Fix #3973. Fix #4787. Clarify that you cannot have aggregated physical elements where the whole has a body representation.

This commit is contained in:
Dion Moult
2024-06-03 15:37:24 +10:00
parent 44d180007e
commit 6eb3c48144
4 changed files with 55 additions and 23 deletions
+19 -8
View File
@@ -18,6 +18,9 @@
import bpy
import ifcopenshell
import ifcopenshell.api.root
import ifcopenshell.api.unit
import ifcopenshell.api.context
import blenderbim.core.tool
import blenderbim.tool as tool
from test.bim.bootstrap import NewFile
@@ -92,16 +95,24 @@ class TestCanAggregate(NewFile):
subelement_obj = bpy.data.objects.new("Object", None)
assert subject.can_aggregate(element_obj, subelement_obj) is False
def test_aggregates_with_meshes_are_invalid(self):
class TestHasPhysicalBodyRepresentation(NewFile):
def test_run(self):
ifc = ifcopenshell.file()
tool.Ifc.set(ifc)
element = ifc.createIfcElementAssembly()
element_obj = bpy.data.objects.new("Object", bpy.data.meshes.new("Mesh"))
tool.Ifc.link(element, element_obj)
subelement = ifc.createIfcBeam()
subelement_obj = bpy.data.objects.new("Object", None)
tool.Ifc.link(subelement, subelement_obj)
assert subject.can_aggregate(element_obj, subelement_obj) is False
assert subject.has_physical_body_representation(element) is False
ifcopenshell.api.root.create_entity(ifc, ifc_class="IfcProject")
ifcopenshell.api.unit.assign_unit(ifc)
context = ifcopenshell.api.context.add_context(ifc, context_type="Model")
body = ifcopenshell.api.context.add_context(
ifc, context_type="Model", context_identifier="Body", target_view="MODEL_VIEW", parent=context
)
builder = ifcopenshell.util.shape_builder.ShapeBuilder(ifc)
origin = builder.create_axis2_placement_3d()
block = ifc.createIfcCsgSolid(ifc.createIfcBlock(origin, 200, 200, 200))
rep = builder.get_representation(context=body, items=[block])
ifcopenshell.api.geometry.assign_representation(ifc, product=element, representation=rep)
assert subject.has_physical_body_representation(element) is True
class TestDisableEditing(NewFile):