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Fix bug where adding an opening didn't create a relative placement
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@@ -16,6 +16,7 @@
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# You should have received a copy of the GNU Lesser General Public License
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# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
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import numpy
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import test.bootstrap
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import ifcopenshell.api
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@@ -43,3 +44,36 @@ class TestAddOpening(test.bootstrap.IFC4):
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ifcopenshell.api.run("void.add_opening", self.file, opening=opening, element=wall)
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assert not slab.HasOpenings
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assert wall.HasOpenings[0].RelatedOpeningElement == opening
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def test_assigning_an_opening_does_not_shift_object_placements(self):
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ifcopenshell.api.run("root.create_entity", self.file, ifc_class="IfcProject")
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ifcopenshell.api.run("unit.assign_unit", self.file)
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wall = ifcopenshell.api.run("root.create_entity", self.file, ifc_class="IfcWall")
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opening = ifcopenshell.api.run("root.create_entity", self.file, ifc_class="IfcOpeningElement")
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matrix1 = numpy.array(
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(
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(1.0, 0.0, 0.0, 1.0),
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(0.0, 1.0, 0.0, 1.0),
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(0.0, 0.0, 1.0, 1.0),
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(0.0, 0.0, 0.0, 1.0),
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)
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)
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ifcopenshell.api.run(
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"geometry.edit_object_placement", self.file, product=wall, matrix=matrix1.copy(), is_si=False
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)
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ifcopenshell.api.run(
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"geometry.edit_object_placement", self.file, product=opening, matrix=matrix1.copy(), is_si=False
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)
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ifcopenshell.api.run("void.add_opening", self.file, opening=opening, element=wall)
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assert opening.ObjectPlacement.PlacementRelTo.PlacesObject[0] == wall
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assert numpy.array_equal(ifcopenshell.util.placement.get_local_placement(opening.ObjectPlacement), matrix1)
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def test_not_updating_placement_if_placement_is_not_relative(self):
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ifcopenshell.api.run("root.create_entity", self.file, ifc_class="IfcProject")
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ifcopenshell.api.run("unit.assign_unit", self.file)
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wall = ifcopenshell.api.run("root.create_entity", self.file, ifc_class="IfcWall")
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opening = ifcopenshell.api.run("root.create_entity", self.file, ifc_class="IfcOpeningElement")
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placement = self.file.createIfcGridPlacement()
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opening.ObjectPlacement = placement
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ifcopenshell.api.run("void.add_opening", self.file, opening=opening, element=wall)
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assert opening.ObjectPlacement == placement
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