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https://github.com/IfcOpenShell/IfcOpenShell.git
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Initial implementation of a direct binary glTF serializer
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/********************************************************************************
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* *
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* This file is part of IfcOpenShell. *
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* *
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* IfcOpenShell is free software: you can redistribute it and/or modify *
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* it under the terms of the Lesser GNU General Public License as published by *
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* the Free Software Foundation, either version 3.0 of the License, or *
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* (at your option) any later version. *
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* *
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* IfcOpenShell is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Lesser GNU General Public License for more details. *
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* *
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* You should have received a copy of the Lesser GNU General Public License *
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* along with this program. If not, see <http://www.gnu.org/licenses/>. *
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* *
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********************************************************************************/
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#ifdef WITH_GLTF
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#include "GltfSerializer.h"
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#include "../ifcparse/utils.h"
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#include <iterator>
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static const uint32_t GLTF = 0x46546C67U;
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static const uint32_t JSON = 0x4E4F534A;
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static const uint32_t BIN = 0x004E4942;
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static const uint32_t CT_BYTE = 5120;
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static const uint32_t CT_UNSIGNED_BYTE = 5121;
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static const uint32_t CT_SHORT = 5122;
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static const uint32_t CT_UNSIGNED_SHORT = 5123;
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static const uint32_t CT_UNSIGNED_INT = 5125;
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static const uint32_t CT_FLOAT = 5126;
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static const uint32_t PRIM_POINTS = 0;
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static const uint32_t PRIM_LINES = 1;
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static const uint32_t PRIM_LINE_LOOP = 2;
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static const uint32_t PRIM_LINE_STRIP = 3;
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static const uint32_t PRIM_TRIANGLES = 4;
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static const uint32_t PRIM_TRIANGLE_STRIP = 5;
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static const uint32_t PRIM_TRIANGLE_FAN = 6;
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GltfSerializer::GltfSerializer(const std::string& filename, const SerializerSettings& settings)
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: GeometrySerializer(settings)
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, filename_(filename)
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, tmp_filename1_(filename + ".indices.tmp")
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, tmp_filename2_(filename + ".vertices.tmp")
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, fstream_(IfcUtil::path::from_utf8(filename).c_str(), std::ios_base::binary)
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, tmp_fstream1_(IfcUtil::path::from_utf8(tmp_filename1_).c_str(), std::ios_base::binary)
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, tmp_fstream2_(IfcUtil::path::from_utf8(tmp_filename2_).c_str(), std::ios_base::binary)
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{}
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bool GltfSerializer::ready() {
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return fstream_.is_open() && tmp_fstream1_.is_open() && tmp_fstream2_.is_open();
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}
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void GltfSerializer::writeHeader() {
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json_["asset"]["generator"] = "IfcOpenShell IfcConvert " IFCOPENSHELL_VERSION;
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json_["asset"]["version"] = "2.0";
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json_["scene"] = 0;
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node_array_ = json::array();
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json_["accessors"] = json::array();
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json_["scenes"] = json::array();
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json_["nodes"] = json::array();
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json_["meshes"] = json::array();
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json_["materials"] = json::array();
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}
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int GltfSerializer::writeMaterial(const IfcGeom::Material& style) {
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auto it = materials_.find(style.name());
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if (it != materials_.end()) {
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return it->second;
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}
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int idx = json_["materials"].size();
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materials_[style.name()] = idx;
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std::array<double, 4> base;
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base.fill(1.0);
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if (style.hasDiffuse()) {
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for (int i = 0; i < 3; ++i) {
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base[i] = style.diffuse()[i];
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}
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}
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if (style.hasTransparency()) {
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base[3] = 1. - style.transparency();
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}
