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closed shell; placements; faceset_helper
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@@ -12,7 +12,7 @@ void ifcopenshell::geometry::OpenCascadeShape::Triangulate(const settings& setti
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// @todo check
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gp_GTrsf trsf;
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for (int i = 0; i < 3; ++i) {
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for (int j = 0; j < 4; ++i) {
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for (int j = 0; j < 4; ++j) {
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trsf.SetValue(i + 1, j + 1, place.components(i, j));
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}
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}
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