From 4fb99d2eeda4791e265910130d076a6061aca2fe Mon Sep 17 00:00:00 2001 From: Dion Moult Date: Mon, 20 Nov 2023 16:55:37 +1100 Subject: [PATCH] Don't unnecessarily merge materials which can be very computationally consuming on file loads (e.g. from software like Solidworks) which will be made redundant now that a new materials/style management system is WIP. --- src/blenderbim/blenderbim/bim/import_ifc.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/blenderbim/blenderbim/bim/import_ifc.py b/src/blenderbim/blenderbim/bim/import_ifc.py index 00be1d010b..a5d53fdef0 100644 --- a/src/blenderbim/blenderbim/bim/import_ifc.py +++ b/src/blenderbim/blenderbim/bim/import_ifc.py @@ -296,7 +296,7 @@ class IfcImporter: if self.ifc_import_settings.should_clean_mesh and len(self.file.by_type("IfcElement")) < 1000: self.clean_mesh() self.profile_code("Mesh cleaning") - if self.ifc_import_settings.should_merge_materials_by_colour or len(self.material_creator.materials) > 300: + if self.ifc_import_settings.should_merge_materials_by_colour: self.merge_materials_by_colour() self.profile_code("Merging by colour") self.set_default_context()