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Flatten the geometry representation namespace
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@@ -1,9 +1,9 @@
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#include "conversion_result.h"
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#include "representation.h"
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ifcopenshell::geom::Representation::triangulation* ifcopenshell::geom::conversion_result_shape::Triangulate(const ifcopenshell::geom::settings& settings, ifcopenshell::logger& logger) const
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ifcopenshell::geom::triangulation* ifcopenshell::geom::conversion_result_shape::Triangulate(const ifcopenshell::geom::settings& settings, ifcopenshell::logger& logger) const
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{
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auto t = ifcopenshell::geom::Representation::triangulation::empty(settings);
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auto t = ifcopenshell::geom::triangulation::empty(settings);
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static ifcopenshell::geom::taxonomy::matrix4 iden;
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Triangulate(settings, iden, t, -1, -1, logger);
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return t;
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