From 3db6f42f0458c3da01f00b7f69f2d8d2fa99ecdd Mon Sep 17 00:00:00 2001 From: Dion Moult Date: Sun, 13 Oct 2019 09:46:12 +1100 Subject: [PATCH] Add latest features into readme --- src/ifcblenderexport/README.md | 21 +++++++++++++++++++-- 1 file changed, 19 insertions(+), 2 deletions(-) diff --git a/src/ifcblenderexport/README.md b/src/ifcblenderexport/README.md index 5b526071aa..cbd72d345e 100644 --- a/src/ifcblenderexport/README.md +++ b/src/ifcblenderexport/README.md @@ -76,9 +76,22 @@ Let's use Blender to create BIM models, because why not? - Specify nested and hosted element relationships. - Specify predefined door attributes as defined in the IFC4 specification. - Specify predefined window attributes as defined in the IFC4 specification. + - Specify surface styles either defined as part of a material or assigned + directly to an object's representation. + - Colour coding by IFC class to visually spot mistakes + +Some more experimental features: + + - Cut sections for documentation with OpenCascade + - Export gbXML files that are linked to your IFC file to do energy analysis + - QA module to generate Gherkin unit tests to validate your BIM models + - HTML formatter to generate reports from QA results + - COBie spreadsheet extraction to import into CAFM systems ## Demo +[See demo video](https://www.youtube.com/watch?v=iD3v3eu2AjY) + It's only just started, so everything can and will change. But if you want to check it out: @@ -87,8 +100,8 @@ check it out: [here](https://thinkmoult.com/blenderbim/). 3. Launch Blender. Go to `Edit->Preferences->Add-ons->Install...`. Browse to the downloaded `.zip` file from step 2. - 4. Enable the checkboxes next to the two Import-Export IFC Blender plugins - which show up. + 4. Enable the checkbox next to the Import-Export IFC Blender plugin which will + show up. 5. All done! You will find an import and export IFC option in the `File` menu. By default, Blender BIM will export whatever you have selected. The objects you @@ -103,6 +116,10 @@ Your objects must live in a top level `Collection` defined as a context class, usually something like `IfcProject/Foo`. You can then nest spatial structures underneath to create a hierarchy. +## Pictures + +![UI](https://aws1.discourse-cdn.com/business6/uploads/buildingsmart1/original/1X/ce820c3ee22adcffae59b40f98ff23379f7e3547.png) + ![Blender screenshot](blender-screenshot.png) ... this Blender files creates this IFC file ...