mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-28 03:05:33 +00:00
Rename misleading "ifcblenderexport" directory to "blenderbim"
This commit is contained in:
@@ -0,0 +1,21 @@
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import bpy
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from . import ui, prop, operator
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classes = (
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prop.CoveToolProject,
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prop.CoveToolSimpleAnalysis,
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prop.CoveToolProperties,
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ui.BIM_UL_covetool_projects,
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ui.BIM_PT_covetool,
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operator.Login,
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operator.RunSimpleAnalysis,
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operator.RunAnalysis,
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)
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def register():
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bpy.types.Scene.CoveToolProperties = bpy.props.PointerProperty(type=prop.CoveToolProperties)
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def unregister():
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del bpy.types.Scene.CoveToolProperties
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@@ -0,0 +1,40 @@
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import requests
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class Api:
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def login(self, username, password):
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data = {
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"username": username,
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"password": password,
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}
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response_data = self.post_request("get-token", data, False)
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if "token" in response_data:
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self.token = str(response_data["token"])
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return self.token
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def post_request(self, path, data, use_token=True):
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url = self._api_url(path)
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headers = self._headers(use_token)
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response = requests.post(url, headers=headers, json=data)
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return self._handle_response(response)
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def get_request(self, path, use_token=True):
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url = self._api_url(path)
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headers = self._headers(use_token)
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response = requests.get(url, headers=headers)
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return self._handle_response(response)
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def _api_url(self, path):
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return "https://app.covetool.com/api/" + path + "/"
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def _headers(self, use_token):
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headers = {}
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if use_token:
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headers["Authorization"] = "Token " + self.token
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return headers
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def _handle_response(self, response):
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if response.ok:
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return response.json()
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else:
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return {"result": "error"}
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@@ -0,0 +1,200 @@
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import bpy
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import json
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import ifcopenshell
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import ifcopenshell.util.element
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from math import degrees, atan2
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from blenderbim.bim.ifc import IfcStore
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from .api import Api
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api = Api()
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class Login(bpy.types.Operator):
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bl_idname = "bim.covetool_login"
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bl_label = "Login to cove.tool"
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def execute(self, context):
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token = api.login(bpy.context.scene.CoveToolProperties.username, bpy.context.scene.CoveToolProperties.password)
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if token:
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bpy.context.scene.CoveToolProperties.token = token
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projects = api.get_request("projects")
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for project in projects:
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new_project = bpy.context.scene.CoveToolProperties.projects.add()
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new_project.name = project["name"]
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new_project.run_set = project["run_set"][0]
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new_project.url = project["url"]
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else:
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self.report({"ERROR"}, "Login failed :(")
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return {"FINISHED"}
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class RunSimpleAnalysis(bpy.types.Operator):
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bl_idname = "bim.covetool_run_simple_analysis"
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bl_label = "Run Simple Analysis"
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def execute(self, context):
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simple_analysis = bpy.context.scene.CoveToolProperties.simple_analysis
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data = {
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"run": bpy.context.scene.CoveToolProperties.projects[
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bpy.context.scene.CoveToolProperties.active_project_index
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].run_set,
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"si_units": simple_analysis.si_units,
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"building_height": simple_analysis.building_height,
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"roof_area": simple_analysis.roof_area,
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"floor_area": simple_analysis.floor_area,
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"skylight_area": simple_analysis.skylight_area,
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"wall_area_e": simple_analysis.wall_area_e,
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"wall_area_ne": simple_analysis.wall_area_ne,
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"wall_area_n": simple_analysis.wall_area_n,
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"wall_area_nw": simple_analysis.wall_area_nw,
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"wall_area_w": simple_analysis.wall_area_w,
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"wall_area_sw": simple_analysis.wall_area_sw,
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"wall_area_s": simple_analysis.wall_area_s,
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"wall_area_se": simple_analysis.wall_area_se,
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"window_area_e": simple_analysis.window_area_e,
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"window_area_ne": simple_analysis.window_area_ne,
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"window_area_n": simple_analysis.window_area_n,
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"window_area_nw": simple_analysis.window_area_nw,
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"window_area_w": simple_analysis.window_area_w,
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"window_area_sw": simple_analysis.window_area_sw,
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"window_area_s": simple_analysis.window_area_s,
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"window_area_se": simple_analysis.window_area_se,
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}
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result = api.post_request("run-values", data)
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covetool_results = bpy.data.texts.new("cove.tool Results")
