mirror of
https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-25 17:57:02 +00:00
Make hide_render optional to improve performance for aggregate mode
This commit is contained in:
@@ -871,7 +871,7 @@ class IfcImporter:
|
|||||||
|
|
||||||
for ifcclass in self.classes_to_wireframe_list:
|
for ifcclass in self.classes_to_wireframe_list:
|
||||||
if element.is_a(ifcclass):
|
if element.is_a(ifcclass):
|
||||||
tool.Blender.Display.set_wireframe(obj)
|
tool.Blender.Display.set_wireframe(obj, hide_render=True)
|
||||||
|
|
||||||
if shape and mesh:
|
if shape and mesh:
|
||||||
# We use numpy here because Blender mathutils.Matrix is not accurate enough
|
# We use numpy here because Blender mathutils.Matrix is not accurate enough
|
||||||
|
|||||||
@@ -1071,23 +1071,24 @@ class Blender(bonsai.core.tool.Blender):
|
|||||||
:param obj: Object to modify
|
:param obj: Object to modify
|
||||||
:param display_type: Display type to set (e.g., 'WIRE', 'TEXTURED', 'SOLID', 'BOUNDS')
|
:param display_type: Display type to set (e.g., 'WIRE', 'TEXTURED', 'SOLID', 'BOUNDS')
|
||||||
:param hide_render: Render visibility state. If None, render visibility is not modified.
|
:param hide_render: Render visibility state. If None, render visibility is not modified.
|
||||||
Special cases: True for 'WIRE' and 'BOUNDS', False otherwise
|
|
||||||
"""
|
"""
|
||||||
obj.display_type = display_type
|
obj.display_type = display_type
|
||||||
if hide_render is not None:
|
if hide_render is not None:
|
||||||
obj.hide_render = hide_render
|
obj.hide_render = hide_render
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def set_display(cls, obj: Union[bpy.types.Object, Iterable[bpy.types.Object]], display_type: str) -> None:
|
def set_display(
|
||||||
"""Set object(s) to a specific display type with appropriate render visibility.
|
cls,
|
||||||
|
obj: Union[bpy.types.Object, Iterable[bpy.types.Object]],
|
||||||
|
display_type: str,
|
||||||
|
hide_render: Optional[bool] = None,
|
||||||
|
) -> None:
|
||||||
|
"""Set object(s) to a specific display type with optional render visibility.
|
||||||
|
|
||||||
:param obj: Single object or iterable of objects to modify
|
:param obj: Single object or iterable of objects to modify
|
||||||
:param display_type: Display type to set (e.g., 'WIRE', 'TEXTURED', 'SOLID', 'BOUNDS')
|
:param display_type: Display type to set (e.g., 'WIRE', 'TEXTURED', 'SOLID', 'BOUNDS')
|
||||||
Special handling: 'WIRE' and 'BOUNDS' hide from renders, others show in renders
|
:param hide_render: Render visibility state. If None, render visibility is not modified.
|
||||||
"""
|
"""
|
||||||
# Determine hide_render based on display type
|
|
||||||
hide_render = True if display_type in ("WIRE", "BOUNDS") else False
|
|
||||||
|
|
||||||
if isinstance(obj, bpy.types.Object):
|
if isinstance(obj, bpy.types.Object):
|
||||||
cls._set_display_type(obj, display_type, hide_render)
|
cls._set_display_type(obj, display_type, hide_render)
|
||||||
else:
|
else:
|
||||||
@@ -1095,20 +1096,26 @@ class Blender(bonsai.core.tool.Blender):
|
|||||||
cls._set_display_type(o, display_type, hide_render)
|
cls._set_display_type(o, display_type, hide_render)
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def set_wireframe(cls, obj: Union[bpy.types.Object, Iterable[bpy.types.Object]]) -> None:
|
def set_wireframe(
|
||||||
"""Set object(s) to wireframe display and hide from renders.
|
cls, obj: Union[bpy.types.Object, Iterable[bpy.types.Object]], hide_render: Optional[bool] = None
|
||||||
|
) -> None:
|
||||||
|
"""Set object(s) to wireframe display and optional render visibility.
|
||||||
|
|
||||||
:param obj: Single object or iterable of objects to set to wireframe display
|
:param obj: Single object or iterable of objects to set to wireframe display
|
||||||
|
:param hide_render: Render visibility state. If None, render visibility is not modified.
|
||||||
"""
|
"""
|
||||||
cls.set_display(obj, "WIRE")
|
cls.set_display(obj, "WIRE", hide_render)
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def set_textured(cls, obj: Union[bpy.types.Object, Iterable[bpy.types.Object]]) -> None:
|
def set_textured(
|
||||||
"""Set object(s) to textured display and show in renders.
|
cls, obj: Union[bpy.types.Object, Iterable[bpy.types.Object]], hide_render: Optional[bool] = None
|
||||||
|
) -> None:
|
||||||
|
"""Set object(s) to textured display and optional render visibility.
|
||||||
|
|
||||||
:param obj: Single object or iterable of objects to set to textured display
|
:param obj: Single object or iterable of objects to set to textured display
|
||||||
|
:param hide_render: Render visibility state. If None, render visibility is not modified.
|
||||||
"""
|
"""
|
||||||
cls.set_display(obj, "TEXTURED")
|
cls.set_display(obj, "TEXTURED", hide_render)
|
||||||
|
|
||||||
class Modifier:
|
class Modifier:
|
||||||
@classmethod
|
@classmethod
|
||||||
|
|||||||
@@ -133,7 +133,7 @@ class Collector(bonsai.core.tool.Collector):
|
|||||||
cls.link_collection_object_safe(collection, obj)
|
cls.link_collection_object_safe(collection, obj)
|
||||||
|
|
||||||
if element.is_a("IfcFeatureElementSubtraction"):
|
if element.is_a("IfcFeatureElementSubtraction"):
|
||||||
tool.Blender.Display.set_wireframe(obj)
|
tool.Blender.Display.set_wireframe(obj, hide_render=True)
|
||||||
|
|
||||||
@classmethod
|
@classmethod
|
||||||
def _create_project_child_collection(cls, name: str) -> bpy.types.Collection:
|
def _create_project_child_collection(cls, name: str) -> bpy.types.Collection:
|
||||||
|
|||||||
Reference in New Issue
Block a user