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Quantities in convert and geomserver. Faceset helper for creating edge pairs.
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@@ -22,6 +22,9 @@
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#include <BRep_Builder.hxx>
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#include <TopoDS_Compound.hxx>
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#include <Geom_Plane.hxx>
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#include <GProp_GProps.hxx>
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#include <BRepGProp.hxx>
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#include "../ifcgeom/IfcGeom.h"
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@@ -97,4 +100,136 @@ TopoDS_Compound IfcGeom::Representation::BRep::as_compound() const {
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builder.Add(compound, moved_shape);
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}
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return compound;
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}
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}
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namespace {
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void accumulate(const gp_Ax3& ax, const gp_Dir& normal, double area, double& along_x, double& along_y, double& along_z) {
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along_x += area * ax.XDirection().Dot(normal);
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along_y += area * ax.YDirection().Dot(normal);
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along_z += area * ax.Direction().Dot(normal);
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}
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void surface_area_along_direction(double tol, const TopoDS_Shape& s, const gp_Ax3& ax, double& along_x, double& along_y, double& along_z) {
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along_x = along_y = along_z = 0.;
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bool meshed = false;
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// todo check whether manifold and divide by 2
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TopExp_Explorer exp(s, TopAbs_FACE);
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for (; exp.More(); exp.Next()) {
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const TopoDS_Face& face = TopoDS::Face(exp.Current());
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Handle(Geom_Surface) surf = BRep_Tool::Surface(face);
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Handle(Geom_Plane) plane = Handle(Geom_Plane)::DownCast(surf);
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if (surf->DynamicType() == STANDARD_TYPE(Geom_Plane)) {
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GProp_GProps prop_area;
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BRepGProp::SurfaceProperties(face, prop_area);
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const double area = prop_area.Mass();
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accumulate(ax, plane->Position().Direction(), area, along_x, along_y, along_z);
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} else {
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if (!meshed) {
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try {
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BRepMesh_IncrementalMesh(s, tol);
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} catch (...) {
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Logger::Message(Logger::LOG_ERROR, "Failed to triangulate shape");
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return;
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}
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meshed = true;
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}
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TopLoc_Location loc;
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Handle(Poly_Triangulation) tri = BRep_Tool::Triangulation(face, loc);
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if (!tri.IsNull()) {
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const TColgp_Array1OfPnt& nodes = tri->Nodes();
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std::vector<gp_XYZ> coords;
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coords.reserve(nodes.Length());
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for (int i = 1; i <= nodes.Length(); ++i) {
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coords.push_back(nodes(i).Transformed(loc).XYZ());
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}
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const Poly_Array1OfTriangle& triangles = tri->Triangles();
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for (int i = 1; i <= triangles.Length(); ++i) {
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int n1, n2, n3;
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if (face.Orientation() == TopAbs_REVERSED) {
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triangles(i).Get(n3, n2, n1);
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} else {
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triangles(i).Get(n1, n2, n3);
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}
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const gp_XYZ& pt1 = coords[n1 - 1];
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const gp_XYZ& pt2 = coords[n2 - 1];
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const gp_XYZ& pt3 = coords[n3 - 1];
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const gp_Vec v1 = pt2 - pt1;
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const gp_Vec v2 = pt3 - pt2;
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const gp_Vec v3 = pt1 - pt3;
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gp_Dir normal = gp_Dir(v1^v2);
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double edge_lengths[3] = { v1.Magnitude(), v2.Magnitude(), v3.Magnitude() };
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std::sort(&edge_lengths[0], &edge_lengths[2]);
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const double& a = edge_lengths[0];
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const double& b = edge_lengths[1];
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const double& c = edge_lengths[2];
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const double area = 0.25 * sqrt((a + (b + c))*(c - (a - b))*(c + (a - b))*(a + (b - c)));
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accumulate(ax, normal, area, along_x, along_y, along_z);
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}
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}
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}
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}
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}
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}
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bool IfcGeom::Representation::BRep::calculate_surface_area(double& area) const {
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area = 0.;
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for (IfcGeom::IfcRepresentationShapeItems::const_iterator it = begin(); it != end(); ++it) {
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GProp_GProps prop;
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BRepGProp::SurfaceProperties(it->Shape(), prop);
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area += prop.Mass();
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}
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return true;
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}
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bool IfcGeom::Representation::BRep::calculate_volume(double& volume) const {
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volume = 0.;
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for (IfcGeom::IfcRepresentationShapeItems::const_iterator it = begin(); it != end(); ++it) {
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if (Kernel::is_manifold(it->Shape())) {
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GProp_GProps prop;
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BRepGProp::VolumeProperties(it->Shape(), prop);
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volume += prop.Mass();
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} else {
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return false;
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}
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}
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return true;
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}
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bool IfcGeom::Representation::BRep::calculate_projected_surface_area(const gp_Ax3 & ax, double & along_x, double & along_y, double & along_z) const {
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along_x = along_y = along_z = 0.;
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for (IfcGeom::IfcRepresentationShapeItems::const_iterator it = begin(); it != end(); ++it) {
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double x, y, z;
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surface_area_along_direction(settings().deflection_tolerance(), it->Shape(), ax, x, y, z);
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if (Kernel::is_manifold(it->Shape())) {
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x /= 2.;
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y /= 2.;
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z /= 2.;
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}
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along_x += x;
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along_y += y;
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along_z += z;
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}
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return true;
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}
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