fix numpy typing #4579

On older numpy versions, np.ndarray was less forgiving and wasn't allowing passing 1 argument instead of required 2.

And turned out numpy doesn't yet have typing for shapes (https://github.com/numpy/numpy/issues/16544), so all matrices and other shapes specified as `npt.NDArray[np.float64]`.

Fixed type discrepancies for `get_edges` and `get_faces` and also had to fix `import_ifc` as Blender apparently has problems with storing np.int32 in custom attributes (https://projects.blender.org/blender/blender/issues/121072), tested that Blender is okay with np.int32 in other cases we had (addressing BMesh.verts[i] where `i` is np.int32).
This commit is contained in:
Andrej730
2024-04-25 15:55:32 +05:00
parent 721466c429
commit 5b877b549a
4 changed files with 42 additions and 29 deletions
+3 -1
View File
@@ -1935,7 +1935,9 @@ class IfcImporter:
# See bug 3546
# ios_edges holds true edges that aren't triangulated.
mesh["ios_edges"] = list(set(tuple(e) for e in ifcopenshell.util.shape.get_edges(geometry)))
#
# we do `.tolist()` because Blender can't assign `np.int32` to it's custom attributes
mesh["ios_edges"] = list(set(tuple(e) for e in ifcopenshell.util.shape.get_edges(geometry).tolist()))
mesh.vertices.add(num_vertices)
mesh.vertices.foreach_set("co", verts)