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https://github.com/IfcOpenShell/IfcOpenShell.git
synced 2026-09-19 06:39:13 +00:00
Fix #1576. Managing IfcSystem subtypes is now possible.
This commit is contained in:
@@ -0,0 +1,97 @@
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@system
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Feature: System
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Scenario: Load systems
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Given an empty IFC project
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When I press "bim.load_systems"
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Then nothing happens
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Scenario: Disable system editing UI
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Given an empty IFC project
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When I press "bim.load_systems"
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And I press "bim.disable_system_editing_ui"
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Then nothing happens
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Scenario: Add system
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Given an empty IFC project
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And I press "bim.load_systems"
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When I press "bim.add_system"
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Then nothing happens
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Scenario: Edit system
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Given an empty IFC project
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And I press "bim.load_systems"
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And I press "bim.add_system"
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And the variable "system" is "{ifc}.by_type('IfcSystem')[0].id()"
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And I press "bim.enable_editing_system(system={system})"
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When I press "bim.edit_system"
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Then nothing happens
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Scenario: Edit system
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Given an empty IFC project
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And I press "bim.load_systems"
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And I press "bim.add_system"
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And the variable "system" is "{ifc}.by_type('IfcSystem')[0].id()"
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When I press "bim.remove_system(system={system})"
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Then nothing happens
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Scenario: Enable editing system
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Given an empty IFC project
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And I press "bim.load_systems"
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And I press "bim.add_system"
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And the variable "system" is "{ifc}.by_type('IfcSystem')[0].id()"
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When I press "bim.enable_editing_system(system={system})"
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Then nothing happens
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Scenario: Disable editing system
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Given an empty IFC project
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And I press "bim.load_systems"
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And I press "bim.add_system"
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And the variable "system" is "{ifc}.by_type('IfcSystem')[0].id()"
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And I press "bim.enable_editing_system(system={system})"
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When I press "bim.disable_editing_system"
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Then nothing happens
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Scenario: Assign system
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Given an empty IFC project
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And I press "bim.load_systems"
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And I press "bim.add_system"
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And the variable "system" is "{ifc}.by_type('IfcSystem')[0].id()"
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And I press "bim.enable_editing_system(system={system})"
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And I add a cube
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And the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_class" to "IfcPump"
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And I press "bim.assign_class"
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And the object "IfcPump/Cube" is selected
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When I press "bim.assign_system(system={system})"
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Then nothing happens
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Scenario: Unassign system
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Given an empty IFC project
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And I press "bim.load_systems"
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And I press "bim.add_system"
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And the variable "system" is "{ifc}.by_type('IfcSystem')[0].id()"
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And I press "bim.enable_editing_system(system={system})"
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And I add a cube
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And the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_class" to "IfcPump"
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And I press "bim.assign_class"
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And the object "IfcPump/Cube" is selected
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And I press "bim.assign_system(system={system})"
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When I press "bim.unassign_system(system={system})"
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Then nothing happens
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Scenario: Select system products
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Given an empty IFC project
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And I press "bim.load_systems"
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And I press "bim.add_system"
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And the variable "system" is "{ifc}.by_type('IfcSystem')[0].id()"
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And I press "bim.enable_editing_system(system={system})"
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And I add a cube
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And the object "Cube" is selected
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And I set "scene.BIMRootProperties.ifc_class" to "IfcPump"
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And I press "bim.assign_class"
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And the object "IfcPump/Cube" is selected
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And I press "bim.assign_system(system={system})"
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When I press "bim.select_system_products(system={system})"
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Then nothing happens
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@@ -168,6 +168,13 @@ def surveyor():
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prophet.verify()
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@pytest.fixture
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def system():
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prophet = Prophecy(blenderbim.core.tool.System)
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yield prophet
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prophet.verify()
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@pytest.fixture
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def type():
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prophet = Prophecy(blenderbim.core.tool.Type)
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@@ -0,0 +1,90 @@
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# BlenderBIM Add-on - OpenBIM Blender Add-on
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# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
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#
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# This file is part of BlenderBIM Add-on.