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json_["materials"].push_back({ {"pbrMetallicRoughness", {{"baseColorFactor", base}, {"metallicFactor", 0}}} });
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if (style.hasTransparency() && style.transparency() > 1.e-9) {
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json_["materials"].back()["alphaMode"] = "BLEND";
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}
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return idx;
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}
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template <size_t N>
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struct stride_name { static const char* const value; };
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template <>
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const char* const stride_name<1U>::value = "SCALAR";
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template <>
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const char* const stride_name<3U>::value = "VEC3";
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template <typename T>
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struct component_type { static const uint32_t value; };
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template <>
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const uint32_t component_type<int>::value = CT_UNSIGNED_INT;
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template <>
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const uint32_t component_type<float>::value = CT_FLOAT;
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template <size_t N, typename It>
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size_t write_accessor(json& j, std::ofstream& ofs, It begin, It end) {
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auto num = std::distance(begin, end) / N;
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json accessor = json::object();
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accessor["bufferView"] = N == 1 ? 0 : 1;
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accessor["byteOffset"] = (size_t)ofs.tellp();
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accessor["componentType"] = component_type<It::value_type>::value;
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accessor["count"] = num;
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std::array<typename It::value_type, N> min, max;
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min.fill(std::numeric_limits<typename It::value_type>::max());
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max.fill(std::numeric_limits<typename It::value_type>::min());
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for (auto it = begin; it != end; it += N) {
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for (size_t i = 0; i < N; ++i) {
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const float& v = *(it + i);
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if (v < min[i]) {
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min[i] = v;
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}
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if (v > max[i]) {
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max[i] = v;
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}
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}
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}
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accessor["min"] = min;
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accessor["max"] = max;
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accessor["type"] = stride_name<N>::value;
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ofs.write((const char*)&*begin, sizeof(It::value_type) * num * N);
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j["accessors"].push_back(accessor);
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return j["accessors"].size() - 1;
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}
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void GltfSerializer::write(const IfcGeom::TriangulationElement<real_t>* o) {
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node_array_.push_back(json_["nodes"].size());
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const std::vector<double>& m = o->transformation().matrix().data();
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// nb: note that this contains the Y-UP transform as well.
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const std::array<double, 16> matrix_flat = {
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m[0], m[ 2], m[ 1], 0,
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m[3], m[ 5], m[ 4], 0,
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m[6], m[ 8], m[ 7], 0,
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m[9], m[11], m[10], 1
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};
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static const std::array<double, 16> identity_matrix = {1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1};
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json node;
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if (matrix_flat != identity_matrix) {
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// glTF validator complains about identity matrices
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node["matrix"] = matrix_flat;
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}
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int current_mesh_index;
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// See if this mesh has already been processed
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auto it = meshes_.find(o->geometry().id());
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if (it == meshes_.end()) {
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auto mid1 = o->geometry().material_ids().begin();
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auto mid0 = mid1;
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auto fid0 = o->geometry().faces().begin();
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json mesh;
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mesh["name"] = o->geometry().id();
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while (true) {
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// In glTF we need to decompose a mesh into several primitives
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// with a constant material. In the triangulations coming from
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// IfcOpenShell the materials are encoded in an additional set
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// of indices. Therefore we loop over the material indices to
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// find equal ranges of materials. Triangle indices then need
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// to be updated to reference the vertices only for the current
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// material.
