Route bonsai through wgpu; delete the GL backend

Bonsai now drives the wgpu viewport for both sidecar and direct-IFC
loads. The GL viewer and its supporting state classes are gone.

SceneLoader rewire:
- Takes WgpuViewportWindow* instead of ViewportWindow*.
- Sidecar path reads metadata only (readSidecarMetadataOnly) and hands
  the StreamingSidecar off to the new applyCachedModel. Field accesses
  inside applySidecarData go through .meta.
- Direct-IFC path uses the wgpu A-path (upload{Mesh,Instance}Chunk +
  finalizeModel). The applyLodExtension call is dropped — wgpu has no
  live LOD1 splice; LOD1 still lands in the on-disk sidecar for the
  next open.

Bonsai migration:
- ViewportWindow → WgpuViewportWindow across MainWindow, Measurement,
  SessionState, and every modules/*/{Commands,Panel,View}.{h,cpp} —
  116 sites total. Same s/OverlayRenderer::/WgpuOverlayRenderer::/
  rename, 12 sites.
- Includes flipped from ../ifcviewer/ViewportWindow.h to
  ../ifcviewer-wgpu/WgpuViewportWindow.h. OverlayRenderer.h include
  dropped (transitively reached via the viewport header).
- BonsaiViewer links IfcViewerWgpu in addition to IfcViewer for the
  duration of the migration; the GL-side IfcViewer also publicly links
  IfcViewerWgpu so SceneLoader can resolve WgpuViewportWindow.

GL backend deletion:
- src/ifcviewer/ViewportWindow.{cpp,h}, BvhAccel.*, OverlayRenderer.*,
  Selection.*, Visibility.* all gone.
- src/ifcviewer-minimal/ removed entirely (MinimalWindow drove the GL
  viewport).
- src/ifcviewer/tests: test_bvh_accel, test_selection, test_visibility
  removed. The first has no replacement (wgpu doesn't use a per-instance
  BVH); the latter two are ported separately. test_lod_builder,
  test_sidecar_cache, test_instanced_geometry, test_federation remain
  (backend-agnostic).
- IfcViewer's CMakeLists drops OpenGL, Qt::OpenGL, Qt::Widgets — none
  of the surviving translation units reach for them.