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#
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# BlenderBIM Add-on is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# BlenderBIM Add-on is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import blenderbim.core.system as subject
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from test.core.bootstrap import ifc, system
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class TestLoadSystems:
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def test_run(self, system):
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system.import_systems().should_be_called()
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system.enable_system_editing_ui().should_be_called()
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system.disable_editing_system().should_be_called()
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subject.load_systems(system)
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class TestDisableSystemEditingUI:
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def test_run(self, system):
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system.disable_editing_system().should_be_called()
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system.disable_system_editing_ui().should_be_called()
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subject.disable_system_editing_ui(system)
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class TestAddSystem:
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def test_run(self, ifc, system):
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ifc.run("system.add_system", ifc_class="ifc_class").should_be_called()
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system.import_systems().should_be_called()
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subject.add_system(ifc, system, ifc_class="ifc_class")
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class TestEditSystem:
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def test_run(self, ifc, system):
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system.export_system_attributes().should_be_called().will_return("attributes")
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ifc.run("system.edit_system", system="system", attributes="attributes").should_be_called()
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system.disable_editing_system().should_be_called()
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system.import_systems().should_be_called()
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subject.edit_system(ifc, system, system="system")
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class TestRemoveSystem:
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def test_run(self, ifc, system):
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ifc.run("system.remove_system", system="system").should_be_called()
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system.import_systems().should_be_called()
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subject.remove_system(ifc, system, system="system")
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class TestEnableEditingSystem:
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def test_run(self, system):
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system.import_system_attributes("system").should_be_called()
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system.set_active_system("system").should_be_called()
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subject.enable_editing_system(system, system="system")
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class TestDisableEditingSystem:
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def test_run(self, system):
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system.disable_editing_system().should_be_called()
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subject.disable_editing_system(system)
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class TestAssignSystem:
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def test_run(self, ifc):
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ifc.run("system.assign_system", product="product", system="system").should_be_called()
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subject.assign_system(ifc, system="system", product="product")
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class TestUnassignSystem:
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def test_run(self, ifc):
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ifc.run("system.unassign_system", product="product", system="system").should_be_called()
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subject.unassign_system(ifc, system="system", product="product")
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class TestSelectSystemProducts:
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def test_run(self, system):
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system.select_system_products("system").should_be_called()
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subject.select_system_products(system, system="system")
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@@ -0,0 +1,152 @@
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# BlenderBIM Add-on - OpenBIM Blender Add-on
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# Copyright (C) 2022 Dion Moult <dion@thinkmoult.com>
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#
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# This file is part of BlenderBIM Add-on.
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#
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# BlenderBIM Add-on is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# BlenderBIM Add-on is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with BlenderBIM Add-on. If not, see <http://www.gnu.org/licenses/>.
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import bpy
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import ifcopenshell
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import blenderbim.core.tool
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import blenderbim.tool as tool
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from test.bim.bootstrap import NewFile
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from blenderbim.tool.system import System as subject
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class TestImplementsTool(NewFile):
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def test_run(self):
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assert isinstance(subject(), blenderbim.core.tool.System)
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class TestDisableEditingSystem(NewFile):
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def test_run(self):
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bpy.context.scene.BIMSystemProperties.active_system_id = 10
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subject.disable_editing_system()
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assert bpy.context.scene.BIMSystemProperties.active_system_id == 0
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class TestDisableSystemEditingUI(NewFile):
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def test_run(self):
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subject.enable_system_editing_ui()
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subject.disable_system_editing_ui()
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assert bpy.context.scene.BIMSystemProperties.is_editing is False
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class TestEnableSystemEditingUI(NewFile):
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def test_run(self):
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subject.enable_system_editing_ui()
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assert bpy.context.scene.BIMSystemProperties.is_editing is True
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class TestExportSystemAttributes(NewFile):
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def test_run(self):
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TestImportSystemAttributes().test_importing_a_system()
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assert subject.export_system_attributes() == {