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mid1++;
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if ((mid1 == o->geometry().material_ids().end()) || (*mid1 != *mid0)) {
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auto n = std::distance(mid0, mid1);
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auto fid1 = fid0 + n * 3;
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auto idx_range = std::minmax_element(fid0, fid1);
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const auto& idx_begin = *idx_range.first;
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const auto& idx_end = *idx_range.second + 1;
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std::vector<int> idx_transformed;
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idx_transformed.reserve((n * 3));
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std::transform(fid0, fid1, std::back_inserter(idx_transformed), [idx_begin](int i) {
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return i - idx_begin;
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});
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json primitive = json::object();
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primitive["indices"] = write_accessor<1U>(json_, tmp_fstream1_, idx_transformed.begin(), idx_transformed.end());
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auto vbegin = o->geometry().verts().begin();
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std::vector<float> vf(vbegin + idx_begin * 3, vbegin + idx_end * 3);
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primitive["attributes"]["POSITION"] = write_accessor<3U>(json_, tmp_fstream2_, vf.begin(), vf.end());
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auto nbegin = o->geometry().normals().begin();
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std::vector<float> nf(nbegin + idx_begin * 3, nbegin + idx_end * 3);
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primitive["attributes"]["NORMAL"] = write_accessor<3U>(json_, tmp_fstream2_, nf.begin(), nf.end());
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primitive["material"] = writeMaterial(o->geometry().materials()[*mid0]);
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primitive["mode"] = PRIM_TRIANGLES;
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mesh["primitives"].push_back(primitive);
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if (mid1 == o->geometry().material_ids().end()) {
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break;
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}
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mid0 = mid1;
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fid0 = fid1;
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}
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}
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json_["meshes"].push_back(mesh);
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meshes_[o->geometry().id()] = current_mesh_index = json_["meshes"].size() - 1;
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} else {
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current_mesh_index = it->second;
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}
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node["mesh"] = current_mesh_index;
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json_["nodes"].push_back(node);
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}
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template <uint32_t>
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struct padding_char { static const char value; };
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template <>
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const char padding_char<JSON>::value = ' ';
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template <>
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const char padding_char<BIN>::value = '\x00';
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uint32_t padding_for(uint32_t length) {
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return ((4 - (length % 4)) % 4);
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}
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template <uint32_t iden>
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void write_padding(std::ostream& fs, uint32_t N) {
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uint32_t padding = padding_for(N);
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for (uint32_t i = 0; i < padding; ++i) {
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fs.put(padding_char<iden>::value);
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}
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}
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template <uint32_t iden>
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void write_header(std::ostream& fs, uint32_t N) {
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uint32_t padding = padding_for(N);
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uint32_t header[] = { N + padding, iden };
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fs.write((const char*)header, sizeof(header));
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}
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template <uint32_t iden, typename It>
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void write_block(std::ostream& fs, It begin, It end) {
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uint32_t N = std::distance(begin, end);
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write_header<iden>(fs, N);
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fs.write((const char*)&*begin, N);
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write_padding<iden>(fs, N);
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}
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void GltfSerializer::finalize() {
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tmp_fstream1_.close();
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tmp_fstream2_.close();
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std::vector<char> binary_contents;
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// nb: uint32_t is the max buffer size in glTF
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uint32_t indices_length, binary_length;
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{
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std::ifstream ifs(IfcUtil::path::from_utf8(tmp_filename1_).c_str(), std::ios::binary);
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ifs.ignore(std::numeric_limits<std::streamsize>::max());
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indices_length = ifs.gcount();
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}
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{
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std::ifstream ifs(IfcUtil::path::from_utf8(tmp_filename2_).c_str(), std::ios::binary);
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ifs.ignore(std::numeric_limits<std::streamsize>::max());
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binary_length = indices_length + ifs.gcount();
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}
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json scene_0;
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scene_0["nodes"] = node_array_;
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json_["scenes"].push_back(scene_0);
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json_["bufferViews"].push_back({ {"buffer", 0}, { "byteLength", indices_length } });
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json_["bufferViews"].push_back({ {"buffer", 0}, {"byteStride", 12}, { "byteOffset", indices_length }, { "byteLength", binary_length - indices_length } });
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json_["buffers"].push_back({ {"byteLength", binary_length} });
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std::string json_contents = json_.dump();
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auto json_length = json_contents.size();
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uint32_t header[] = { GLTF, 2U, 12 + 8 + json_length + padding_for(json_length) + 8 + binary_length + padding_for(binary_length) };
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fstream_.write((const char*)header, sizeof(header));
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write_block<JSON>(fstream_, json_contents.begin(), json_contents.end());
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write_header<BIN>(fstream_, binary_length);
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{
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std::ifstream ifs(IfcUtil::path::from_utf8(tmp_filename1_).c_str(), std::ios::binary);
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fstream_ << ifs.rdbuf();
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}
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{
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std::ifstream ifs(IfcUtil::path::from_utf8(tmp_filename2_).c_str(), std::ios::binary);
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fstream_ << ifs.rdbuf();
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}
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write_padding<BIN>(fstream_, binary_length);
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IfcUtil::path::delete_file(tmp_filename1_);
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IfcUtil::path::delete_file(tmp_filename2_);
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}
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#endif
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