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surface style ids on serialization
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@@ -90,10 +90,13 @@ namespace IfcGeom {
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const boost::optional<ColorComponent>& Specular() const { return specular; }
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const boost::optional<double>& Transparency() const { return transparency; }
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const boost::optional<double>& Specularity() const { return specularity; }
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const boost::optional<int>& Id() const { return id; }
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boost::optional<ColorComponent>& Diffuse() { return diffuse; }
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boost::optional<ColorComponent>& Specular() { return specular; }
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boost::optional<double>& Transparency() { return transparency; }
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boost::optional<double>& Specularity() { return specularity; }
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boost::optional<int>& Id() { return id; }
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};
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IFC_GEOM_API const SurfaceStyle* get_default_style(const std::string& ifc_type);
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