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covetool_results.write(json.dumps(result, indent=4))
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return {"FINISHED"}
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class RunAnalysis(bpy.types.Operator):
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bl_idname = "bim.covetool_run_analysis"
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bl_label = "Run Analysis"
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def execute(self, context):
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self.file = IfcStore.get_file()
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self.inputs = {
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"floors": [],
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"walls": [],
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"interior_walls": [],
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"windows": [],
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"skylights": [],
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"roofs": [],
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"shading_devices": [],
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}
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self.parse_objects()
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data = {
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"run": bpy.context.scene.CoveToolProperties.projects[
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bpy.context.scene.CoveToolProperties.active_project_index
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].run_set,
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"source": "BlenderBIM",
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"rotation_angle": self.get_rotation_angle(),
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**self.inputs,
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}
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result = api.post_request("run-values", data)
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covetool_results = bpy.data.texts.new("cove.tool Results")
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covetool_results.write(json.dumps(result, indent=4))
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return {"FINISHED"}
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def get_rotation_angle(self):
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if not self.file.by_type("IfcMapConversion"):
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return 0
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map_conversion = self.file.by_type("IfcMapConversion")[0]
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rotation = -1 * degrees(
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atan2(
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float(map_conversion.XAxisOrdinate or 0),
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float(map_conversion.XAxisAbscissa or 1),
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)
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)
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if rotation < 0:
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rotation = 360 - rotation
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return rotation
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def parse_objects(self):
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for obj in bpy.context.visible_objects:
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covetool_category = self.get_covetool_category(obj)
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if not covetool_category:
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continue
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if not self.has_triangulate_modifier(obj):
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obj.modifiers.new(name="Triangulate", type="TRIANGULATE")
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mesh = obj.evaluated_get(bpy.context.evaluated_depsgraph_get()).to_mesh()
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meshes = {}
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for polygon in mesh.polygons:
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normal = "{}|{}|{}".format(
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round(polygon.normal[0], 2), round(polygon.normal[1], 2), round(polygon.normal[2], 2)
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)
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meshes.setdefault(
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normal,
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{
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"Mesh": {"vertex_indices": {}, "Vertices": [], "Triangles": []},
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"Center": {},
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"Normal": {
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"X": round(polygon.normal[0], 2),
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"Y": round(polygon.normal[1], 2),
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"Z": round(polygon.normal[2], 2),
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},
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},
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)
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for vertex in polygon.vertices:
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global_vertex = obj.matrix_world @ mesh.vertices[vertex].co
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meshes[normal]["Mesh"]["vertex_indices"][vertex] = {
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"X": global_vertex[0] * 3.28084, # Covetools require feet
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"Y": global_vertex[1] * 3.28084,
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"Z": global_vertex[2] * 3.28084,
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}
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meshes[normal]["Mesh"]["Triangles"].append(
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[polygon.vertices[0], polygon.vertices[1], polygon.vertices[2]]
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)
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for normal, mesh in meshes.items():
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sorted_keys = sorted(mesh["Mesh"]["vertex_indices"])
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mesh["Mesh"]["Vertices"] = [mesh["Mesh"]["vertex_indices"][k] for k in sorted_keys]
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for triangle in mesh["Mesh"]["Triangles"]:
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triangle[0] = sorted_keys.index(triangle[0])
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triangle[1] = sorted_keys.index(triangle[1])
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triangle[2] = sorted_keys.index(triangle[2])
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mesh["Center"] = mesh["Mesh"]["Vertices"][0] # Not correct, but just for now
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del mesh["Mesh"]["vertex_indices"]
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self.inputs[covetool_category].extend(meshes.values())
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def has_triangulate_modifier(self, obj):
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for modifier in obj.modifiers:
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if modifier.type == "TRIANGULATE":
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return True
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def get_covetool_category(self, obj):
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if not hasattr(obj, "data") or not isinstance(obj.data, bpy.types.Mesh):
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return
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if not obj.BIMObjectProperties.ifc_definition_id:
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return
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element = self.file.by_id(obj.BIMObjectProperties.ifc_definition_id)
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ifc_class = element.is_a()
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if "IfcSlab" in ifc_class:
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return "floors"
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elif "IfcRoof" in ifc_class:
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return "roofs"
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elif "IfcWall" in ifc_class:
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if self.is_wall_internal(element):
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return "interior_walls"
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return "walls"
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elif "IfcWindow" in ifc_class:
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if self.is_window_skylight(element):
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return "skylights"
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return "windows"
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elif "IfcShadingDevice" in ifc_class:
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return "shading_devices"
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def is_wall_internal(self, element):
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psets = ifcopenshell.util.element.get_psets(element)