Build flag plumbing:
- BUILD_BONSAIVIEWER now auto-enables BUILD_BONSAIVIEWER_WGPU since
  SceneLoader requires the wgpu lib for its WgpuViewportWindow* arg.
- The wgpu subprojects add_subdirectory ahead of the GL one so
  IfcViewerWgpu exists when IfcViewer's link evaluates.
- src/ifcviewer-minimal subdir reference removed from cmake/CMakeLists.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-06-01 17:38:33 +10:00
parent 9c067d1d0e
commit 2981500b3b
40 changed files with 208 additions and 8008 deletions
+12 -12
View File
@@ -30,7 +30,7 @@
#include "../models/Commands.h"
#include "../../../ifcviewer/Federation.h"
#include "../../../ifcviewer/SceneLoader.h"
#include "../../../ifcviewer/ViewportWindow.h"
#include "../../../ifcviewer-wgpu/WgpuViewportWindow.h"
#include <QDebug>
#include <QDir>
@@ -53,7 +53,7 @@ namespace {
// Pure helper — clears the loaded scene without emitting any signals. The
// caller (newProject / openProject) emits projectReset / projectOpened once
// the whole flow finishes.
void clearScene(SessionState& s, ViewportWindow& vp) {
void clearScene(SessionState& s, WgpuViewportWindow& vp) {
vp.setSelectedObjectId(0);
s.setSelectedObjectId(0);
for (uint32_t mid : s.modelIds()) {
@@ -88,7 +88,7 @@ bool confirmDiscardIfDirty(SessionState& s, QWidget& host) {
// - if no scene entry exists yet (initial open), queue a load.
// Per spec, connector errors are not surfaced to the user; the connector
// has already shown its own UI.
void resolveCloudModels(SessionState& s, ViewportWindow& vp) {
void resolveCloudModels(SessionState& s, WgpuViewportWindow& vp) {
auto* fed = s.federation();
QHash<QString, QStringList> connector_to_fed_ids;
for (const auto& m : fed->models()) {
@@ -99,7 +99,7 @@ void resolveCloudModels(SessionState& s, ViewportWindow& vp) {
auto* registry = s.connectorRegistry();
QPointer<SessionState> sguard(&s);
QPointer<ViewportWindow> vguard(&vp);
QPointer<WgpuViewportWindow> vguard(&vp);
for (auto it = connector_to_fed_ids.constBegin();
it != connector_to_fed_ids.constEnd(); ++it) {
@@ -203,7 +203,7 @@ bool isIfcfedUnchanged(const QString& current_path, const QString& candidate_pat
return a.readAll() == b.readAll();
}
bool openProjectAt(SessionState& s, QWidget& host, ViewportWindow& vp, const QString& path) {
bool openProjectAt(SessionState& s, QWidget& host, WgpuViewportWindow& vp, const QString& path) {
SceneLoader* loader = s.loader();
if (loader && loader->isLoading()) {
QMessageBox::information(
@@ -268,7 +268,7 @@ bool saveProjectTo(SessionState& s, QWidget& host, const QString& path) {
} // namespace
bool newProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
bool newProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp) {
SceneLoader* loader = s.loader();
if (loader && loader->isLoading()) {
QMessageBox::information(
@@ -285,7 +285,7 @@ bool newProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
return true;
}
bool openProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
bool openProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp) {
QFileDialog file_dialog(&host, "Open Project");
file_dialog.setFileMode(QFileDialog::ExistingFile);
file_dialog.setNameFilter("IFC Federation (*.ifcfed);;All Files (*)");
@@ -297,12 +297,12 @@ bool openProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
return openProjectAt(s, host, vp, path);
}
bool openProjectPath(SessionState& s, QWidget& host, ViewportWindow& vp, const QString& path) {
bool openProjectPath(SessionState& s, QWidget& host, WgpuViewportWindow& vp, const QString& path) {
if (path.isEmpty()) return false;
return openProjectAt(s, host, vp, path);
}
bool openCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
bool openCloudProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp) {
SceneLoader* loader = s.loader();
if (loader && loader->isLoading()) {
QMessageBox::information(
@@ -341,7 +341,7 @@ bool openCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
QPointer<SessionState> sguard(&s);
QPointer<QWidget> hguard(&host);
QPointer<ViewportWindow> vguard(&vp);
QPointer<WgpuViewportWindow> vguard(&vp);
proc->call("pull_ifcfed_interactive", QJsonValue(),
[sguard, hguard, vguard, connector_id](const QJsonValue& result) {
@@ -371,7 +371,7 @@ bool openCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
return true;
}
bool syncCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
bool syncCloudProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp) {
auto* fed = s.federation();
// Per spec, sync has two independent phases — refreshing the .ifcfed
@@ -429,7 +429,7 @@ bool syncCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp) {
QPointer<SessionState> sguard(&s);
QPointer<QWidget> hguard(&host);
QPointer<ViewportWindow> vguard(&vp);
QPointer<WgpuViewportWindow> vguard(&vp);
const QString current_path = fed->filePath();
proc->call("pull_ifcfed", fed->manifest(),
+6 -6
View File
@@ -24,7 +24,7 @@
#include <QString>
class QWidget;
class ViewportWindow;
class WgpuViewportWindow;
namespace bonsaiviewer { class SessionState; }
namespace bonsaiviewer::modules::project::commands {
@@ -32,21 +32,21 @@ namespace bonsaiviewer::modules::project::commands {
// User-facing commands. Each owns its own dialogs and confirmations; each
// emits exactly one notify() at the end (projectReset / projectOpened /
// projectSaved) so views refresh once per command.
bool newProject(SessionState& s, QWidget& host, ViewportWindow& vp);
bool openProject(SessionState& s, QWidget& host, ViewportWindow& vp);
bool newProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp);
bool openProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp);
// Open a specific .ifcfed by path, bypassing the file dialog. Used by the
// "Open Recent" menu. Same dirty-check / load / cloud-resolve flow as
// openProject; returns false if the load failed or was cancelled.
bool openProjectPath(SessionState& s, QWidget& host, ViewportWindow& vp, const QString& path);
bool openProjectPath(SessionState& s, QWidget& host, WgpuViewportWindow& vp, const QString& path);
// Pick a connector, then call pull_ifcfed_interactive and open the resulting
// .ifcfed as a fresh project. Non-local models in the loaded federation are
// resolved asynchronously via pull_models.
bool openCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp);
bool openCloudProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp);
// pull_ifcfed using the current project's .ifcfed.manifest. Re-downloads
// the .ifcfed from the same cloud target it came from (typically without
// user interaction), then opens it like a fresh project — discarding any
// local edits after the usual dirty-check prompt.
bool syncCloudProject(SessionState& s, QWidget& host, ViewportWindow& vp);
bool syncCloudProject(SessionState& s, QWidget& host, WgpuViewportWindow& vp);
bool saveProject(SessionState& s, QWidget& host);
bool saveProjectAs(SessionState& s, QWidget& host);
// Push the current federation to the cloud target named in its manifest