add connection to webserver logic

This commit is contained in:
Ziad-I
2024-06-12 19:15:08 +03:00
committed by Dion Moult
parent 78bc8fe977
commit 65a1fbea78
+21 -56
View File
@@ -25,13 +25,12 @@ import os
import subprocess import subprocess
import webbrowser import webbrowser
import asyncio import asyncio
import socketio
import threading import threading
import websockets
import json import json
CONNECTION_CHECK_DELAY = 10
connected_sockets = set() sio = socketio.AsyncClient(reconnection=True, reconnection_attempts=3, reconnection_delay=2, logger=True)
websocket_server: websockets.WebSocketServer
ws_thread_loop = asyncio.new_event_loop() ws_thread_loop = asyncio.new_event_loop()
ws_process = None ws_process = None
@@ -67,7 +66,24 @@ class Web(blenderbim.core.tool.Web):
@classmethod @classmethod
def connect_websocket_server(cls, port): def connect_websocket_server(cls, port):
pass def set_thread_loop(url):
asyncio.set_event_loop(ws_thread_loop)
asyncio.run(cls.sio_connect(url))
ws_url = "ws://localhost:" + str(port) + "/blender"
wserver_thread = threading.Thread(target=set_thread_loop, args=(ws_url))
wserver_thread.daemon = True
wserver_thread.start()
@classmethod
async def sio_connect(cls, url):
await sio.connect(url, transports=["websocket"], namespaces="/blender")
# TODO: register event handlers to handle incoming messages
# sio.on("data", test.message_handler, namespace="/blender")
# await sio.emit("data", {"from": "client"}, namespace="/blender")
await sio.wait()
@classmethod @classmethod
def kill_websocket_server(cls): def kill_websocket_server(cls):
@@ -95,54 +111,3 @@ class Web(blenderbim.core.tool.Web):
data = {} data = {}
data["ifc_file"] = bpy.context.scene.BIMProperties.ifc_file data["ifc_file"] = bpy.context.scene.BIMProperties.ifc_file
return json.dumps(data) return json.dumps(data)
@classmethod
async def broadcast(cls, message):
for sock in connected_sockets:
await sock.send(message)
@classmethod
async def ws_server_handler(cls, websocket):
connected_sockets.add(websocket)
intial_data = cls.get_webui_data()
await cls.broadcast(intial_data)
try:
async for message in websocket:
# TODO: handle incoming messages
continue
finally:
connected_sockets.remove(websocket)
@classmethod
async def run_ws_server(cls):
websocket_server = await websockets.serve(cls.ws_server_handler, "localhost", 8765)
print("Web-UI WebSocket server started.")
# Check if a client is connected every 10 seconds
async def check_connections():
while True:
await asyncio.sleep(CONNECTION_CHECK_DELAY)
if not connected_sockets:
print("No Web-UI connected, shutting down the WebSocket server")
websocket_server.close()
break
await check_connections()
await websocket_server.wait_closed()
@classmethod
def open_web_ui(cls):
def set_thread_loop():
asyncio.set_event_loop(ws_thread_loop)
asyncio.run(cls.run_ws_server())
wserver_thread = threading.Thread(target=set_thread_loop)
wserver_thread.daemon = True
wserver_thread.start()
def open_browser():
webbrowser.open("file://" + os.path.join(bpy.context.scene.BIMProperties.data_dir, "webui", "index.html"))
# Delay for 2 seconds before openning browser
timer = threading.Timer(2.0, open_browser)
timer.start()