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test for model.get_manual_booleans() #3709
added test that model.get_manual_booleans will ignore IfcBooleanClippings until we find some other solution to distinguish automatic and manual clippings. And some refactor along the way.
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@@ -17,6 +17,7 @@
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# along with IfcOpenShell. If not, see <http://www.gnu.org/licenses/>.
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import ifcopenshell.util.unit
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import numpy as np
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class Usecase:
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@@ -44,7 +45,6 @@ class Usecase:
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elif self.settings["type"] == "Mesh":
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if self.settings["blender_obj"]:
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result = self.create_blender_mesh()
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representation_type = "Clipping"
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items = []
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for item in self.settings["representation"].Items:
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# For now, we don't use IfcBooleanClippingResult.
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@@ -56,23 +56,13 @@ class Usecase:
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self.settings["representation"].Items = items
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def create_half_space_solid(self):
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clipping = self.settings["matrix"]
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return self.file.createIfcHalfSpaceSolid(
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self.file.createIfcPlane(
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self.file.createIfcAxis2Placement3D(
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self.file.createIfcCartesianPoint(
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(
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self.convert_si_to_unit(clipping[0][3]),
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self.convert_si_to_unit(clipping[1][3]),
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self.convert_si_to_unit(clipping[2][3]),
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)
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),
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self.file.createIfcDirection((clipping[0][2], clipping[1][2], clipping[2][2])),
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self.file.createIfcDirection((clipping[0][0], clipping[1][0], clipping[2][0])),
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)
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),
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False,
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)
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clipping = np.array(self.settings["matrix"])[:3]
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local_z = self.file.createIfcDirection(clipping[:, 2].tolist())
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local_x = self.file.createIfcDirection(clipping[:, 0].tolist())
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point = self.file.createIfcCartesianPoint(self.convert_si_to_unit(clipping[:, 3]).tolist())
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placement = self.file.createIfcAxis2Placement3D(point, local_z, local_x)
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plane = self.file.createIfcPlane(placement)
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return self.file.createIfcHalfSpaceSolid(plane, AgreementFlag=False)
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def create_blender_mesh(self):
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self.ifc_vertices = []
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