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IfcConvert: Unit names and magnitudes + cosmetic fixes
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@@ -31,6 +31,7 @@ public:
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virtual ~GeometrySerializer() {}
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virtual void writeTesselated(const IfcGeomObjects::IfcGeomObject* o) = 0;
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virtual void writeShapeModel(const IfcGeomObjects::IfcGeomShapeModelObject* o) = 0;
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virtual void setUnitNameAndMagnitude(const std::string& name, float magnitude) = 0;
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};
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#endif
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