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Major update: taxonomy shared pointers, collection type safety, work towards hashing
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@@ -23,7 +23,7 @@ namespace {
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void ifcopenshell::geometry::OpenCascadeShape::Triangulate(const IfcGeom::IteratorSettings& settings, const ifcopenshell::geometry::taxonomy::matrix4& place, IfcGeom::Representation::Triangulation* t, int surface_style_id) const {
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// @todo remove duplication with OpenCascadeKernel::convert(const taxonomy::matrix4* matrix, gp_GTrsf& trsf);
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// @todo remove duplication with OpenCascadeKernel::convert(const taxonomy::matrix4::ptr matrix, gp_GTrsf& trsf);
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// above can be static?
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// A 3x3 matrix to rotate the vertex normals
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