ifcviewer: rename sidecar transfer/record types; drop unused element hierarchy (sidecar v17)

Rename the streamer/sidecar transfer and record types to describe what
they are rather than how they move:

  MeshChunk         -> StreamedMesh
  InstanceChunk     -> StreamedInstance
  InstanceCpu       -> InstanceInfo
  PackedElementInfo -> ElementTableRecord
  uploadMeshChunk   -> uploadStreamedMesh
  uploadInstanceChunk -> uploadStreamedInstance
  buildMeshChunk    -> buildStreamedMesh

and the two post-index sidecar metadata blocks:

  "critical" metadata -> "geometry" metadata  (meshes/instances/georef/TOC)
  "deferred" metadata -> "element"  metadata  (elements + string table)
  parseSidecarCritical -> parseSidecarGeometryMetadata
  parseSidecarDeferred -> parseSidecarElementMetadata

The one behavioural change: the element hierarchy (parent_id) was
carried through ElementInfo, ElementTableRecord, and the sidecar element
table but never consumed, so drop it and bump SIDECAR_VERSION 16 -> 17.
No back-compat: regenerate sidecars. sample.ifcview is regenerated at v17.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Dion Moult
2026-07-03 19:26:31 +10:00
parent da5c0b7991
commit 66d558ec2d
30 changed files with 240 additions and 240 deletions
+2 -2
View File
@@ -88,7 +88,7 @@ void reorderSidecarByMorton(SidecarData& sd) {
std::vector<std::uint8_t> new_vertices; new_vertices.reserve(sd.vertices.size());
std::vector<std::uint32_t> new_indices; new_indices.reserve(sd.indices.size());
std::vector<MeshInfo> new_meshes(mesh_count);
std::vector<InstanceCpu> new_instances; new_instances.reserve(sd.instances.size());
std::vector<InstanceInfo> new_instances; new_instances.reserve(sd.instances.size());
// Pass A: vertices + LOD0 indices + instances, mesh-by-mesh in the new
// order, recording the new offsets on each MeshInfo.
@@ -112,7 +112,7 @@ void reorderSidecarByMorton(SidecarData& sd) {
new_mesh_info.first_instance = std::uint32_t(new_instances.size());
new_mesh_info.instance_count = std::uint32_t(insts_by_mesh[old].size());
for (std::uint32_t instance_index : insts_by_mesh[old]) {
InstanceCpu instance = sd.instances[instance_index];
InstanceInfo instance = sd.instances[instance_index];
instance.mesh_id = new_mesh_index;
new_instances.push_back(instance);
}