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pset = psets.get("Pset_WallCommon")
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if pset:
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is_external = pset.get("IsExternal", None)
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if is_external is not None:
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return is_external
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predefined_type = element.get_info().get("PredefinedType")
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if predefined_type and predefined_type in ["MOVABLE", "PARTITIONING", "PLUMBINGWALL"]:
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return True
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def is_window_skylight(self, element):
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predefined_type = element.get_info().get("PredefinedType")
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return predefined_type and predefined_type.string_value == "SKYLIGHT"
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@@ -0,0 +1,41 @@
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import bpy.props
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import bpy.types
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class CoveToolProject(bpy.types.PropertyGroup):
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name: bpy.props.StringProperty(name="Name")
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run_set: bpy.props.StringProperty(name="Run Set")
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url: bpy.props.StringProperty(name="URL")
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class CoveToolSimpleAnalysis(bpy.types.PropertyGroup):
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si_units: bpy.props.BoolProperty(name="SI Units")
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building_height: bpy.props.StringProperty(name="Building Height")
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roof_area: bpy.props.StringProperty(name="Roof Area")
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floor_area: bpy.props.StringProperty(name="Floor Area")
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skylight_area: bpy.props.StringProperty(name="Skylight Area")
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wall_area_e: bpy.props.StringProperty(name="Wall Area E")
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wall_area_ne: bpy.props.StringProperty(name="Wall Area NE")
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wall_area_n: bpy.props.StringProperty(name="Wall Area N")
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wall_area_nw: bpy.props.StringProperty(name="Wall Area NW")
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wall_area_w: bpy.props.StringProperty(name="Wall Area W")
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wall_area_sw: bpy.props.StringProperty(name="Wall Area SW")
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wall_area_s: bpy.props.StringProperty(name="Wall Area S")
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wall_area_se: bpy.props.StringProperty(name="Wall Area SE")
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window_area_e: bpy.props.StringProperty(name="Window Area E")
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window_area_ne: bpy.props.StringProperty(name="Window Area NE")
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window_area_n: bpy.props.StringProperty(name="Window Area N")
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window_area_nw: bpy.props.StringProperty(name="Window Area NW")
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window_area_w: bpy.props.StringProperty(name="Window Area W")
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window_area_sw: bpy.props.StringProperty(name="Window Area SW")
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window_area_s: bpy.props.StringProperty(name="Window Area S")
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window_area_se: bpy.props.StringProperty(name="Window Area SE")
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class CoveToolProperties(bpy.types.PropertyGroup):
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username: bpy.props.StringProperty(name="Username")
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password: bpy.props.StringProperty(name="Password")
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token: bpy.props.StringProperty(name="Token")
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projects: bpy.props.CollectionProperty(name="Projects", type=CoveToolProject)
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active_project_index: bpy.props.IntProperty(name="Active Project Index")
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simple_analysis: bpy.props.PointerProperty(type=CoveToolSimpleAnalysis)
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@@ -0,0 +1,70 @@
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import bpy.types
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class BIM_PT_covetool(bpy.types.Panel):
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bl_label = "cove.tool"
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bl_idname = "BIM_PT_covetool"
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bl_options = {"DEFAULT_CLOSED"}
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bl_space_type = "PROPERTIES"
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bl_region_type = "WINDOW"
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bl_context = "scene"
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def draw(self, context):
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layout = self.layout
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layout.use_property_split = True
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scene = context.scene
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props = scene.CoveToolProperties
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if not props.token:
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row = layout.row()
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row.prop(props, "username")
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row = layout.row()
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row.prop(props, "password")
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row = layout.row()
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row.operator("bim.covetool_login")
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return
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layout.template_list("BIM_UL_covetool_projects", "", props, "projects", props, "active_project_index")
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row = layout.row()
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row.operator("bim.covetool_run_analysis")
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prop_names = [
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"si_units",
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"building_height",
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"roof_area",
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"floor_area",
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"skylight_area",
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"wall_area_e",
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"wall_area_ne",
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"wall_area_n",
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"wall_area_nw",
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"wall_area_w",
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"wall_area_sw",
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"wall_area_s",
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"wall_area_se",
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"window_area_e",
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"window_area_ne",
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"window_area_n",
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"window_area_nw",
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"window_area_w",
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"window_area_sw",
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"window_area_s",
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"window_area_se",
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]
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for prop_name in prop_names:
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row = layout.row()
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row.prop(props.simple_analysis, prop_name)
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row = layout.row()
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row.operator("bim.covetool_run_simple_analysis")
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class BIM_UL_covetool_projects(bpy.types.UIList):
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def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
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ob = data
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if item:
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layout.prop(item, "name", text="", emboss=False)
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else:
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layout.label(text="", translate=False)
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Block a user