpuViewportWindow::surfacePickedInTool, this,
[this](int x, int y, int modifiers) {
const bool alt = (modifiers & Qt::AltModifier) != 0;
switch (viewport_->toolMode()) {
case ViewportWindow::ToolMode::Area:
case WgpuViewportWindow::ToolMode::Area:
area_measurement_->onPick(*viewport_, x, y, alt);
viewport_->setHudText(QString("Area: %1 m² (%2 tris)")
.arg(area_measurement_->totalArea(), 0, 'f', 4)
.arg(area_measurement_->triangleCount()));
break;
case ViewportWindow::ToolMode::Length:
case WgpuViewportWindow::ToolMode::Length:
length_measurement_->onPick(*viewport_, x, y, alt);
break;
case ViewportWindow::ToolMode::None:
case ViewportWindow::ToolMode::Volume:
case WgpuViewportWindow::ToolMode::NoTool:
case WgpuViewportWindow::ToolMode::Volume:
break;
}
});
connect(viewport_, &ViewportWindow::toolModeChanged, this,
[this](ViewportWindow::ToolMode mode) {
connect(viewport_, &WgpuViewportWindow::toolModeChanged, this,
[this](WgpuViewportWindow::ToolMode mode) {
area_measurement_->clear(*viewport_);
length_measurement_->clear(*viewport_);
switch (mode) {
case ViewportWindow::ToolMode::None:
case WgpuViewportWindow::ToolMode::NoTool:
viewport_->setHudText(QString());
viewport_->setOverlayLabels({});
session_state_->setStatusMessage("Measure", "Measurement tool off");
break;
case ViewportWindow::ToolMode::Length:
case WgpuViewportWindow::ToolMode::Length:
viewport_->setHudText("Length tool: click first point");
session_state_->setStatusMessage("Measure", "Length tool: LMB add point, Backspace remove last, Esc exits");
break;
case ViewportWindow::ToolMode::Area:
case WgpuViewportWindow::ToolMode::Area:
viewport_->setHudText("Area: 0.0000 m² (0 tris)");
session_state_->setStatusMessage("Measure", "Area tool: LMB add, Alt+LMB single tri, click again to remove, Esc exits");
break;
case ViewportWindow::ToolMode::Volume:
case WgpuViewportWindow::ToolMode::Volume:
session_state_->setStatusMessage("Measure", "Volume tool: click / box-select objects, Esc exits");
updateVolumeReadout();
break;
}
});
connect(viewport_, &ViewportWindow::toolBackspacePressed, this, [this]() {
if (viewport_->toolMode() == ViewportWindow::ToolMode::Length) {
connect(viewport_, &WgpuViewportWindow::toolBackspacePressed, this, [this]() {
if (viewport_->toolMode() == WgpuViewportWindow::ToolMode::Length) {
length_measurement_->removeLastPoint(*viewport_);
}
});
connect(viewport_, &ViewportWindow::objectPicked, this, [this](uint32_t) {
connect(viewport_, &WgpuViewportWindow::objectPicked, this, [this](uint32_t) {
updateVolumeReadout();
});
@@ -194,7 +194,7 @@ void ViewportView::maybeGuessFederatedFalseOrigin(uint32_t mid) {
}
void ViewportView::updateVolumeReadout() {
if (viewport_->toolMode() != ViewportWindow::ToolMode::Volume) return;
if (viewport_->toolMode() != WgpuViewportWindow::ToolMode::Volume) return;
const auto& sel = viewport_->selection().selectionIds();
if (sel.empty()) {
@@ -207,13 +207,13 @@ void ViewportView::updateVolumeReadout() {
const auto per_obj = volumesPerObject(*viewport_, ids);
double total = 0.0;
std::vector<OverlayRenderer::Label> labels;
std::vector<WgpuOverlayRenderer::Label> labels;
labels.reserve(per_obj.size());
for (const auto& [oid, v] : per_obj) {
total += v;
QVector3D mn, mx;
if (!viewport_->computeObjectAabb(oid, mn, mx)) continue;
OverlayRenderer::Label lbl;
WgpuOverlayRenderer::Label lbl;
const QVector3D c = (mn + mx) * 0.5f;
lbl.world_pos[0] = c.x();
lbl.world_pos[1] = c.y();
+3 -3
View File
@@ -25,7 +25,7 @@
#include <memory>
namespace bonsaiviewer { class SessionState; }
class ViewportWindow;
class WgpuViewportWindow;
class AreaMeasurement;
class LengthMeasurement;
@@ -44,7 +44,7 @@ class ViewportView : public QObject {
public:
explicit ViewportView(bonsaiviewer::SessionState* session_state,
ViewportWindow* viewport,
WgpuViewportWindow* viewport,
QObject* parent = nullptr);
~ViewportView() override;
@@ -57,7 +57,7 @@ private:
void updateVolumeReadout();
bonsaiviewer::SessionState* session_state_ = nullptr;
ViewportWindow* viewport_ = nullptr;
WgpuViewportWindow* viewport_ = nullptr;
std::unique_ptr<AreaMeasurement> area_measurement_;
std::unique_ptr<LengthMeasurement> length_measurement_;
};