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Consistent policy on normalization in halfspace eq map()
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@@ -276,8 +276,8 @@ namespace ifcopenshell { namespace geometry {
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virtual ConversionResultShape* intersect(ConversionResultShape*);
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virtual ConversionResultShape* concat(ConversionResultShape*);
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virtual void map(OpaqueCoordinate<4>& from, OpaqueCoordinate<4>& to);
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virtual void map(const std::vector<OpaqueCoordinate<4>>& from, const std::vector<OpaqueCoordinate<4>>& to);
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virtual std::size_t map(OpaqueCoordinate<4>& from, OpaqueCoordinate<4>& to);
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virtual std::size_t map(const std::vector<OpaqueCoordinate<4>>& from, const std::vector<OpaqueCoordinate<4>>& to);
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virtual ConversionResultShape* moved(ifcopenshell::geometry::taxonomy::matrix4::ptr) const;
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virtual bool surface_area_along_direction(double tol, const ifcopenshell::geometry::taxonomy::matrix4::ptr&, double& along_x, double& along_y, double& along_z) const;
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@@ -347,8 +347,8 @@ namespace ifcopenshell { namespace geometry {
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return nullptr;
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}
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virtual void map(OpaqueCoordinate<4>& from, OpaqueCoordinate<4>& to);
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virtual void map(const std::vector<OpaqueCoordinate<4>>& from, const std::vector<OpaqueCoordinate<4>>& to);
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virtual std::size_t map(OpaqueCoordinate<4>& from, OpaqueCoordinate<4>& to);
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virtual std::size_t map(const std::vector<OpaqueCoordinate<4>>& from, const std::vector<OpaqueCoordinate<4>>& to);
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virtual ConversionResultShape* moved(ifcopenshell::geometry::taxonomy::matrix4::ptr) const;
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virtual bool surface_area_along_direction(double tol, const ifcopenshell::geometry::taxonomy::matrix4::ptr&, double& along_x, double& along_y, double& along_z) const {
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