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Flatten the geometry representation namespace
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@@ -40,7 +40,7 @@ public:
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std::optional<manifold::Manifold> as_manifold() const;
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virtual std::string_view backend_id() const { return "manifold"; }
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virtual void Triangulate(ifcopenshell::geom::settings settings, const ifcopenshell::geom::taxonomy::matrix4& place, ifcopenshell::geom::Representation::triangulation* t, int item_id, int surface_style_id, ifcopenshell::logger& logger = ifcopenshell::logger::root()) const;
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virtual void Triangulate(ifcopenshell::geom::settings settings, const ifcopenshell::geom::taxonomy::matrix4& place, ifcopenshell::geom::triangulation* t, int item_id, int surface_style_id, ifcopenshell::logger& logger = ifcopenshell::logger::root()) const;
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virtual void Serialize(const ifcopenshell::geom::taxonomy::matrix4& place, std::string&) const;
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virtual int surface_genus() const;
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