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"GlobalId": "GlobalId",
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"Name": "Name",
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"Description": "Description",
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"ObjectType": "ObjectType",
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}
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class TestImportSystemAttributes(NewFile):
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def test_importing_a_system(self):
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ifc = ifcopenshell.file()
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tool.Ifc().set(ifc)
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system = ifc.createIfcSystem()
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system.GlobalId = "GlobalId"
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system.Name = "Name"
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system.Description = "Description"
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system.ObjectType = "ObjectType"
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subject().import_system_attributes(system)
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props = bpy.context.scene.BIMSystemProperties
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assert props.system_attributes.get("GlobalId").string_value == "GlobalId"
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assert props.system_attributes.get("Name").string_value == "Name"
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assert props.system_attributes.get("Description").string_value == "Description"
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assert props.system_attributes.get("ObjectType").string_value == "ObjectType"
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def test_importing_a_building_system(self):
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ifc = ifcopenshell.file()
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tool.Ifc().set(ifc)
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system = ifc.createIfcBuildingSystem()
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system.GlobalId = "GlobalId"
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system.Name = "Name"
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system.Description = "Description"
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system.ObjectType = "ObjectType"
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system.PredefinedType = "SHADING"
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system.LongName = "LongName"
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subject().import_system_attributes(system)
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props = bpy.context.scene.BIMSystemProperties
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assert props.system_attributes.get("GlobalId").string_value == "GlobalId"
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assert props.system_attributes.get("Name").string_value == "Name"
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assert props.system_attributes.get("Description").string_value == "Description"
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assert props.system_attributes.get("ObjectType").string_value == "ObjectType"
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assert props.system_attributes.get("PredefinedType").enum_value == "SHADING"
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assert props.system_attributes.get("LongName").string_value == "LongName"
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def test_importing_a_distribution_system(self):
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ifc = ifcopenshell.file()
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tool.Ifc().set(ifc)
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system = ifc.createIfcDistributionSystem()
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system.GlobalId = "GlobalId"
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system.Name = "Name"
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system.Description = "Description"
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system.ObjectType = "ObjectType"
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system.PredefinedType = "ELECTRICAL"
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system.LongName = "LongName"
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subject().import_system_attributes(system)
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props = bpy.context.scene.BIMSystemProperties
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assert props.system_attributes.get("GlobalId").string_value == "GlobalId"
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assert props.system_attributes.get("Name").string_value == "Name"
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assert props.system_attributes.get("Description").string_value == "Description"
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assert props.system_attributes.get("ObjectType").string_value == "ObjectType"
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assert props.system_attributes.get("PredefinedType").enum_value == "ELECTRICAL"
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assert props.system_attributes.get("LongName").string_value == "LongName"
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class TestImportSystems(NewFile):
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def test_run(self):
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ifc = ifcopenshell.file()
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tool.Ifc().set(ifc)
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system = ifc.createIfcDistributionSystem()
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zone = ifc.createIfcZone()
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subject.import_systems()
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props = bpy.context.scene.BIMSystemProperties
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assert len(props.systems) == 1
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assert props.systems[0].ifc_definition_id == system.id()
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assert props.systems[0].name == "Unnamed"
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assert props.systems[0].ifc_class == "IfcDistributionSystem"
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class TestSelectSystemProducts(NewFile):
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def test_run(self):
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ifc = ifcopenshell.file()
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tool.Ifc().set(ifc)
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element = ifcopenshell.api.run("root.create_entity", ifc, ifc_class="IfcPump")
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system = ifcopenshell.api.run("system.add_system", ifc, ifc_class="IfcSystem")
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ifcopenshell.api.run("system.assign_system", ifc, product=element, system=system)
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obj = bpy.data.objects.new("Object", None)
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bpy.context.scene.collection.objects.link(obj)
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tool.Ifc.link(element, obj)
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subject.select_system_products(system)
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assert obj in bpy.context.selected_objects
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class TestSetActiveSystem(NewFile):
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def test_run(self):
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ifc = ifcopenshell.file()
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tool.Ifc().set(ifc)
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system = ifcopenshell.api.run("system.add_system", ifc, ifc_class="IfcSystem")
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subject.set_active_system(system)
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assert bpy.context.scene.BIMSystemProperties.active_system_id == system.id()
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